Player Matchup

Nu Wa
Nu Wa
A0EGAMER
Nu Wa
Level 157
God Stats
2W - 0L
1,563 SR
Queue Stats
143W - 151L
1,554 Elo+
Party 2
Hercules
Hercules
Ding-a-ling42
Hercules
Level 136
God Stats
9W - 14L
1,502 SR
Queue Stats
107W - 91L
1,517 Elo+
Party 1
Cerberus
Cerberus
Falco5190
Cerberus
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 77L
1,543 Elo+
Party 1
Atlas
Atlas
StarTortoise569
Atlas
Level 137
God Stats
35W - 51L
1,444 SR
Queue Stats
50W - 80L
1,358 Elo+
Party 2
Ishtar
Ishtar
TriLLCatnip
Ishtar
Level 155
God Stats
9W - 19L
1,456 SR
Queue Stats
168W - 178L
1,508 Elo+
Solo
Team Averages
Level 148
1,493 SR
1,496 Elo+

VS

Team Averages
Level 110
1,538 SR
1,554 Elo+
Tyr
Tyr
 
Tyr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Beers4yeers
Ganesha
Level 122
God Stats
0W - 1L
1,290 SR
Queue Stats
29W - 27L
1,529 Elo+
Party 3
Cernunnos
Cernunnos
Chung1Lee
Cernunnos
Level 148
God Stats
3W - 2L
2,027 SR
Queue Stats
78W - 74L
1,587 Elo+
Solo
Agni
Agni
Erk Grr
Agni
Level 89
God Stats
10W - 9L
1,437 SR
Queue Stats
66W - 41L
1,626 Elo+
Party 3
Ishtar
Ishtar
VinnieGas
Ishtar
Level 129
God Stats
1W - 3L
1,438 SR
Queue Stats
60W - 50L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A0EGAMER
Nu Wa
20
9 / 1 / 11
12,668
845
12,818
11,503
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Ding-a-ling42
Hercules
19
5 / 1 / 13
11,392
759
17,659
13,884
8,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Falco5190
Cerberus
20
10 / 7 / 17
12,355
824
18,256
22,588
11,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 6 / 11
10,442
696
10,008
20,572
9,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
18
3 / 2 / 14
11,027
735
8,818
13,024
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 8 / 5
9,463
631
8,114
24,251
18,333
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Beers4yeers
Ganesha
17
0 / 7 / 11
10,904
727
7,715
20,762
24,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Chung1Lee
Cernunnos
19
3 / 4 / 4
11,168
745
13,463
17,929
8,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
Erk Grr
Agni
19
8 / 4 / 6
11,937
796
22,415
14,702
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
VinnieGas
Ishtar
17
4 / 7 / 6
10,510
701
15,767
16,662
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
29
Kills
17
17
Deaths
30
66
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
8
5
0.56
W
Nu Wa
A0EGAMER
Nu Wa
9
1
11
14.5
L
Ganesha
Beers4yeers
Ganesha
0
7
11
0.79
L
Cernunnos
Chung1Lee
Cernunnos
3
4
4
1.25
W
Hercules
Ding-a-ling42
Hercules
5
1
13
11.5
L
Agni
Erk Grr
Agni
8
4
6
2.75
W
Cerberus
Falco5190
Cerberus
10
7
17
2.64
W
2
6
11
1.25
W
Ishtar
3
2
14
5
L
Ishtar
VinnieGas
Ishtar
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,559
Damage
67,474
81,571
Taken
94,306
40,829
Mitigated
64,258
21,198
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,114
462
0
928
24,251
18,333
0
5,368
14,968
102
14,257
W
Nu Wa
A0EGAMER
Nu Wa
12,818
3,567
81
2,203
11,503
5,089
2,530
2,638
8,865
50,710
0
L
Ganesha
Beers4yeers
Ganesha
7,715
562
0
1,166
20,762
24,658
0
7,702
13,060
32,233
0
L
Cernunnos
Chung1Lee
Cernunnos
13,463
6,049
0
4,917
17,929
8,372
1,409
9,740
8,189
0
63,984
W
Hercules
Ding-a-ling42
Hercules
17,659
4,990
0
4,665
13,884
8,644
202
4,821
9,063
0
39,447
L
Agni
Erk Grr
Agni
22,415
1,566
349
1,525
14,702
5,308
284
10,406
4,296
45,918
0
W
Cerberus
Falco5190
Cerberus
18,256
341
0
6,467
22,588
11,546
0
10,115
12,473
45,744
0
W
10,008
3,159
0
3,510
20,572
9,801
964
9,318
11,254
26,388
0
W
Ishtar
8,818
5,554
0
4,272
13,024
5,749
667
3,382
9,642
0
39,165
L
Ishtar
VinnieGas
Ishtar
15,767
7,642
0
1,915
16,662
7,587
723
7,866
8,796
42
48,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,884
Gold Earned
53,982
318
Minions Killed
297
0
Camps Cleared
0
1,469,632
Distance Traveled
1,390,906
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,463
631
16
1
0
307,129
1
W
Nu Wa
12,668
845
92
6
0
293,354
0
L
Ganesha
10,904
727
8
1
0
286,958
3
L
Cernunnos
11,168
745
113
8
0
256,180
2
W
Hercules
11,392
759
61
4
0
343,453
1
L
Agni
11,937
796
79
5
0
291,537
1
W
Cerberus
12,355
824
74
5
0
292,657
2
W
Atlas
10,442
696
33
2
0
289,947
0
W
Ishtar
11,027
735
58
4
0
250,221
4
L
Ishtar
10,510
701
81
5
0
249,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role