Player Matchup

Atlas
Atlas
A R3a1 Fr3ke
Atlas
Level 111
God Stats
1W - 1L
1,285 SR
Queue Stats
49W - 61L
1,479 Elo+
Party 2
Nike
Nike
BroccoliRob1
Nike
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 244L
1,601 Elo+
Solo
Chiron
Chiron
GinningChalice4
Chiron
Level 110
God Stats
9W - 4L
1,717 SR
Queue Stats
89W - 95L
1,535 Elo+
Party 2
Kali
Kali
KL3PSwiftIc3
Kali
Level 149
God Stats
3W - 0L
1,579 SR
Queue Stats
91W - 106L
1,538 Elo+
Party 2
Tiamat
Tiamat
PikchuHunter
Tiamat
Level 152
God Stats
6W - 5L
1,756 SR
Queue Stats
90W - 107L
1,538 Elo+
Party 2
Team Averages
Level 130
1,567 SR
1,538 Elo+

VS

Team Averages
Level 133
1,597 SR
1,598 Elo+
Geb
Geb
RaccUwUoon
Geb
Level 117
God Stats
3W - 2L
1,735 SR
Queue Stats
96W - 83L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Sandmen30
Cthulhu
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 65L
1,575 Elo+
Party 1
Nemesis
Nemesis
iSampai
Nemesis
Level 159
God Stats
0W - 1L
1,536 SR
Queue Stats
218W - 226L
1,621 Elo+
Party 1
Ishtar
Ishtar
mV Antrax
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,590 Elo+
Solo
Ah Puch
Ah Puch
yktv et
Ah Puch
Level 119
God Stats
5W - 3L
1,713 SR
Queue Stats
116W - 88L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,352
529
5,528
10,228
3,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 3
6,728
561
6,137
9,205
3,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 1 / 0
7,476
623
6,363
8,554
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 2
6,835
570
5,208
11,380
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
10
0 / 0 / 5
6,372
531
3,045
7,235
6,287
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,655
471
2,588
4,422
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Sandmen30
Cthulhu
10
1 / 1 / 2
5,896
491
5,932
12,189
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
iSampai
Nemesis
11
2 / 1 / 0
6,301
525
5,059
9,315
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
mV Antrax
Ishtar
10
0 / 2 / 1
5,798
483
4,541
7,135
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
yktv et
Ah Puch
10
3 / 3 / 1
6,004
500
10,442
7,817
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
7
7
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
0
2
3
0.75
W
3
1
0
3
W
2
2
2
1.5
W
Tiamat
0
0
5
2.5
L
1
1
1
1.5
L
Cthulhu
Sandmen30
Cthulhu
1
1
2
2
L
Nemesis
iSampai
Nemesis
2
1
0
2
L
Ishtar
mV Antrax
Ishtar
0
2
1
0.25
L
Ah Puch
yktv et
Ah Puch
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
28,562
46,602
Taken
40,878
21,295
Mitigated
19,367
13,610
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,528
1,346
0
388
10,228
3,264
40
5,935
3,904
28,277
0
W
6,137
1,746
0
3,783
9,205
3,784
437
4,131
4,684
59
47,513
W
6,363
2,418
251
3,482
8,554
3,052
1,056
321
8,233
0
62,081
W
5,208
2,496
0
2,844
11,380
4,908
663
3,686
7,526
0
46,445
W
Tiamat
3,045
390
0
2,862
7,235
6,287
25
3,811
3,293
14,035
0
L
2,588
345
0
1,000
4,422
1,628
0
838
3,584
19,727
0
L
Cthulhu
Sandmen30
Cthulhu
5,932
585
564
3,258
12,189
9,127
0
2,807
9,382
22,027
0
L
Nemesis
iSampai
Nemesis
5,059
1,655
0
1,190
9,315
3,317
0
1,409
7,906
0
53,966
L
Ishtar
mV Antrax
Ishtar
4,541
2,598
0
1,032
7,135
2,300
0
404
6,731
0
38,241
L
Ah Puch
yktv et
Ah Puch
10,442
1,254
0
2,787
7,817
2,995
0
3,174
4,643
43,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
29,654
359
Minions Killed
316
0
Camps Cleared
0
1,178,624
Distance Traveled
1,123,864
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,352
529
47
4
0
226,859
0
W
Nike
6,728
561
87
7
0
232,762
0
W
Chiron
7,476
623
111
9
0
234,760
2
W
Kali
6,835
570
81
7
0
243,754
2
W
Tiamat
6,372
531
33
3
0
240,489
6
L
Geb
5,655
471
43
4
0
156,252
3
L
Cthulhu
5,896
491
32
3
0
255,541
0
L
Nemesis
6,301
525
88
7
0
286,170
1
L
Ishtar
5,798
483
69
6
0
224,225
1
L
Ah Puch
6,004
500
84
7
0
201,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role