Player Matchup

Persephone
Persephone
BigDev1L
Persephone
Level 67
God Stats
15W - 29L
1,501 SR
Queue Stats
22W - 32L
1,375 Elo+
Solo
Danzaburou
Danzaburou
BzhOscar
Danzaburou
Level 141
God Stats
0W - 2L
1,702 SR
Queue Stats
48W - 31L
1,654 Elo+
Party 1
Horus
Horus
SmiteParrainage
Horus
Level 102
God Stats
4W - 5L
1,508 SR
Queue Stats
218W - 193L
1,633 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,554 Elo+

VS

Team Averages
Level 67
1,609 SR
1,597 Elo+
Morgan Le Fay
Morgan Le Fay
DeboraMeloh
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,627 Elo+
Party 2
Bacchus
Bacchus
LarriKpija
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 219L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nanobeast464
Ah Muzen Cab
Level 124
God Stats
7W - 3L
1,826 SR
Queue Stats
165W - 172L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigDev1L
Persephone
12
2 / 3 / 0
8,402
646
8,324
10,101
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
BzhOscar
Danzaburou
12
0 / 3 / 2
8,326
640
8,509
16,961
15,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 2
8,570
659
8,119
19,478
18,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeboraMeloh
Morgan Le Fay
13
0 / 1 / 6
8,664
666
13,375
7,995
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LarriKpija
Bacchus
13
3 / 2 / 4
9,836
757
6,839
12,457
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
nanobeast464
Ah Muzen Cab
16
5 / 0 / 3
10,350
796
18,162
14,282
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
BigDev1L
Persephone
2
3
0
0.67
L
Danzaburou
BzhOscar
Danzaburou
0
3
2
0.33
W
Morgan Le Fay
DeboraMeloh
Morgan Le Fay
0
1
6
3
W
Bacchus
LarriKpija
Bacchus
3
2
4
2.5
L
1
2
2
1
W
Ah Muzen Cab
nanobeast464
Ah Muzen Cab
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
38,376
46,540
Taken
34,734
37,975
Mitigated
27,230
16,206
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BigDev1L
Persephone
8,324
326
0
2,436
10,101
3,774
0
4,125
5,973
35,377
0
L
Danzaburou
BzhOscar
Danzaburou
8,509
2,454
1,378
2,411
16,961
15,233
0
8,139
8,822
104
26,947
W
Morgan Le Fay
DeboraMeloh
Morgan Le Fay
13,375
1,413
0
1,971
7,995
3,373
720
1,480
6,515
34,637
0
W
Bacchus
LarriKpija
Bacchus
6,839
894
0
3,105
12,457
16,819
162
4,646
7,811
12,424
0
L
8,119
3,244
3,502
6,479
19,478
18,968
0
8,196
11,282
272
23,959
W
Ah Muzen Cab
nanobeast464
Ah Muzen Cab
18,162
8,866
0
8,274
14,282
7,038
2,168
3,002
11,280
0
74,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
28,850
167
Minions Killed
160
4
Camps Cleared
8
699,288
Distance Traveled
703,783
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,402
646
77
6
2
222,051
2
L
Danzaburou
8,326
640
55
4
1
220,258
5
W
Morgan Le Fay
8,664
666
59
5
3
250,676
5
W
Bacchus
9,836
757
9
1
0
207,296
0
L
Horus
8,570
659
35
3
1
256,979
4
W
Ah Muzen Cab
10,350
796
92
7
5
245,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role