Player Matchup

Ao Kuang
Ao Kuang
CantBeTouched81
Ao Kuang
Level 158
God Stats
2W - 1L
1,277 SR
Queue Stats
284W - 288L
1,545 Elo+
Party 2
Hades
Hades
Cascio319
Hades
Level 84
God Stats
2W - 0L
1,632 SR
Queue Stats
78W - 56L
1,501 Elo+
Party 2
Chernobog
Chernobog
FreezFrame24
Chernobog
Level 66
God Stats
2W - 0L
1,479 SR
Queue Stats
49W - 37L
1,456 Elo+
Party 2
Skadi
Skadi
RULKBUSTER88
Skadi
Level 108
God Stats
3W - 1L
1,677 SR
Queue Stats
61W - 52L
1,451 Elo+
Party 2
Susano
Susano
SquirrelyJax
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,390 Elo+
Party 2
Team Averages
Level 87
1,513 SR
1,469 Elo+

VS

Team Averages
Level 109
1,510 SR
1,373 Elo+
Ishtar
Ishtar
ItisPheonix
Ishtar
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,352 Elo+
Solo
Tyr
Tyr
ItsAColdCut
Tyr
Level 153
God Stats
1W - 5L
1,232 SR
Queue Stats
226W - 245L
1,357 Elo+
Solo
Skadi
Skadi
KungFuuGripp
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,344 Elo+
Solo
Thoth
Thoth
LucidDreaming7
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,350 Elo+
Party 1
Artio
Artio
SpacingDust
Artio
Level 117
God Stats
2W - 1L
1,820 SR
Queue Stats
127W - 121L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
7 / 3 / 13
12,418
828
15,731
24,180
17,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
Cascio319
Hades
18
6 / 5 / 17
11,847
790
16,911
22,763
24,373
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
FreezFrame24
Chernobog
20
5 / 3 / 18
12,025
802
16,741
16,480
8,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 4 / 14
13,037
869
23,593
14,666
6,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
16
1 / 6 / 19
10,196
680
11,024
15,387
7,441
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
7 / 7 / 7
11,536
769
21,750
19,289
9,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 7 / 10
11,465
764
12,788
22,145
26,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 8 / 10
10,046
670
16,863
19,030
9,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 6 / 12
11,008
734
15,217
14,162
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 10
11,401
760
5,845
22,014
21,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
70
30
Kills
21
21
Deaths
30
81
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
3
13
4.5
W
Hades
Cascio319
Hades
6
5
17
2.9
W
Chernobog
FreezFrame24
Chernobog
5
3
18
4.67
L
Ishtar
7
7
7
1.5
L
6
7
10
1.57
L
3
8
10
1
L
3
6
12
1.5
W
11
4
14
4.5
L
2
2
10
3.5
W
Susano
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,000
Damage
72,463
93,476
Taken
96,640
64,466
Mitigated
73,640
40,915
Healing
29,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
15,731
5,141
5,055
12,927
24,180
17,554
2,192
6,223
17,595
27,487
0
W
Hades
Cascio319
Hades
16,911
254
1,820
8,676
22,763
24,373
293
5,068
17,452
27,132
0
W
Chernobog
FreezFrame24
Chernobog
16,741
10,085
2,882
4,864
16,480
8,110
2,236
4,403
11,789
0
35,360
L
Ishtar
21,750
14,749
575
4,340
19,289
9,578
1,672
5,827
13,462
0
40,705
L
12,788
1,151
1,892
4,819
22,145
26,566
355
6,742
15,403
3,933
15,489
L
16,863
7,090
1,603
2,556
19,030
9,389
2,385
8,322
10,708
0
27,413
L
15,217
1,286
691
2,048
14,162
6,216
988
6,491
7,671
30,319
0
W
23,593
7,979
2,032
2,126
14,666
6,988
2,090
3,469
10,991
36
56,110
L
5,845
469
2,144
9,080
22,014
21,891
135
5,359
16,655
11,483
0
W
Susano
11,024
2,726
408
125
15,387
7,441
624
2,682
12,579
63
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,523
Gold Earned
55,456
163
Minions Killed
132
0
Camps Cleared
0
1,365,118
Distance Traveled
1,121,790
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,418
828
25
2
0
290,645
4
W
Hades
11,847
790
22
1
0
263,094
3
W
Chernobog
12,025
802
45
3
0
283,953
0
L
Ishtar
11,536
769
43
3
0
220,427
0
L
Tyr
11,465
764
15
1
0
238,601
0
L
Skadi
10,046
670
22
1
0
222,862
0
L
Thoth
11,008
734
44
3
0
230,291
0
W
Skadi
13,037
869
63
4
0
240,818
0
L
Artio
11,401
760
8
1
0
209,609
0
W
Susano
10,196
680
8
1
0
286,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role