Player Matchup

Ishtar
Ishtar
CodexHero
Ishtar
Level 29
God Stats
6W - 8L
1,437 SR
Queue Stats
35W - 49L
1,277 Elo+
Party 2
Hou Yi
Hou Yi
DadBrutal
Hou Yi
Level 25
God Stats
0W - 7L
1,500 SR
Queue Stats
6W - 29L
1,621 Elo+
Party 3
Fenrir
Fenrir
LapinBlanc
Fenrir
Level 44
God Stats
2W - 14L
1,592 SR
Queue Stats
11W - 33L
1,493 Elo+
Party 3
Hades
Hades
MelMoria
Hades
Level 24
God Stats
4W - 27L
1,500 SR
Queue Stats
4W - 27L
1,500 Elo+
Party 3
Sol
Sol
elleiinad
Sol
Level 47
God Stats
3W - 8L
1,495 SR
Queue Stats
55W - 72L
1,354 Elo+
Party 2
Team Averages
Level 34
1,505 SR
1,449 Elo+

VS

Team Averages
Level 66
1,558 SR
1,328 Elo+
Bakasura
Bakasura
B0roro
Bakasura
Level 63
God Stats
3W - 2L
1,518 SR
Queue Stats
74W - 100L
1,304 Elo+
Party 1
Geb
Geb
Bardini
Geb
Level 63
God Stats
2W - 0L
1,846 SR
Queue Stats
75W - 107L
1,314 Elo+
Party 1
Anubis
Anubis
Buijminister
Anubis
Level 105
God Stats
9W - 10L
1,472 SR
Queue Stats
169W - 196L
1,386 Elo+
Solo
Heimdallr
Heimdallr
Relvense
Heimdallr
Level 92
God Stats
5W - 0L
1,560 SR
Queue Stats
81W - 107L
1,360 Elo+
Party 1
Bellona
Bellona
Rodinhas13
Bellona
Level 6
God Stats
8W - 8L
1,395 SR
Queue Stats
16W - 21L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CodexHero
Ishtar
11
0 / 6 / 2
6,425
357
7,031
14,274
4,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
DadBrutal
Hou Yi
12
2 / 5 / 1
7,695
428
6,134
9,965
3,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
LapinBlanc
Fenrir
14
3 / 5 / 2
8,539
474
7,530
15,273
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
MelMoria
Hades
11
1 / 5 / 0
6,601
367
1,580
12,176
4,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 1
8,741
486
4,347
9,735
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B0roro
Bakasura
14
6 / 2 / 3
9,185
510
8,378
14,192
6,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
13
2 / 0 / 12
9,387
522
6,858
10,674
10,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
2 / 0 / 1
9,915
551
4,186
7,875
4,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Relvense
Heimdallr
17
11 / 1 / 5
10,698
594
22,390
9,881
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Rodinhas13
Bellona
15
1 / 3 / 2
9,572
532
4,366
11,421
11,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
22
22
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
B0roro
Bakasura
6
2
3
3.75
W
Geb
2
0
12
8
W
Anubis
2
0
1
2.5
L
Ishtar
CodexHero
Ishtar
0
6
2
0.17
L
Hou Yi
DadBrutal
Hou Yi
2
5
1
0.5
L
Fenrir
LapinBlanc
Fenrir
3
5
2
0.8
L
Hades
MelMoria
Hades
1
5
0
0.2
W
Heimdallr
Relvense
Heimdallr
11
1
5
13.5
W
Bellona
Rodinhas13
Bellona
1
3
2
0.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
46,178
61,423
Taken
54,043
21,633
Mitigated
39,103
14,107
Healing
20,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
B0roro
Bakasura
8,378
6,909
0
2,337
14,192
6,820
0
642
13,550
0
59,137
W
Geb
6,858
1,388
2,869
2,952
10,674
10,571
262
2,457
8,217
16,898
0
W
Anubis
4,186
560
0
5,378
7,875
4,625
644
1,514
6,361
76,096
0
L
Ishtar
CodexHero
Ishtar
7,031
3,864
0
2,665
14,274
4,682
0
3,984
10,008
0
44,379
L
Hou Yi
DadBrutal
Hou Yi
6,134
3,609
0
559
9,965
3,519
1,013
807
9,048
0
37,734
L
Fenrir
LapinBlanc
Fenrir
7,530
1,135
0
4,850
15,273
5,955
0
1,641
13,397
0
47,502
L
Hades
MelMoria
Hades
1,580
591
33
908
12,176
4,161
700
1,828
10,345
20,022
0
W
Heimdallr
Relvense
Heimdallr
22,390
9,152
0
2,984
9,881
5,763
3,499
1,683
8,198
0
105,273
W
Bellona
Rodinhas13
Bellona
4,366
1,317
0
3,562
11,421
11,324
762
0
11,421
0
59,376
L
4,347
370
0
5,092
9,735
3,316
0
2,784
6,921
74,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
48,757
365
Minions Killed
490
0
Camps Cleared
0
1,669,282
Distance Traveled
1,748,608
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,185
510
111
6
0
414,909
2
W
Geb
9,387
522
21
1
0
377,298
2
W
Anubis
9,915
551
129
7
0
308,581
5
L
Ishtar
6,425
357
60
3
0
328,338
1
L
Hou Yi
7,695
428
64
4
0
285,928
0
L
Fenrir
8,539
474
73
4
0
369,295
0
L
Hades
6,601
367
36
2
0
340,075
0
W
Heimdallr
10,698
594
118
7
0
333,484
5
W
Bellona
9,572
532
111
6
0
314,336
0
L
Sol
8,741
486
132
7
0
345,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role