Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SeuVulski
Odin
Level 80
God Stats
25W - 30L
1,446 SR
Queue Stats
167W - 206L
1,474 Elo+
Solo
Janus
Janus
barrosbiel
Janus
Level 73
God Stats
18W - 23L
1,425 SR
Queue Stats
558W - 754L
1,466 Elo+
Solo
Team Averages
Level 98
1,457 SR
1,480 Elo+

VS

Team Averages
Level 108
1,451 SR
1,497 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
PkReiDelas
Thanatos
Level 6
God Stats
2W - 2L
1,124 SR
Queue Stats
8W - 6L
1,336 Elo+
Party 1
Scylla
Scylla
xEliasx5
Scylla
Level 157
God Stats
39W - 20L
1,730 SR
Queue Stats
196W - 133L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 2 / 4
7,629
636
7,206
8,469
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
10
0 / 3 / 4
7,695
641
3,841
14,136
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
15
5 / 1 / 3
9,484
790
12,584
7,809
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 3 / 4
7,394
616
7,695
17,307
10,704
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
PkReiDelas
Thanatos
11
2 / 4 / 2
7,712
643
3,837
8,810
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xEliasx5
Scylla
15
4 / 1 / 2
9,221
768
14,924
6,888
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
6
6
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
2
4
2.5
W
Hercules
 
Hercules
0
3
4
0.67
W
Thanatos
PkReiDelas
Thanatos
2
4
2
0.75
L
Odin
0
3
4
0.67
L
Janus
5
1
3
6.5
W
Scylla
xEliasx5
Scylla
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
26,456
30,414
Taken
33,005
18,952
Mitigated
17,642
7,115
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,206
3,739
0
2,278
8,469
3,320
0
4,156
4,061
0
20,318
W
Hercules
 
Hercules
7,695
1,340
0
3,634
17,307
10,704
0
5,956
11,351
0
21,243
W
Thanatos
PkReiDelas
Thanatos
3,837
841
0
3,042
8,810
4,227
0
4,879
3,931
0
8,971
L
Odin
3,841
325
0
1,854
14,136
12,562
0
6,524
7,122
0
9,135
L
Janus
12,584
1,116
0
2,983
7,809
3,070
0
3,704
3,857
49,056
0
W
Scylla
xEliasx5
Scylla
14,924
1,879
0
435
6,888
2,711
246
2,014
4,874
46,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
24,327
131
Minions Killed
119
4
Camps Cleared
7
615,840
Distance Traveled
672,447
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,629
636
31
3
1
134,621
1
W
Hercules
7,394
616
25
2
2
233,475
4
W
Thanatos
7,712
643
12
1
1
223,406
0
L
Odin
7,695
641
10
1
1
226,558
1
L
Janus
9,484
790
90
8
2
254,661
1
W
Scylla
9,221
768
82
7
4
215,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role