Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kyontik
Eset
Level 157
God Stats
5W - 1L
1,973 SR
Queue Stats
302W - 241L
1,544 Elo+
Party 1
Thoth
Thoth
SercanP
Thoth
Level 159
God Stats
18W - 9L
1,563 SR
Queue Stats
260W - 194L
1,541 Elo+
Party 1
Thor
Thor
SyrupyStanza
Thor
Level 160
God Stats
11W - 2L
1,570 SR
Queue Stats
219W - 137L
1,736 Elo+
Solo
Merlin
Merlin
TopDeadOne
Merlin
Level 105
God Stats
5W - 2L
1,495 SR
Queue Stats
155W - 162L
1,495 Elo+
Solo
Team Averages
Level 145
1,620 SR
1,563 Elo+

VS

Team Averages
Level 32
1,427 SR
1,302 Elo+
Scylla
Scylla
Alphabrain1
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 2
Jing Wei
Jing Wei
KellyShan0701
Jing Wei
Level 10
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 12L
1,327 Elo+
Party 2
Athena
Athena
LaraNova
Athena
Level 3
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 2
King Arthur
King Arthur
TH3SMIT3R
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,469 Elo+
Party 2
Sol
Sol
Xealer
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 0 / 20
10,484
1,165
15,305
1,628
934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Kyontik
Eset
17
3 / 0 / 23
11,068
1,230
12,024
12,663
20,541
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
SercanP
Thoth
17
11 / 0 / 18
10,988
1,221
28,770
1,385
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 0 / 14
11,363
1,263
24,622
8,912
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
TopDeadOne
Merlin
17
7 / 0 / 21
10,740
1,193
32,600
3,482
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 11 / 0
8,071
897
1,711
23,562
8,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KellyShan0701
Jing Wei
13
0 / 7 / 0
7,882
876
2,118
12,700
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
LaraNova
Athena
13
0 / 7 / 0
8,636
960
3,002
28,929
29,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
TH3SMIT3R
King Arthur
13
0 / 5 / 0
8,305
923
8,845
30,375
27,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Xealer
Sol
13
0 / 8 / 0
8,361
929
4,630
23,302
9,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
0
38
Kills
0
0
Deaths
38
96
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
20
14
L
Scylla
0
11
0
0
L
Jing Wei
KellyShan0701
Jing Wei
0
7
0
0
W
Eset
Kyontik
Eset
3
0
23
14.5
L
Athena
LaraNova
Athena
0
7
0
0
W
Thoth
SercanP
Thoth
11
0
18
20
W
13
0
14
20
L
King Arthur
TH3SMIT3R
King Arthur
0
5
0
0
W
Merlin
TopDeadOne
Merlin
7
0
21
17.5
L
Sol
Xealer
Sol
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,321
Damage
20,306
28,070
Taken
118,868
29,119
Mitigated
79,474
9,360
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,305
7,807
0
429
1,628
934
0
318
1,310
0
37,901
L
Scylla
1,711
335
0
0
23,562
8,467
0
13,613
9,773
7,538
0
L
Jing Wei
KellyShan0701
Jing Wei
2,118
1,787
0
649
12,700
5,008
0
5,294
7,292
0
7,830
W
Eset
Kyontik
Eset
12,024
2,746
1,091
4,414
12,663
20,541
0
4,130
8,533
19,453
0
L
Athena
LaraNova
Athena
3,002
1,197
0
729
28,929
29,159
0
18,996
9,601
10,222
0
W
Thoth
SercanP
Thoth
28,770
746
0
0
1,385
612
0
125
1,260
44,297
0
W
24,622
5,782
0
3,176
8,912
5,044
0
3,185
5,727
126
36,495
L
King Arthur
TH3SMIT3R
King Arthur
8,845
1,596
0
20
30,375
27,308
0
19,076
10,927
0
22,477
W
Merlin
TopDeadOne
Merlin
32,600
1,395
0
250
3,482
1,988
0
907
2,575
47,895
0
L
Sol
Xealer
Sol
4,630
1,828
0
1,315
23,302
9,532
0
15,331
7,755
25,361
2,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
41,255
184
Minions Killed
107
10
Camps Cleared
3
911,652
Distance Traveled
811,802
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,484
1,165
59
7
1
166,874
0
L
Scylla
8,071
897
14
2
1
154,330
0
L
Jing Wei
7,882
876
6
1
0
167,895
0
W
Eset
11,068
1,230
14
2
1
176,955
0
L
Athena
8,636
960
18
2
0
161,171
1
W
Thoth
10,988
1,221
45
5
1
189,384
1
W
Thor
11,363
1,263
34
4
5
197,324
2
L
King Arthur
8,305
923
23
3
1
193,237
0
W
Merlin
10,740
1,193
32
4
2
181,115
1
L
Sol
8,361
929
46
5
1
135,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role