Player Matchup

Ares
Ares
Legionpayload
Ares
Level 48
God Stats
0W - 2L
1,378 SR
Queue Stats
26W - 46L
1,377 Elo+
Solo
King Arthur
King Arthur
Majestic279
King Arthur
Level 57
God Stats
5W - 5L
1,433 SR
Queue Stats
95W - 111L
1,470 Elo+
Party 2
Sol
Sol
Vitiatus2
Sol
Level 15
God Stats
0W - 3L
1,173 SR
Queue Stats
4W - 11L
1,375 Elo+
Party 2
Ishtar
Ishtar
Zoach nL
Ishtar
Level 108
God Stats
4W - 7L
1,551 SR
Queue Stats
262W - 258L
1,477 Elo+
Solo
Ne Zha
Ne Zha
webbythunder499
Ne Zha
Level 128
God Stats
4W - 3L
1,558 SR
Queue Stats
88W - 104L
1,437 Elo+
Party 2
Team Averages
Level 71
1,419 SR
1,427 Elo+

VS

Team Averages
Level 117
1,636 SR
1,682 Elo+
Ao Kuang
Ao Kuang
BandrewBurner
Ao Kuang
Level 156
God Stats
11W - 3L
1,577 SR
Queue Stats
59W - 34L
1,740 Elo+
Party 1
Medusa
Medusa
FarmMePlease
Medusa
Level 93
God Stats
1W - 0L
1,302 SR
Queue Stats
52W - 26L
1,732 Elo+
Party 1
Merlin
Merlin
Micky1882
Merlin
Level 127
God Stats
20W - 16L
1,665 SR
Queue Stats
261W - 231L
1,493 Elo+
Solo
Ares
Ares
Toxic Fxtman
Ares
Level 47
God Stats
14W - 2L
1,756 SR
Queue Stats
18W - 9L
1,740 Elo+
Party 1
Ravana
Ravana
WearYourMask
Ravana
Level 160
God Stats
3W - 1L
1,878 SR
Queue Stats
105W - 83L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,032
576
2,104
6,744
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Majestic279
King Arthur
7
0 / 3 / 0
3,732
533
2,346
7,774
3,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 1 / 0
4,348
621
5,160
4,876
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
Zoach nL
Ishtar
7
0 / 1 / 0
3,819
546
881
3,965
1,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 0 / 1
3,167
452
494
1,564
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BandrewBurner
Ao Kuang
8
3 / 0 / 0
5,268
753
5,236
5,414
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
9
1 / 0 / 0
4,854
693
2,945
2,843
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Micky1882
Merlin
6
0 / 1 / 1
4,117
588
1,545
3,615
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 0 / 2
4,364
623
2,721
5,670
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
8
3 / 1 / 0
4,870
696
4,796
5,624
2,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
7
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BandrewBurner
Ao Kuang
3
0
0
3
W
Medusa
1
0
0
1
L
0
2
1
0.25
L
King Arthur
Majestic279
King Arthur
0
3
0
0
W
Merlin
Micky1882
Merlin
0
1
1
0.5
W
0
0
2
1
L
2
1
0
2
W
Ravana
3
1
0
3
L
Ishtar
Zoach nL
Ishtar
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,985
Damage
17,243
24,923
Taken
23,166
10,197
Mitigated
8,894
5,784
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BandrewBurner
Ao Kuang
5,236
928
0
2,844
5,414
1,548
0
0
5,414
27,360
0
W
Medusa
2,945
895
0
2,185
2,843
869
0
415
2,428
0
34,484
L
2,104
176
0
1,671
6,744
3,776
0
2,076
4,668
11,168
0
L
King Arthur
Majestic279
King Arthur
2,346
530
0
1,125
7,774
3,395
23
5,816
1,958
0
18,056
W
Merlin
Micky1882
Merlin
1,545
66
0
1,500
3,615
1,117
0
817
2,798
19,736
0
W
2,721
104
104
2,260
5,670
2,766
0
2,659
3,011
14,499
0
L
5,160
3,125
0
1,693
4,876
1,515
88
1,120
3,756
25,336
0
W
Ravana
4,796
2,429
0
1,108
5,624
2,594
0
3,373
2,251
0
29,109
L
Ishtar
Zoach nL
Ishtar
881
515
0
550
3,965
1,113
0
164
3,801
0
20,119
L
494
227
0
745
1,564
398
0
326
1,238
0
3,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,098
Gold Earned
23,473
120
Minions Killed
248
0
Camps Cleared
0
614,749
Distance Traveled
689,196
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,268
753
49
7
0
133,257
3
W
Medusa
4,854
693
71
10
0
123,714
1
L
Ares
4,032
576
14
2
0
143,358
2
L
King Arthur
3,732
533
22
3
0
145,277
0
W
Merlin
4,117
588
48
7
0
139,908
1
W
Ares
4,364
623
20
3
0
142,978
2
L
Sol
4,348
621
37
5
0
133,990
2
W
Ravana
4,870
696
60
9
0
149,339
1
L
Ishtar
3,819
546
41
6
0
139,296
0
L
Ne Zha
3,167
452
6
1
0
52,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role