Player Matchup

Awilix
Awilix
IChigger
Awilix
Level 160
God Stats
1W - 2L
1,804 SR
Queue Stats
211W - 203L
1,473 Elo+
Party 1
Chaac
Chaac
KaptainMeow
Chaac
Level 123
God Stats
13W - 6L
1,695 SR
Queue Stats
120W - 120L
1,462 Elo+
Party 1
Geb
Geb
KingYagorath
Geb
Level 114
God Stats
2W - 2L
1,624 SR
Queue Stats
47W - 44L
1,547 Elo+
Party 1
Sol
Sol
Seanethan
Sol
Level 152
God Stats
3W - 2L
1,243 SR
Queue Stats
135W - 120L
1,531 Elo+
Party 1
Anhur
Anhur
Sweartome
Anhur
Level 37
God Stats
0W - 2L
1,279 SR
Queue Stats
45W - 27L
1,491 Elo+
Party 1
Team Averages
Level 117
1,529 SR
1,501 Elo+

VS

Team Averages
Level 106
1,626 SR
1,602 Elo+
Ymir
Ymir
L3GAT0
Ymir
Level 156
God Stats
2W - 1L
1,772 SR
Queue Stats
241W - 234L
1,652 Elo+
Party 2
Sylvanus
Sylvanus
Peĸay
Sylvanus
Level 124
God Stats
2W - 3L
1,435 SR
Queue Stats
53W - 52L
1,498 Elo+
Party 2
Tyr
Tyr
StepBroGojo
Tyr
Level 49
God Stats
47W - 53L
1,376 SR
Queue Stats
409W - 382L
1,602 Elo+
Solo
Discordia
Discordia
hugacloud
Discordia
Level 155
God Stats
7W - 5L
1,634 SR
Queue Stats
131W - 128L
1,592 Elo+
Party 2
Jing Wei
Jing Wei
uranicspaniard
Jing Wei
Level 47
God Stats
6W - 1L
1,913 SR
Queue Stats
143W - 116L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IChigger
Awilix
20
9 / 5 / 2
12,821
534
24,965
22,125
12,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
3 / 10 / 5
12,602
525
14,001
36,428
19,468
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 7
10,266
428
11,630
33,019
37,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 4
11,461
478
21,244
25,777
12,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Sweartome
Anhur
16
2 / 6 / 2
10,566
440
5,741
17,602
8,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
L3GAT0
Ymir
20
6 / 4 / 11
14,046
585
17,517
30,745
21,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Peĸay
Sylvanus
16
0 / 4 / 15
12,010
500
11,141
28,680
41,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
13 / 4 / 8
14,478
603
34,343
31,837
40,722
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
hugacloud
Discordia
19
7 / 4 / 7
13,200
550
17,729
15,665
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
20
9 / 2 / 7
14,587
608
22,185
20,782
10,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
18
Kills
35
35
Deaths
18
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Awilix
IChigger
Awilix
9
5
2
2
L
3
10
5
0.55
L
0
6
7
0.58
W
Ymir
L3GAT0
Ymir
6
4
11
2.88
W
Sylvanus
Peĸay
Sylvanus
0
4
15
1.88
L
4
8
4
0.75
W
13
4
8
4.25
L
Anhur
Sweartome
Anhur
2
6
2
0.5
W
Discordia
hugacloud
Discordia
7
4
7
2.63
W
Jing Wei
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,581
Damage
102,915
134,951
Taken
127,709
90,428
Mitigated
121,471
37,530
Healing
54,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
IChigger
Awilix
24,965
10,038
0
7,371
22,125
12,177
0
4,601
17,524
0
123,711
L
14,001
1,847
0
12,236
36,428
19,468
0
9,447
26,981
0
94,974
L
11,630
1,556
2,600
5,300
33,019
37,903
31
18,724
14,295
35,787
0
W
Ymir
L3GAT0
Ymir
17,517
4,052
0
10,503
30,745
21,511
2,334
8,144
22,601
142,000
0
W
Sylvanus
Peĸay
Sylvanus
11,141
2,586
5,284
10,766
28,680
41,160
922
10,337
18,343
33,520
0
L
21,244
7,683
0
7,650
25,777
12,791
544
9,124
16,653
87,950
11,753
W
34,343
4,538
0
11,764
31,837
40,722
817
6,885
24,708
0
94,188
L
Anhur
Sweartome
Anhur
5,741
1,993
0
2,373
17,602
8,089
3,368
4,491
13,111
0
73,567
W
Discordia
hugacloud
Discordia
17,729
1,274
0
4,121
15,665
7,720
1,478
5,346
10,319
97,118
0
W
Jing Wei
22,185
19,073
0
12,295
20,782
10,358
6,244
4,225
16,557
0
127,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,716
Gold Earned
68,321
662
Minions Killed
601
0
Camps Cleared
0
2,150,150
Distance Traveled
2,352,414
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,821
534
155
6
0
516,740
0
L
Chaac
12,602
525
175
7
0
453,834
2
L
Geb
10,266
428
50
2
0
431,998
3
W
Ymir
14,046
585
161
7
0
480,982
5
W
Sylvanus
12,010
500
40
2
0
444,021
9
L
Sol
11,461
478
157
7
0
362,332
0
W
Tyr
14,478
603
116
5
0
515,905
4
L
Anhur
10,566
440
125
5
0
385,246
1
W
Discordia
13,200
550
115
5
0
450,111
3
W
Jing Wei
14,587
608
169
7
0
461,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role