Player Matchup

Kali
Kali
I-Chaos1-l
Kali
Level 77
God Stats
5W - 7L
1,539 SR
Queue Stats
434W - 498L
1,441 Elo+
Solo
Poseidon
Poseidon
PHupp
Poseidon
Level 67
God Stats
3W - 11L
1,405 SR
Queue Stats
155W - 198L
1,308 Elo+
Solo
Nike
Nike
RafaelzinFm
Nike
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 36L
1,329 Elo+
Solo
Pele
Pele
juanmajimenezz
Pele
Level 61
God Stats
9W - 16L
1,214 SR
Queue Stats
46W - 101L
1,267 Elo+
Solo
Sol
Sol
sandrogenoTTV
Sol
Level 88
God Stats
30W - 36L
1,432 SR
Queue Stats
261W - 280L
1,362 Elo+
Solo
Team Averages
Level 72
1,418 SR
1,341 Elo+

VS

Team Averages
Level 94
1,353 SR
1,381 Elo+
He Bo
He Bo
FlipDoParaguai
He Bo
Level 61
God Stats
0W - 2L
1,264 SR
Queue Stats
120W - 188L
1,339 Elo+
Party 1
Charybdis
Charybdis
Junior_jean
Charybdis
Level 136
God Stats
0W - 5L
1,105 SR
Queue Stats
305W - 318L
1,391 Elo+
Solo
Pele
Pele
KAnEkI_KAN-666-
Pele
Level 43
God Stats
11W - 12L
1,385 SR
Queue Stats
107W - 155L
1,296 Elo+
Solo
Hel
Hel
KeeviinK
Hel
Level 119
God Stats
16W - 28L
1,399 SR
Queue Stats
164W - 205L
1,407 Elo+
Solo
Anubis
Anubis
PortgasDace1447
Anubis
Level 113
God Stats
3W - 2L
1,613 SR
Queue Stats
394W - 454L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,186
562
2,916
6,879
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
PHupp
Poseidon
11
6 / 0 / 2
6,741
613
7,767
4,142
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 6
6,697
609
4,753
9,245
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 0
5,730
521
1,337
5,148
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 1
5,959
542
5,567
7,676
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,857
351
875
1,467
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Junior_jean
Charybdis
8
0 / 4 / 0
4,598
418
4,433
9,809
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 0 / 1
5,427
493
2,151
7,180
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 4 / 0
4,092
372
1,963
6,617
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 1
5,992
545
5,760
7,315
4,128
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
1
0
1
L
Charybdis
Junior_jean
Charybdis
0
4
0
0
L
1
0
1
1.5
L
0
4
0
0
W
Poseidon
PHupp
Poseidon
6
0
2
7
L
3
1
1
3.5
W
2
0
6
5
W
1
1
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,340
Damage
15,182
33,090
Taken
32,388
14,431
Mitigated
11,410
10,100
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
875
70
0
551
1,467
254
0
0
1,467
5,893
0
W
2,916
1,116
0
2,961
6,879
4,094
0
2,201
4,678
0
38,473
L
Charybdis
Junior_jean
Charybdis
4,433
1,747
131
3,762
9,809
2,906
48
5,043
4,766
0
28,975
L
2,151
418
0
3,352
7,180
2,412
0
624
6,556
0
28,618
L
1,963
111
666
1,641
6,617
1,710
0
2,724
3,893
13,162
0
W
Poseidon
PHupp
Poseidon
7,767
1,530
0
1,055
4,142
1,184
272
319
3,767
48,570
0
L
5,760
732
0
3,232
7,315
4,128
0
4,943
2,372
39,384
0
W
4,753
592
0
2,454
9,245
5,155
30
1,318
7,657
0
30,018
W
1,337
253
0
366
5,148
1,602
550
968
4,180
0
31,784
W
5,567
2,383
142
3,122
7,676
2,396
1,446
3,466
4,210
43,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
23,966
339
Minions Killed
206
0
Camps Cleared
0
980,153
Distance Traveled
730,731
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,857
351
10
1
0
33,244
0
W
Kali
6,186
562
86
8
0
206,571
3
L
Charybdis
4,598
418
46
4
0
171,004
2
L
Pele
5,427
493
61
6
0
218,250
0
L
Hel
4,092
372
26
2
0
132,431
3
W
Poseidon
6,741
613
79
7
0
217,199
0
L
Anubis
5,992
545
63
6
0
175,802
0
W
Nike
6,697
609
45
4
0
224,014
0
W
Pele
5,730
521
61
6
0
148,557
0
W
Sol
5,959
542
68
6
0
183,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role