Player Matchup

Susano
Susano
ClowNT0ku
Susano
Level 28
God Stats
1W - 2L
1,606 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 2
Chaac
Chaac
Fightclubmember
Chaac
Level 126
God Stats
1W - 2L
1,175 SR
Queue Stats
67W - 86L
1,421 Elo+
Party 2
Hel
Hel
alejandro12149
Hel
Level 88
God Stats
2W - 3L
1,412 SR
Queue Stats
27W - 35L
1,494 Elo+
Party 2
Yemoja
Yemoja
brandyn2009
Yemoja
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 144L
1,343 Elo+
Solo
Ishtar
Ishtar
sTeeZy_dF
Ishtar
Level 120
God Stats
8W - 10L
1,546 SR
Queue Stats
79W - 102L
1,438 Elo+
Party 2
Team Averages
Level 84
1,448 SR
1,441 Elo+

VS

Team Averages
Level 74
1,422 SR
1,336 Elo+
Amaterasu
Amaterasu
GurukaX
Amaterasu
Level 89
God Stats
7W - 6L
1,398 SR
Queue Stats
20W - 17L
1,374 Elo+
Party 3
Atlas
Atlas
Maytuck
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,331 Elo+
Party 3
Zhong Kui
Zhong Kui
SantaMuerteMx
Zhong Kui
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 198L
1,279 Elo+
Solo
Hou Yi
Hou Yi
TravyWap
Hou Yi
Level 83
God Stats
0W - 2L
1,263 SR
Queue Stats
196W - 213L
1,339 Elo+
Party 1
Fenrir
Fenrir
ogothorn
Fenrir
Level 89
God Stats
8W - 10L
1,446 SR
Queue Stats
248W - 281L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ClowNT0ku
Susano
20
6 / 1 / 2
15,346
548
15,518
24,552
15,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 13
15,758
563
26,007
41,068
59,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 1 / 5
15,597
557
28,515
29,629
17,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
19
0 / 0 / 5
14,097
503
7,322
13,622
18,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
sTeeZy_dF
Ishtar
20
3 / 1 / 6
13,829
494
17,876
19,653
11,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GurukaX
Amaterasu
18
1 / 6 / 1
12,663
452
16,545
36,202
37,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
Maytuck
Atlas
16
0 / 1 / 0
10,864
388
9,486
23,987
31,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SantaMuerteMx
Zhong Kui
20
0 / 4 / 0
13,094
468
12,812
22,344
19,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
TravyWap
Hou Yi
16
1 / 4 / 0
10,310
368
13,024
21,099
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
ogothorn
Fenrir
18
1 / 6 / 0
11,772
420
8,484
31,036
16,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
21
Kills
3
4
Deaths
21
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
ClowNT0ku
Susano
6
1
2
7
W
2
1
13
8.5
L
Amaterasu
GurukaX
Amaterasu
1
6
1
0.25
L
Atlas
Maytuck
Atlas
0
1
0
0
L
Zhong Kui
SantaMuerteMx
Zhong Kui
0
4
0
0
L
Hou Yi
TravyWap
Hou Yi
1
4
0
0.25
W
10
1
5
12.5
W
Yemoja
0
0
5
2.5
L
Fenrir
ogothorn
Fenrir
1
6
0
0.17
W
Ishtar
sTeeZy_dF
Ishtar
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,238
Damage
60,351
128,524
Taken
134,668
123,355
Mitigated
114,160
84,458
Healing
40,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ClowNT0ku
Susano
15,518
3,358
0
11,205
24,552
15,583
484
4,422
20,130
0
121,619
W
26,007
9,266
0
15,216
41,068
59,642
2,527
2,889
38,179
0
125,198
L
Amaterasu
GurukaX
Amaterasu
16,545
6,830
0
13,949
36,202
37,854
828
3,561
32,641
0
106,695
L
Atlas
Maytuck
Atlas
9,486
2,990
370
3,022
23,987
31,037
0
6,231
17,756
40,859
0
L
Zhong Kui
SantaMuerteMx
Zhong Kui
12,812
1,953
0
12,143
22,344
19,313
2,193
9,692
12,652
130,090
14,174
L
Hou Yi
TravyWap
Hou Yi
13,024
5,099
0
4,103
21,099
9,631
132
8,385
12,714
0
81,041
W
28,515
2,342
18,844
22,195
29,629
17,716
5,018
9,751
19,878
145,535
0
W
Yemoja
7,322
2,740
8,762
4,315
13,622
18,867
1,448
2,669
10,953
47,219
0
L
Fenrir
ogothorn
Fenrir
8,484
861
0
7,214
31,036
16,325
0
7,968
23,068
0
110,208
W
Ishtar
sTeeZy_dF
Ishtar
17,876
8,202
0
3,921
19,653
11,547
8,110
4,616
15,037
0
150,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,627
Gold Earned
58,703
733
Minions Killed
698
0
Camps Cleared
0
2,776,394
Distance Traveled
2,372,822
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,346
548
131
5
0
594,675
2
W
Chaac
15,758
563
187
7
0
591,799
2
L
Amaterasu
12,663
452
188
7
0
524,841
3
L
Atlas
10,864
388
49
2
0
518,275
1
L
Zhong Kui
13,094
468
203
7
0
371,482
2
L
Hou Yi
10,310
368
117
4
0
415,747
2
W
Hel
15,597
557
177
6
0
572,535
2
W
Yemoja
14,097
503
63
2
0
506,333
2
L
Fenrir
11,772
420
141
5
0
542,477
6
W
Ishtar
13,829
494
175
6
0
511,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role