Player Matchup

Cthulhu
Cthulhu
CIashOfChief
Cthulhu
Level 68
God Stats
11W - 3L
1,542 SR
Queue Stats
108W - 99L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
LightsOn D F
Baron Samedi
Level 86
God Stats
1W - 2L
1,622 SR
Queue Stats
94W - 130L
1,368 Elo+
Party 1
Da Ji
Da Ji
SoulC4tcher7
Da Ji
Level 108
God Stats
4W - 2L
1,687 SR
Queue Stats
287W - 318L
1,404 Elo+
Party 1
Team Averages
Level 87
1,617 SR
1,395 Elo+

VS

Team Averages
Level 110
1,594 SR
1,573 Elo+
Sol
Sol
AaronAH04
Sol
Level 29
God Stats
3W - 0L
1,722 SR
Queue Stats
99W - 52L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
Destruction1297
Kuzenbo
Level 157
God Stats
42W - 38L
1,453 SR
Queue Stats
1,328W - 955L
1,550 Elo+
Party 2
Ishtar
Ishtar
OhThatsPhoUp
Ishtar
Level 144
God Stats
35W - 16L
1,608 SR
Queue Stats
776W - 381L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CIashOfChief
Cthulhu
10
0 / 5 / 0
6,495
650
7,499
14,043
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
LightsOn D F
Baron Samedi
9
0 / 5 / 0
6,050
605
4,356
6,454
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 4 / 0
6,273
627
6,188
10,189
4,701
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
8,189
819
8,730
7,473
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 11
8,379
838
6,431
9,391
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
13
4 / 0 / 10
8,025
803
9,817
8,901
3,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Cthulhu
CIashOfChief
Cthulhu
0
5
0
0
W
3
0
11
8.5
L
Baron Samedi
LightsOn D F
Baron Samedi
0
5
0
0
W
Ishtar
4
0
10
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
24,978
30,686
Taken
25,765
19,950
Mitigated
17,151
4,768
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,730
3,974
0
3,658
7,473
3,255
403
3,367
4,000
20,986
2,416
L
Cthulhu
CIashOfChief
Cthulhu
7,499
463
314
2,695
14,043
11,370
0
6,443
7,600
23,802
0
W
6,431
2,951
191
4,220
9,391
9,997
0
4,047
5,090
15,477
0
L
Baron Samedi
LightsOn D F
Baron Samedi
4,356
204
116
553
6,454
3,879
0
3,783
2,671
15,076
0
W
Ishtar
9,817
4,982
0
3,809
8,901
3,899
1,080
4,315
4,477
0
29,821
L
6,188
702
0
1,090
10,189
4,701
0
4,778
5,411
0
18,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,818
Gold Earned
24,593
103
Minions Killed
106
3
Camps Cleared
6
469,678
Distance Traveled
584,343
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,189
819
31
3
1
184,458
0
L
Cthulhu
6,495
650
18
2
0
173,579
3
W
Kuzenbo
8,379
838
16
2
0
206,936
4
L
Baron Samedi
6,050
605
42
4
2
125,062
0
W
Ishtar
8,025
803
59
6
5
192,949
2
L
Da Ji
6,273
627
43
4
1
171,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role