Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
DUMBB0TS1019279
Lancelot
Masters
Level 66
God Stats
2W - 4L
1,469 SR
Queue Stats
161W - 151L
2,149 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Ninjawizard1227
Cthulhu
Diamond IV
Level 142
God Stats
2W - 2L
1,724 SR
Queue Stats
393W - 395L
2,248 MMR
Solo
Da Ji
Da Ji
Masters
Sgt Bravoo
Da Ji
Masters
Level 157
God Stats
19W - 12L
1,743 SR
Queue Stats
892W - 901L
2,351 MMR
Solo
Izanami
Izanami
Masters
TheRealPgletOG
Izanami
Masters
Level 156
God Stats
24W - 25L
1,671 SR
Queue Stats
190W - 179L
2,884 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,621 SR
2,226 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,633 SR
2,075 MMR
Morgan Le Fay
Morgan Le Fay
Diamond I
 
Morgan Le Fay
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
BEAST DAMAX
Tsukuyomi
Masters
Level 125
God Stats
9W - 9L
1,710 SR
Queue Stats
367W - 351L
2,814 MMR
Solo
Sylvanus
Sylvanus
Silver I
Big Suge985
Sylvanus
Silver I
Level 104
God Stats
2W - 2L
1,432 SR
Queue Stats
8W - 15L
1,627 MMR
Solo
Ullr
Ullr
Diamond III
NubisLasrRichrd
Ullr
Diamond III
Level 64
God Stats
6W - 2L
1,855 SR
Queue Stats
43W - 14L
2,698 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
OldAsDIRT73
Ratatoskr
Gold V
Level 159
God Stats
3W - 0L
1,668 SR
Queue Stats
23W - 13L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 4 / 0
7,530
538
6,375
12,352
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
10
0 / 8 / 0
5,470
391
4,181
13,746
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,395
457
6,744
11,438
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
11
3 / 3 / 3
7,128
509
6,751
12,911
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 0 / 2
7,484
535
3,628
10,361
3,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BakasuraAtlasLokiKali

VS

Bans
AwilixCliodhnaGebChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 5
7,087
506
4,478
7,021
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
BEAST DAMAX
Tsukuyomi
13
4 / 2 / 4
7,821
559
7,087
11,102
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Big Suge985
Sylvanus
13
2 / 1 / 3
7,534
538
6,777
8,054
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 3 / 3
7,372
527
11,469
9,392
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
OldAsDIRT73
Ratatoskr
15
5 / 0 / 0
9,013
644
12,243
14,682
7,751
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
17
17
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
0
0.75
W
Morgan Le Fay
 
Morgan Le Fay
1
0
5
3.5
W
Tsukuyomi
BEAST DAMAX
Tsukuyomi
4
2
4
3
W
Sylvanus
Big Suge985
Sylvanus
2
1
3
3.5
L
Lancelot
0
8
0
0
L
0
2
0
0
W
5
3
3
2.17
W
Ratatoskr
OldAsDIRT73
Ratatoskr
5
0
0
5
L
Da Ji
3
3
3
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
42,054
60,808
Taken
50,251
26,337
Mitigated
24,176
15,585
Healing
20,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,375
2,192
0
6,448
12,352
4,254
61
3,260
9,092
57,628
0
W
Morgan Le Fay
 
Morgan Le Fay
4,478
983
0
1,935
7,021
3,159
0
3,037
3,949
39,845
0
W
Tsukuyomi
BEAST DAMAX
Tsukuyomi
7,087
2,222
0
5,716
11,102
4,435
463
1,323
9,779
0
54,462
W
Sylvanus
Big Suge985
Sylvanus
6,777
2,523
800
4,086
8,054
5,144
798
1,520
6,534
43,094
11,065
L
Lancelot
4,181
1,318
0
2,315
13,746
4,513
0
3,460
10,286
0
22,469
L
6,744
1,001
0
1,775
11,438
8,904
0
95
11,343
48,654
0
W
11,469
4,445
0
80
9,392
3,687
0
972
8,420
0
47,361
W
Ratatoskr
OldAsDIRT73
Ratatoskr
12,243
3,552
0
8,243
14,682
7,751
0
5,422
8,450
0
70,203
L
Da Ji
6,751
2,465
0
855
12,911
4,932
0
1,383
11,528
0
45,139
L
3,628
2,206
0
4,192
10,361
3,734
1,476
2,012
8,349
0
68,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
38,827
411
Minions Killed
443
0
Camps Cleared
0
1,323,460
Distance Traveled
1,380,343
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,530
538
108
8
0
236,852
2
W
Morgan Le Fay
7,087
506
61
4
0
277,877
4
W
Tsukuyomi
7,821
559
97
7
0
306,564
0
W
Sylvanus
7,534
538
99
7
0
232,404
4
L
Lancelot
5,470
391
33
2
0
336,162
2
L
Cthulhu
6,395
457
76
5
0
213,550
5
W
Ullr
7,372
527
57
4
0
286,077
0
W
Ratatoskr
9,013
644
129
9
0
277,421
4
L
Da Ji
7,128
509
83
6
0
259,825
4
L
Izanami
7,484
535
111
8
0
277,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role