Player Matchup

Discordia
Discordia
Cocoloco31
Discordia
Level 29
God Stats
40W - 37L
1,550 SR
Queue Stats
141W - 187L
1,351 Elo+
Party 3
Apollo
Apollo
Shockerdean
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,213 Elo+
Party 2
Chaac
Chaac
Zamster101
Chaac
Level 8
God Stats
1W - 6L
1,049 SR
Queue Stats
3W - 7L
1,225 Elo+
Party 2
Chang'e
Chang'e
kittennkenzie
Chang'e
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,225 Elo+
Party 2
Neith
Neith
riggedballot
Neith
Level 58
God Stats
113W - 144L
1,449 SR
Queue Stats
155W - 201L
1,380 Elo+
Party 3
Team Averages
Level 32
1,410 SR
1,279 Elo+

VS

Team Averages
Level 68
1,500 SR
1,399 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
GuiltyStrow
Bastet
Level 108
God Stats
17W - 10L
1,733 SR
Queue Stats
39W - 27L
1,626 Elo+
Party 1
Mulan
Mulan
JewDoubloons
Mulan
Level 79
God Stats
14W - 19L
1,472 SR
Queue Stats
239W - 288L
1,434 Elo+
Party 4
Cerberus
Cerberus
Krys88
Cerberus
Level 27
God Stats
6W - 19L
1,060 SR
Queue Stats
17W - 45L
1,169 Elo+
Party 4
Medusa
Medusa
Oakmont808
Medusa
Level 101
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 10L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cocoloco31
Discordia
17
5 / 0 / 11
11,711
1,171
15,373
4,987
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
17
9 / 1 / 8
12,365
1,237
24,474
11,621
5,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
16
3 / 2 / 11
10,674
1,067
12,206
12,311
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chang'e
16
2 / 4 / 11
9,926
993
11,497
12,651
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 10
9,860
986
14,015
11,950
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

281

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 2 / 5
10,136
1,014
8,685
13,743
11,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
3 / 3 / 5
10,887
1,089
20,289
20,434
9,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 5 / 3
10,497
1,050
8,982
18,660
12,540
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Krys88
Cerberus
15
0 / 7 / 3
8,986
899
6,887
21,208
11,423
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Oakmont808
Medusa
15
0 / 3 / 2
9,099
910
6,054
9,671
4,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
20
Kills
8
8
Deaths
20
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
5
1.75
W
Discordia
Cocoloco31
Discordia
5
0
11
10.5
L
Bastet
3
3
5
1.83
L
4
5
3
1.1
L
Cerberus
Krys88
Cerberus
0
7
3
0.21
L
Medusa
Oakmont808
Medusa
0
3
2
0.33
W
Apollo
9
1
8
13
W
Chaac
3
2
11
4.25
W
Chang'e
2
4
11
1.88
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,565
Damage
50,897
53,520
Taken
83,716
32,662
Mitigated
49,558
13,005
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,685
534
4,640
5,500
13,743
11,709
0
2,275
11,000
29,377
0
W
Discordia
Cocoloco31
Discordia
15,373
1,247
321
776
4,987
1,784
0
1,557
3,430
42,009
0
L
Bastet
20,289
1,759
0
2,756
20,434
9,612
0
8,359
11,634
0
36,164
L
8,982
1,514
0
1,904
18,660
12,540
0
5,479
12,758
0
21,608
L
Cerberus
Krys88
Cerberus
6,887
648
0
1,520
21,208
11,423
0
7,516
13,295
14,214
0
L
Medusa
Oakmont808
Medusa
6,054
2,360
0
1,022
9,671
4,274
0
2,277
7,240
0
22,548
W
Apollo
24,474
18,863
0
3,025
11,621
5,638
0
4,415
7,206
0
47,342
W
Chaac
12,206
2,170
0
1,915
12,311
14,638
0
3,683
8,628
72
23,708
W
Chang'e
11,497
1,794
2,969
2,762
12,651
4,644
0
2,812
9,839
20,811
0
W
14,015
7,326
0
1,237
11,950
5,958
0
3,105
8,845
0
26,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,536
Gold Earned
49,605
228
Minions Killed
152
11
Camps Cleared
4
949,448
Distance Traveled
897,058
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,136
1,014
39
4
0
205,619
3
W
Discordia
11,711
1,171
80
8
1
197,061
1
L
Bastet
10,887
1,089
22
2
1
242,341
3
L
Mulan
10,497
1,050
28
3
2
178,952
1
L
Cerberus
8,986
899
22
2
0
165,323
1
L
Medusa
9,099
910
41
4
1
104,823
0
W
Apollo
12,365
1,237
52
5
6
194,856
0
W
Chaac
10,674
1,067
27
3
2
214,857
1
W
Chang'e
9,926
993
30
3
0
173,433
0
W
Neith
9,860
986
39
4
2
169,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role