Player Matchup

Nemesis
Nemesis
Angxllf
Nemesis
Level 58
God Stats
15W - 22L
1,369 SR
Queue Stats
62W - 79L
1,236 Elo+
Solo
Sol
Sol
DangerouslyGay
Sol
Level 51
God Stats
2W - 10L
1,069 SR
Queue Stats
73W - 114L
1,296 Elo+
Solo
Cerberus
Cerberus
Gh0st_Haz3_420
Cerberus
Level 62
God Stats
23W - 24L
1,392 SR
Queue Stats
189W - 220L
1,271 Elo+
Party 1
Cabrakan
Cabrakan
Joaotavioj564
Cabrakan
Level 85
God Stats
25W - 14L
1,632 SR
Queue Stats
98W - 95L
1,307 Elo+
Solo
Rama
Rama
Timothy_Vacation
Rama
Level 60
God Stats
3W - 7L
1,285 SR
Queue Stats
176W - 223L
1,274 Elo+
Party 1
Team Averages
Level 63
1,350 SR
1,277 Elo+

VS

Team Averages
Level 97
1,351 SR
1,316 Elo+
Aphrodite
Aphrodite
DeadAlive66
Aphrodite
Level 155
God Stats
9W - 5L
1,339 SR
Queue Stats
49W - 50L
1,314 Elo+
Solo
Bellona
Bellona
TheMattStark
Bellona
Level 77
God Stats
2W - 2L
1,579 SR
Queue Stats
128W - 153L
1,331 Elo+
Party 2
Charybdis
Charybdis
XXMizukii
Charybdis
Level 69
God Stats
0W - 1L
1,206 SR
Queue Stats
76W - 79L
1,367 Elo+
Party 2
Persephone
Persephone
i12bnu2
Persephone
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 160L
1,272 Elo+
Solo
Mercury
Mercury
xGODxSONx777
Mercury
Level 113
God Stats
1W - 4L
1,130 SR
Queue Stats
180W - 186L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angxllf
Nemesis
15
2 / 3 / 1
8,641
480
5,634
14,682
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 1
9,499
528
11,169
13,394
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
13
2 / 1 / 5
8,894
494
8,934
22,242
22,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Joaotavioj564
Cabrakan
15
3 / 2 / 3
9,208
512
8,297
15,131
11,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 0 / 1
8,582
477
9,719
11,908
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadAlive66
Aphrodite
10
0 / 3 / 1
7,083
394
4,247
11,641
4,479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheMattStark
Bellona
14
4 / 3 / 1
8,460
470
8,428
16,854
16,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
XXMizukii
Charybdis
12
1 / 2 / 1
8,217
457
15,917
16,865
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
i12bnu2
Persephone
12
2 / 3 / 1
8,751
486
11,389
7,811
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
xGODxSONx777
Mercury
12
2 / 3 / 1
7,809
434
5,827
14,486
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
9
9
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Angxllf
Nemesis
2
3
1
0.83
W
3
3
1
1.17
L
Aphrodite
DeadAlive66
Aphrodite
0
3
1
0.17
W
Cerberus
2
1
5
4.5
W
Cabrakan
Joaotavioj564
Cabrakan
3
2
3
2.25
L
Bellona
TheMattStark
Bellona
4
3
1
1.5
W
4
0
1
4.5
L
Charybdis
XXMizukii
Charybdis
1
2
1
0.75
L
Persephone
i12bnu2
Persephone
2
3
1
0.83
L
Mercury
xGODxSONx777
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
45,808
77,357
Taken
67,657
49,632
Mitigated
35,529
24,109
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Angxllf
Nemesis
5,634
2,099
0
2,087
14,682
5,908
0
2,388
12,294
0
57,150
W
11,169
5,273
0
5,960
13,394
5,588
5,444
1,467
11,927
66,518
8,360
L
Aphrodite
DeadAlive66
Aphrodite
4,247
1,107
2,541
4,222
11,641
4,479
499
3,947
7,694
33,053
0
W
Cerberus
8,934
411
527
6,232
22,242
22,377
287
3,830
18,412
35,739
0
W
Cabrakan
Joaotavioj564
Cabrakan
8,297
824
305
4,892
15,131
11,207
564
6,113
9,018
57,638
0
L
Bellona
TheMattStark
Bellona
8,428
1,737
0
4,550
16,854
16,370
97
7,331
9,523
0
43,862
W
9,719
7,627
0
4,106
11,908
4,552
3,997
1,838
10,070
0
60,217
L
Charybdis
XXMizukii
Charybdis
15,917
8,670
0
5,438
16,865
5,694
594
6,065
10,800
0
66,180
L
Persephone
i12bnu2
Persephone
11,389
1,394
0
1,655
7,811
3,307
377
3,308
4,500
55,627
0
L
Mercury
xGODxSONx777
Mercury
5,827
3,628
0
1,840
14,486
5,679
1,045
5,772
8,714
0
41,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
40,320
430
Minions Killed
350
0
Camps Cleared
0
1,679,324
Distance Traveled
1,476,060
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,641
480
84
5
0
401,987
5
W
Sol
9,499
528
112
6
0
279,109
2
L
Aphrodite
7,083
394
52
3
0
242,558
0
W
Cerberus
8,894
494
58
3
0
350,814
3
W
Cabrakan
9,208
512
82
5
0
310,844
0
L
Bellona
8,460
470
61
3
0
324,800
4
W
Rama
8,582
477
94
5
0
336,570
5
L
Charybdis
8,217
457
92
5
0
294,637
6
L
Persephone
8,751
486
86
5
0
246,864
3
L
Mercury
7,809
434
59
3
0
367,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role