Player Matchup

Bacchus
Bacchus
Beanpots
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Hou Yi
Hou Yi
DadBrutal
Hou Yi
Level 25
God Stats
0W - 7L
1,304 SR
Queue Stats
6W - 29L
1,285 Elo+
Party 3
Fenrir
Fenrir
LapinBlanc
Fenrir
Level 44
God Stats
2W - 14L
1,480 SR
Queue Stats
11W - 33L
1,377 Elo+
Party 3
Hades
Hades
MelMoria
Hades
Level 24
God Stats
4W - 27L
1,304 SR
Queue Stats
4W - 27L
1,139 Elo+
Party 3
Izanami
Izanami
Tarnished99
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Team Averages
Level 44
1,418 SR
1,244 Elo+

VS

Team Averages
Level 53
1,428 SR
1,333 Elo+
Morgan Le Fay
Morgan Le Fay
B0roro
Morgan Le Fay
Level 63
God Stats
2W - 4L
1,254 SR
Queue Stats
74W - 100L
1,317 Elo+
Party 2
Cabrakan
Cabrakan
Bardini
Cabrakan
Level 63
God Stats
1W - 3L
1,146 SR
Queue Stats
75W - 107L
1,326 Elo+
Party 2
Arachne
Arachne
MoASIRI
Arachne
Level 40
God Stats
37W - 41L
1,457 SR
Queue Stats
167W - 216L
1,331 Elo+
Solo
Chaac
Chaac
Relvense
Chaac
Level 92
God Stats
4W - 1L
1,748 SR
Queue Stats
81W - 107L
1,372 Elo+
Party 2
Bellona
Bellona
Rodinhas13
Bellona
Level 6
God Stats
8W - 8L
1,535 SR
Queue Stats
16W - 21L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beanpots
Bacchus
12
1 / 8 / 0
7,105
355
4,186
17,819
14,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DadBrutal
Hou Yi
10
0 / 1 / 2
6,806
340
2,132
6,691
2,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
LapinBlanc
Fenrir
11
4 / 1 / 1
8,020
401
5,178
9,528
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
MelMoria
Hades
11
1 / 2 / 2
7,683
384
2,852
6,446
3,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Tarnished99
Izanami
12
0 / 5 / 0
7,023
351
4,575
12,768
4,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B0roro
Morgan Le Fay
16
3 / 2 / 3
11,088
554
13,150
10,184
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Bardini
Cabrakan
15
5 / 1 / 7
11,826
591
6,708
15,072
22,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
MoASIRI
Arachne
18
2 / 0 / 1
11,881
594
2,320
13,984
8,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Relvense
Chaac
16
6 / 0 / 8
11,453
573
13,338
14,764
11,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Rodinhas13
Bellona
16
1 / 3 / 2
11,033
552
4,229
16,138
16,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B0roro
Morgan Le Fay
3
2
3
2.25
W
Cabrakan
Bardini
Cabrakan
5
1
7
8.5
L
Bacchus
Beanpots
Bacchus
1
8
0
0.13
L
Hou Yi
DadBrutal
Hou Yi
0
1
2
1
L
Fenrir
LapinBlanc
Fenrir
4
1
1
4.5
L
Hades
MelMoria
Hades
1
2
2
1
W
Arachne
MoASIRI
Arachne
2
0
1
2.5
W
Chaac
Relvense
Chaac
6
0
8
10
W
Bellona
Rodinhas13
Bellona
1
3
2
0.67
L
Izanami
Tarnished99
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
39,745
53,252
Taken
70,142
28,894
Mitigated
63,705
7,006
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B0roro
Morgan Le Fay
13,150
2,699
0
677
10,184
5,197
6,786
407
9,777
94,337
0
W
Cabrakan
Bardini
Cabrakan
6,708
612
0
2,222
15,072
22,657
2,719
2,397
12,675
35,827
0
L
Bacchus
Beanpots
Bacchus
4,186
785
0
0
17,819
14,293
0
9,015
8,804
15,993
0
L
Hou Yi
DadBrutal
Hou Yi
2,132
1,261
109
347
6,691
2,501
0
3,323
3,368
0
27,936
L
Fenrir
LapinBlanc
Fenrir
5,178
1,351
0
3,618
9,528
3,714
23
1,720
7,808
0
30,625
L
Hades
MelMoria
Hades
2,852
534
123
1,170
6,446
3,972
936
432
6,014
24,461
0
W
Arachne
MoASIRI
Arachne
2,320
1,565
0
8,586
13,984
8,310
0
147
13,837
0
107,582
W
Chaac
Relvense
Chaac
13,338
3,612
0
6,371
14,764
11,156
5,615
1,838
12,926
0
97,452
W
Bellona
Rodinhas13
Bellona
4,229
1,658
0
4,863
16,138
16,385
3,103
3,085
13,053
0
64,796
L
Izanami
Tarnished99
Izanami
4,575
3,648
0
1,639
12,768
4,414
0
5,368
7,400
0
44,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
57,281
229
Minions Killed
581
0
Camps Cleared
0
1,325,938
Distance Traveled
1,874,113
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,088
554
122
6
0
365,115
4
W
Cabrakan
11,826
591
61
3
0
359,668
5
L
Bacchus
7,105
355
18
1
0
348,200
0
L
Hou Yi
6,806
340
36
2
0
231,442
0
L
Fenrir
8,020
401
59
3
0
268,197
1
L
Hades
7,683
384
37
2
0
197,602
0
W
Arachne
11,881
594
159
8
0
397,238
1
W
Chaac
11,453
573
129
6
0
404,317
5
W
Bellona
11,033
552
110
6
0
347,775
0
L
Izanami
7,023
351
79
4
0
280,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role