Player Matchup

Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Qc Waters
Mulan
Level 123
God Stats
3W - 1L
1,502 SR
Queue Stats
33W - 19L
1,423 Elo+
Party 2
Team Averages
Level 59
1,501 SR
1,474 Elo+

VS

Team Averages
Level 59
1,434 SR
1,356 Elo+
Lancelot
Lancelot
Delphuego
Lancelot
Level 18
God Stats
3W - 3L
1,333 SR
Queue Stats
8W - 9L
1,342 Elo+
Party 1
Ymir
Ymir
hurdlexxchamp
Ymir
Level 65
God Stats
0W - 3L
1,458 SR
Queue Stats
53W - 82L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
xPeachesx
Danzaburou
Level 93
God Stats
24W - 32L
1,512 SR
Queue Stats
61W - 66L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 6
7,676
853
9,549
6,367
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
 
Medusa
11
2 / 1 / 4
7,033
781
6,228
7,708
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Qc Waters
Mulan
13
4 / 1 / 6
8,065
896
8,427
9,897
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Delphuego
Lancelot
9
2 / 4 / 1
6,511
723
2,381
9,947
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 2
5,816
646
3,578
11,071
7,984
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
xPeachesx
Danzaburou
10
1 / 3 / 2
6,694
744
6,260
7,514
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
6
7
W
Medusa
 
Medusa
2
1
4
4
L
Lancelot
Delphuego
Lancelot
2
4
1
0.63
W
Mulan
Qc Waters
Mulan
4
1
6
7
L
0
3
2
0.33
L
Danzaburou
xPeachesx
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
12,219
23,972
Taken
28,532
14,678
Mitigated
16,378
5,554
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,549
4,517
0
2,334
6,367
2,699
1,639
896
5,471
30,668
3,359
W
Medusa
 
Medusa
6,228
2,070
0
186
7,708
3,023
467
1,698
6,010
0
27,599
L
Lancelot
Delphuego
Lancelot
2,381
43
263
1,013
9,947
5,444
0
3,368
6,416
0
8,595
W
Mulan
Qc Waters
Mulan
8,427
1,603
611
2,423
9,897
8,956
51
1,914
7,983
0
20,375
L
3,578
186
336
465
11,071
7,984
0
3,189
7,674
11,902
0
L
Danzaburou
xPeachesx
Danzaburou
6,260
2,399
30
1,684
7,514
2,950
0
2,482
4,890
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,774
Gold Earned
19,021
115
Minions Killed
74
5
Camps Cleared
4
569,107
Distance Traveled
452,140
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,676
853
43
5
2
176,601
2
W
Medusa
7,033
781
47
5
1
204,376
1
L
Lancelot
6,511
723
14
2
1
184,249
1
W
Mulan
8,065
896
25
3
2
188,130
4
L
Ymir
5,816
646
27
3
2
126,315
3
L
Danzaburou
6,694
744
33
4
1
141,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role