Player Matchup

Merlin
Merlin
Anyeru
Merlin
Level 83
God Stats
0W - 1L
1,455 SR
Queue Stats
122W - 101L
1,594 Elo+
Party 3
Xbalanque
Xbalanque
Chris_cravy23
Xbalanque
Level 121
God Stats
0W - 2L
1,516 SR
Queue Stats
28W - 26L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Curly_Head2783
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,378 Elo+
Party 2
He Bo
He Bo
NotPure
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,421 Elo+
Solo
Sylvanus
Sylvanus
Puchims
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 55
1,494 SR
1,474 Elo+

VS

Team Averages
Level 67
1,571 SR
1,528 Elo+
Da Ji
Da Ji
BOOMBOOMMANGO
Da Ji
Level 44
God Stats
1W - 0L
1,808 SR
Queue Stats
11W - 5L
1,633 Elo+
Solo
Ymir
Ymir
FerborYEt
Ymir
Level 95
God Stats
11W - 6L
1,460 SR
Queue Stats
271W - 230L
1,563 Elo+
Party 1
Bellona
Bellona
NasLogic
Bellona
Level 107
God Stats
17W - 22L
1,405 SR
Queue Stats
292W - 328L
1,399 Elo+
Solo
Discordia
Discordia
Sxiciide
Discordia
Level 69
God Stats
1W - 0L
1,477 SR
Queue Stats
64W - 59L
1,457 Elo+
Party 1
Artemis
Artemis
YulaosWarrior13
Artemis
Level 18
God Stats
9W - 4L
1,707 SR
Queue Stats
20W - 12L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anyeru
Merlin
13
2 / 4 / 1
9,115
414
11,120
13,986
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Chris_cravy23
Xbalanque
15
4 / 5 / 2
9,701
441
17,538
21,938
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Curly_Head2783
Cu Chulainn
13
0 / 11 / 0
8,347
379
4,370
21,847
15,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
NotPure
He Bo
12
1 / 8 / 0
8,153
371
11,790
17,082
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Puchims
Sylvanus
12
1 / 7 / 2
8,645
393
6,039
20,495
22,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 5
11,893
541
13,679
19,873
9,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
10 / 1 / 12
11,522
524
18,751
16,257
18,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
NasLogic
Bellona
19
7 / 0 / 7
12,744
579
13,776
16,446
17,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Sxiciide
Discordia
17
0 / 3 / 7
10,285
468
13,035
13,568
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 4 / 2
11,443
520
16,154
16,620
6,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
8
Kills
35
35
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anyeru
Merlin
2
4
1
0.63
W
10
0
5
12.5
L
Xbalanque
Chris_cravy23
Xbalanque
4
5
2
1
L
Cu Chulainn
Curly_Head2783
Cu Chulainn
0
11
0
0
W
Ymir
10
1
12
16
W
Bellona
NasLogic
Bellona
7
0
7
10.5
L
He Bo
NotPure
He Bo
1
8
0
0.13
L
Sylvanus
Puchims
Sylvanus
1
7
2
0.29
W
Discordia
Sxiciide
Discordia
0
3
7
1.17
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,857
Damage
75,395
95,348
Taken
82,764
59,513
Mitigated
57,499
19,305
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anyeru
Merlin
11,120
654
0
2,485
13,986
5,677
246
7,959
5,543
70,683
0
W
13,679
4,978
0
7,134
19,873
9,980
1,161
6,809
13,064
34
98,285
L
Xbalanque
Chris_cravy23
Xbalanque
17,538
7,586
310
6,495
21,938
9,332
760
5,629
16,181
0
89,032
L
Cu Chulainn
Curly_Head2783
Cu Chulainn
4,370
971
0
166
21,847
15,487
179
4,596
17,139
0
51,479
W
Ymir
18,751
3,751
548
1,775
16,257
18,013
0
5,932
10,325
68,169
0
W
Bellona
NasLogic
Bellona
13,776
5,604
0
2,577
16,446
17,001
2,794
4,706
11,740
0
107,058
L
He Bo
NotPure
He Bo
11,790
891
0
3,414
17,082
6,248
0
5,444
11,562
50,702
0
L
Sylvanus
Puchims
Sylvanus
6,039
1,092
1,844
4,591
20,495
22,769
305
7,260
13,103
29,405
0
W
Discordia
Sxiciide
Discordia
13,035
644
0
1,310
13,568
5,853
305
8,797
4,771
82,557
0
W
16,154
10,410
0
6,113
16,620
6,652
1,308
2,705
13,915
0
91,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,961
Gold Earned
57,887
459
Minions Killed
722
0
Camps Cleared
0
1,737,411
Distance Traveled
2,204,431
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,115
414
123
6
0
348,021
8
W
Da Ji
11,893
541
154
7
0
469,835
0
L
Xbalanque
9,701
441
135
6
0
359,914
0
L
Cu Chulainn
8,347
379
84
4
0
310,276
0
W
Ymir
11,522
524
102
5
0
439,661
2
W
Bellona
12,744
579
190
9
0
472,685
8
L
He Bo
8,153
371
78
4
0
396,407
6
L
Sylvanus
8,645
393
39
2
0
322,793
1
W
Discordia
10,285
468
140
6
0
424,870
1
W
Artemis
11,443
520
136
6
0
397,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role