Player Matchup

Medusa
Medusa
Baianito1279
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,184 Elo+
Party 1
Scylla
Scylla
CPX Cezinha
Scylla
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 1
Fafnir
Fafnir
CPX Ghostliv
Fafnir
Level 30
God Stats
0W - 2L
1,219 SR
Queue Stats
5W - 16L
1,185 Elo+
Party 1
Horus
Horus
CPX Koreia
Horus
Level 47
God Stats
0W - 2L
1,409 SR
Queue Stats
18W - 30L
1,286 Elo+
Party 1
Lancelot
Lancelot
lxX_Marco_Xxl
Lancelot
Level 66
God Stats
9W - 11L
1,416 SR
Queue Stats
96W - 86L
1,497 Elo+
Solo
Team Averages
Level 34
1,409 SR
1,268 Elo+

VS

Team Averages
Level 42
1,411 SR
1,262 Elo+
Ymir
Ymir
Masterdroid12
Ymir
Level 6
God Stats
8W - 24L
1,178 SR
Queue Stats
9W - 29L
1,143 Elo+
Party 2
Loki
Loki
NoobGameplay
Loki
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 2
Izanami
Izanami
TangentialEnd83
Izanami
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 23L
1,089 Elo+
Party 2
Olorun
Olorun
carnificina300
Olorun
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 29L
1,075 Elo+
Party 2
Chaac
Chaac
lucasfaoliva
Chaac
Level 65
God Stats
3W - 1L
1,379 SR
Queue Stats
173W - 142L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 5 / 0
6,353
353
3,820
12,914
5,448
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
13
0 / 4 / 1
7,357
409
7,010
9,821
3,841
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
12
1 / 1 / 2
7,954
442
6,001
14,382
19,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
14
4 / 5 / 0
8,907
495
8,093
16,636
13,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
lxX_Marco_Xxl
Lancelot
12
1 / 4 / 1
7,486
416
7,496
15,292
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,992
500
4,206
9,961
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 0 / 4
9,858
548
12,529
12,827
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 4
8,224
457
9,439
9,802
4,012
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 3
10,022
557
7,203
12,400
5,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 4 / 0
10,680
593
10,670
16,783
14,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
19
19
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
0
0.2
L
Scylla
0
4
1
0.13
L
Fafnir
1
1
2
2
L
Horus
4
5
0
0.8
W
2
1
3
3.5
W
7
0
4
9
W
2
1
4
4
W
2
1
3
3.5
W
6
4
0
1.5
L
Lancelot
lxX_Marco_Xxl
Lancelot
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
44,047
69,045
Taken
61,773
48,653
Mitigated
35,450
15,166
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,820
1,824
0
2,225
12,914
5,448
0
1,339
11,575
0
33,714
L
Scylla
7,010
546
0
803
9,821
3,841
315
4,221
5,600
49,250
0
L
Fafnir
6,001
1,699
272
4,130
14,382
19,086
171
2,112
12,270
25,074
0
L
Horus
8,093
4,568
72
2,720
16,636
13,207
0
554
16,082
0
51,913
W
4,206
1,061
0
2,123
9,961
6,482
321
2,976
6,985
21,077
0
W
12,529
4,288
0
5,396
12,827
5,010
128
1,243
11,584
0
79,123
W
9,439
6,168
0
4,399
9,802
4,012
1,289
1,630
8,172
0
65,758
W
7,203
4,546
0
6,999
12,400
5,863
4,044
6,713
5,687
75,948
0
W
10,670
1,698
0
4,842
16,783
14,083
1,010
827
15,956
0
72,616
L
Lancelot
lxX_Marco_Xxl
Lancelot
7,496
1,959
0
4,944
15,292
7,071
0
3,183
12,109
0
55,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
47,776
314
Minions Killed
509
0
Camps Cleared
0
1,524,676
Distance Traveled
1,695,627
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,353
353
44
2
0
279,364
0
L
Scylla
7,357
409
68
4
0
269,511
1
L
Fafnir
7,954
442
23
1
0
326,547
0
L
Horus
8,907
495
90
5
0
309,662
1
W
Ymir
8,992
500
26
1
0
336,528
1
W
Loki
9,858
548
104
6
0
393,448
0
W
Izanami
8,224
457
114
6
0
283,382
1
W
Olorun
10,022
557
116
6
0
310,976
0
W
Chaac
10,680
593
149
8
0
371,293
2
L
Lancelot
7,486
416
89
5
0
339,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role