Player Matchup

Izanami
Izanami
BlackHope25
Izanami
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,337 Elo+
Solo
Odin
Odin
IWAGNI
Odin
Level 64
God Stats
2W - 3L
1,630 SR
Queue Stats
74W - 88L
1,391 Elo+
Party 1
Janus
Janus
SchiebFilme
Janus
Level 32
God Stats
4W - 5L
1,342 SR
Queue Stats
50W - 60L
1,377 Elo+
Party 1
Team Averages
Level 42
1,491 SR
1,368 Elo+

VS

Team Averages
Level 133
1,612 SR
1,692 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Suicidal_Panda22
Aphrodite
Level 154
God Stats
44W - 15L
1,835 SR
Queue Stats
471W - 188L
1,810 Elo+
Party 2
Shiva
Shiva
d_a_n_i_285
Shiva
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackHope25
Izanami
10
0 / 7 / 2
6,479
648
5,658
12,330
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
IWAGNI
Odin
10
0 / 4 / 2
6,499
650
4,402
9,827
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 0
6,201
620
5,391
7,201
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
10 / 0 / 6
9,222
922
12,539
15,386
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
12
4 / 1 / 9
8,105
811
7,264
6,375
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 8
7,750
775
4,337
10,427
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
16
16
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
0
6
13
L
Izanami
BlackHope25
Izanami
0
7
2
0.14
L
Odin
IWAGNI
Odin
0
4
2
0.25
L
2
5
0
0.4
W
Aphrodite
4
1
9
8.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,451
Damage
24,140
29,358
Taken
32,188
14,417
Mitigated
30,624
2,568
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,539
3,494
0
3,921
15,386
18,474
861
2,271
12,863
552
23,143
L
Izanami
BlackHope25
Izanami
5,658
2,693
0
1,144
12,330
4,917
200
3,671
8,443
0
29,687
L
Odin
IWAGNI
Odin
4,402
1,532
0
1,424
9,827
6,502
0
2,105
7,514
0
10,016
L
5,391
194
0
0
7,201
2,998
0
2,499
4,438
13,620
0
W
Aphrodite
7,264
703
4,912
4,816
6,375
2,998
988
880
5,381
28,339
0
W
4,337
1,106
993
1,688
10,427
9,152
217
1,762
8,400
0
16,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,179
Gold Earned
25,077
90
Minions Killed
85
5
Camps Cleared
4
447,600
Distance Traveled
563,328
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,222
922
13
1
0
197,272
1
L
Izanami
6,479
648
49
5
1
152,424
3
L
Odin
6,499
650
13
1
1
158,150
4
L
Janus
6,201
620
28
3
3
137,026
0
W
Aphrodite
8,105
811
41
4
4
178,137
4
W
Shiva
7,750
775
31
3
0
187,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role