Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AGTrixx
Thor
Level 88
God Stats
17W - 28L
1,501 SR
Queue Stats
295W - 426L
1,420 Elo+
Party 1
Ymir
Ymir
JNROPS
Ymir
Level 105
God Stats
74W - 112L
1,376 SR
Queue Stats
367W - 525L
1,405 Elo+
Party 1
Eset
Eset
Personaking24
Eset
Level 103
God Stats
14W - 7L
1,642 SR
Queue Stats
150W - 192L
1,478 Elo+
Party 1
Izanami
Izanami
alvinisag
Izanami
Level 85
God Stats
22W - 18L
1,362 SR
Queue Stats
308W - 420L
1,399 Elo+
Party 1
Team Averages
Level 98
1,476 SR
1,440 Elo+

VS

Team Averages
Level 110
1,602 SR
1,475 Elo+
Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
InfernalKitsune
Bellona
Level 129
God Stats
3W - 1L
1,860 SR
Queue Stats
36W - 52L
1,418 Elo+
Party 2
Thor
Thor
KDTheSteroidMan
Thor
Level 120
God Stats
2W - 2L
1,498 SR
Queue Stats
40W - 48L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ladyy Freya
Morgan Le Fay
Level 77
God Stats
10W - 7L
1,577 SR
Queue Stats
516W - 488L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Noi_shin-
Danzaburou
Level 108
God Stats
3W - 2L
1,573 SR
Queue Stats
32W - 41L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 6 / 1
8,215
513
4,713
16,300
6,799
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
AGTrixx
Thor
13
2 / 5 / 3
7,996
500
8,333
15,913
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
JNROPS
Ymir
13
2 / 4 / 4
9,086
568
5,854
13,825
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 4 / 4
8,299
519
6,466
11,817
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
alvinisag
Izanami
15
7 / 3 / 0
9,416
589
12,544
10,813
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 3 / 11
8,522
533
4,365
14,465
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 3 / 4
9,700
606
14,298
17,488
18,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
16 / 4 / 3
10,841
678
15,057
14,635
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
Ladyy Freya
Morgan Le Fay
14
0 / 1 / 8
8,806
550
9,635
10,243
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Noi_shin-
Danzaburou
13
0 / 3 / 2
7,746
484
6,492
11,676
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
22
22
Deaths
14
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
6
1
0.42
W
Odin
 
Odin
1
3
11
2.17
L
Thor
AGTrixx
Thor
2
5
3
0.7
W
5
3
4
2.33
L
Ymir
JNROPS
Ymir
2
4
4
1
W
16
4
3
4.38
W
Morgan Le Fay
Ladyy Freya
Morgan Le Fay
0
1
8
4
W
Danzaburou
Noi_shin-
Danzaburou
0
3
2
0.33
L
1
4
4
0.75
L
Izanami
alvinisag
Izanami
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
49,847
68,668
Taken
68,507
38,795
Mitigated
46,317
17,696
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,713
1,302
0
3,603
16,300
6,799
768
634
15,666
0
49,064
W
Odin
 
Odin
4,365
656
681
4,021
14,465
12,080
121
3,138
11,327
257
25,839
L
Thor
AGTrixx
Thor
8,333
2,110
0
3,344
15,913
6,559
0
3,434
12,479
0
48,064
W
14,298
5,830
0
6,148
17,488
18,307
334
867
16,621
0
74,742
L
Ymir
JNROPS
Ymir
5,854
1,639
477
2,713
13,825
16,453
54
1,495
12,330
25,382
0
W
15,057
4,724
0
1,450
14,635
6,593
0
3,782
10,853
0
73,210
W
Morgan Le Fay
Ladyy Freya
Morgan Le Fay
9,635
2,124
0
2,057
10,243
4,873
172
3,335
6,908
76,740
0
W
Danzaburou
Noi_shin-
Danzaburou
6,492
2,302
0
3,060
11,676
4,464
0
1,358
10,318
0
63,166
L
6,466
499
0
2,926
11,817
4,852
874
4,329
7,488
61,827
0
L
Izanami
alvinisag
Izanami
12,544
8,451
399
4,234
10,813
4,132
1,703
0
10,813
0
88,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
45,615
437
Minions Killed
512
0
Camps Cleared
0
1,530,373
Distance Traveled
1,516,596
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,215
513
80
5
0
316,647
1
W
Odin
8,522
533
42
3
0
333,764
8
L
Thor
7,996
500
80
5
0
341,838
5
W
Bellona
9,700
606
149
9
0
281,647
3
L
Ymir
9,086
568
26
2
0
288,036
3
W
Thor
10,841
678
101
6
0
318,041
2
W
Morgan Le Fay
8,806
550
125
8
0
313,753
6
W
Danzaburou
7,746
484
95
6
0
269,391
0
L
Eset
8,299
519
93
6
0
294,035
0
L
Izanami
9,416
589
158
10
0
289,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role