Player Matchup

Guan Yu
Guan Yu
Apr0pos
Guan Yu
Level 152
God Stats
5W - 1L
1,566 SR
Queue Stats
105W - 109L
1,452 Elo+
Party 2
Medusa
Medusa
FARTFACTORYJR
Medusa
Level 21
God Stats
9W - 1L
1,687 SR
Queue Stats
48W - 37L
1,437 Elo+
Party 2
Sol
Sol
ThatBossSauce
Sol
Level 157
God Stats
6W - 0L
1,634 SR
Queue Stats
53W - 31L
1,590 Elo+
Party 2
Team Averages
Level 110
1,629 SR
1,493 Elo+

VS

Team Averages
Level 65
1,462 SR
1,410 Elo+
Neith
Neith
PrestigeOL
Neith
Level 4
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Discordia
Discordia
WakaFlakaObama
Discordia
Level 83
God Stats
7W - 8L
1,450 SR
Queue Stats
50W - 76L
1,354 Elo+
Party 1
Chaac
Chaac
WakaFlakaOsama
Chaac
Level 107
God Stats
0W - 7L
1,481 SR
Queue Stats
56W - 78L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Apr0pos
Guan Yu
15
8 / 3 / 14
11,743
903
12,426
21,631
29,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 4 / 6
10,354
796
7,681
12,432
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 1 / 11
11,459
881
22,153
13,807
7,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 11 / 4
8,751
673
8,336
14,330
4,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
WakaFlakaObama
Discordia
13
4 / 8 / 2
9,862
759
12,270
12,158
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 4
10,035
772
13,627
19,936
11,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
24
Kills
8
8
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Apr0pos
Guan Yu
8
3
14
5
W
8
4
6
2.75
L
Neith
1
11
4
0.27
W
8
1
11
13.5
L
Discordia
WakaFlakaObama
Discordia
4
8
2
0.63
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,260
Damage
34,233
47,870
Taken
46,424
43,236
Mitigated
19,704
19,270
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Apr0pos
Guan Yu
12,426
1,229
4,515
8,536
21,631
29,716
304
5,121
16,510
0
21,412
W
7,681
2,533
0
1,126
12,432
5,954
664
3,615
8,817
0
31,463
L
Neith
8,336
5,332
0
180
14,330
4,165
0
4,739
9,591
0
13,902
W
22,153
10,268
0
5,093
13,807
7,566
2,286
3,777
10,030
62,785
7,408
L
Discordia
WakaFlakaObama
Discordia
12,270
443
0
348
12,158
3,749
0
4,883
7,275
28,019
0
L
13,627
2,689
0
5,304
19,936
11,790
0
10,470
9,466
0
40,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
28,648
151
Minions Killed
108
6
Camps Cleared
4
762,621
Distance Traveled
691,100
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,743
903
13
1
1
270,236
0
W
Medusa
10,354
796
44
3
1
258,282
0
L
Neith
8,751
673
18
1
0
204,150
0
W
Sol
11,459
881
94
7
4
234,103
3
L
Discordia
9,862
759
37
3
1
230,323
4
L
Chaac
10,035
772
53
4
3
256,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role