Player Matchup

Hun Batz
Hun Batz
Billzi
Hun Batz
Level 84
God Stats
3W - 3L
1,247 SR
Queue Stats
72W - 66L
1,618 Elo+
Party 1
Khepri
Khepri
Craigyboy069
Khepri
Level 66
God Stats
2W - 2L
1,766 SR
Queue Stats
13W - 15L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
FLGT
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 75L
1,657 Elo+
Party 1
Chiron
Chiron
IcyHunt
Chiron
Level 105
God Stats
1W - 1L
1,227 SR
Queue Stats
92W - 111L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
IkoroseShinsou
Baron Samedi
Level 108
God Stats
9W - 1L
1,821 SR
Queue Stats
123W - 120L
1,557 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,531 Elo+

VS

Team Averages
Level 101
1,532 SR
1,493 Elo+
Gilgamesh
Gilgamesh
NerfectX
Gilgamesh
Level 107
God Stats
13W - 17L
1,508 SR
Queue Stats
96W - 117L
1,415 Elo+
Solo
Chernobog
Chernobog
TheFrostyJuan
Chernobog
Level 116
God Stats
9W - 7L
1,658 SR
Queue Stats
214W - 185L
1,541 Elo+
Party 2
Sol
Sol
ernyjam
Sol
Level 66
God Stats
6W - 14L
1,346 SR
Queue Stats
105W - 113L
1,482 Elo+
Party 3
Fenrir
Fenrir
kabezadeturko
Fenrir
Level 145
God Stats
3W - 5L
1,694 SR
Queue Stats
516W - 450L
1,551 Elo+
Party 3
Sylvanus
Sylvanus
thefrostyaust
Sylvanus
Level 69
God Stats
2W - 2L
1,452 SR
Queue Stats
178W - 155L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Billzi
Hun Batz
19
7 / 2 / 10
12,236
556
15,574
21,764
10,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
15
0 / 1 / 13
10,469
476
5,413
15,685
17,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
FLGT
Zhong Kui
20
9 / 0 / 5
14,177
644
21,601
14,123
13,574
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
IcyHunt
Chiron
16
1 / 5 / 3
10,613
482
8,172
17,331
7,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
IkoroseShinsou
Baron Samedi
19
8 / 1 / 9
12,874
585
19,878
11,973
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NerfectX
Gilgamesh
16
1 / 6 / 1
10,045
457
7,385
20,439
13,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
TheFrostyJuan
Chernobog
19
4 / 2 / 2
12,022
546
15,998
14,619
8,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
17
1 / 4 / 0
9,834
447
7,394
13,076
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 6 / 3
10,691
486
9,899
22,158
10,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
thefrostyaust
Sylvanus
14
0 / 7 / 3
9,517
433
4,887
25,735
27,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
25
Kills
9
9
Deaths
25
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Billzi
Hun Batz
7
2
10
6
W
Khepri
0
1
13
6.5
W
Zhong Kui
FLGT
Zhong Kui
9
0
5
11.5
W
Chiron
IcyHunt
Chiron
1
5
3
0.5
W
Baron Samedi
IkoroseShinsou
Baron Samedi
8
1
9
12.5
L
Gilgamesh
NerfectX
Gilgamesh
1
6
1
0.25
L
Chernobog
TheFrostyJuan
Chernobog
4
2
2
2.5
L
Sol
1
4
0
0.25
L
3
6
3
0.75
L
Sylvanus
thefrostyaust
Sylvanus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,638
Damage
45,563
80,876
Taken
96,027
55,380
Mitigated
65,771
29,992
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Billzi
Hun Batz
15,574
6,219
0
1,115
21,764
10,991
0
3,894
17,870
69
133,726
W
Khepri
5,413
581
3,043
5,544
15,685
17,529
0
4,020
11,665
30,973
0
W
Zhong Kui
FLGT
Zhong Kui
21,601
5,187
0
8,470
14,123
13,574
83
160
13,963
128,706
0
W
Chiron
IcyHunt
Chiron
8,172
3,692
669
5,163
17,331
7,096
440
1,495
15,587
0
82,907
W
Baron Samedi
IkoroseShinsou
Baron Samedi
19,878
2,431
1,481
4,507
11,973
6,190
1,318
4,220
7,753
107,891
0
L
Gilgamesh
NerfectX
Gilgamesh
7,385
1,377
0
2,199
20,439
13,172
976
12,630
7,809
0
61,642
L
Chernobog
TheFrostyJuan
Chernobog
15,998
11,382
0
4,880
14,619
8,170
1,548
2,612
12,007
0
134,151
L
Sol
7,394
1,925
0
3,436
13,076
6,236
312
8,194
4,882
79,969
8,987
L
9,899
2,737
0
5,350
22,158
10,772
0
10,643
11,515
0
78,203
L
Sylvanus
thefrostyaust
Sylvanus
4,887
1,217
1,111
4,249
25,735
27,421
0
12,882
12,474
33,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,369
Gold Earned
52,109
738
Minions Killed
636
0
Camps Cleared
0
2,160,402
Distance Traveled
2,040,576
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,236
556
149
7
0
506,564
2
W
Khepri
10,469
476
46
2
0
437,133
3
W
Zhong Kui
14,177
644
229
10
0
413,900
2
W
Chiron
10,613
482
132
6
0
367,401
0
W
Baron Samedi
12,874
585
182
8
0
435,404
9
L
Gilgamesh
10,045
457
106
5
0
385,287
1
L
Chernobog
12,022
546
206
9
0
468,954
6
L
Sol
9,834
447
152
7
0
400,992
2
L
Fenrir
10,691
486
112
5
0
452,349
8
L
Sylvanus
9,517
433
60
3
0
332,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role