Player Matchup

Bacchus
Bacchus
Bronze V
BR 1bielmito
Bacchus
Bronze V
Level 91
God Stats
0W - 2L
1,578 SR
Queue Stats
16W - 26L
1,189 MMR
Party 2
Bakasura
Bakasura
Silver IV
DressedLeek710
Bakasura
Silver IV
Level 43
God Stats
1W - 1L
1,868 SR
Queue Stats
10W - 13L
1,355 MMR
Solo
Poseidon
Poseidon
Silver IV
KingMaster72498
Poseidon
Silver IV
Level 50
God Stats
1W - 5L
1,452 SR
Queue Stats
38W - 43L
1,372 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,633 SR
1,305 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,445 SR
1,309 MMR
Scylla
Scylla
Bronze V
DNA1 DevDollaz
Scylla
Bronze V
Level 128
God Stats
16W - 18L
1,500 SR
Queue Stats
128W - 139L
1,229 MMR
Party 1
Guan Yu
Guan Yu
Gold II
RelyingOnMercy
Guan Yu
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 132L
1,263 MMR
Solo
Medusa
Medusa
Bronze V
Sumorb6
Medusa
Bronze V
Level 155
God Stats
4W - 3L
1,335 SR
Queue Stats
13W - 10L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BR 1bielmito
Bacchus
15
2 / 3 / 7
10,961
685
11,135
16,783
24,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
15
5 / 6 / 4
11,235
702
12,688
16,975
10,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
15
3 / 7 / 2
10,392
650
7,526
12,330
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baron SamediMulanGilgameshCliodhnaAthena

VS

Bans
King ArthurKukulkanAtlasHadesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
12,332
771
12,941
10,043
3,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 4 / 10
12,095
756
12,688
18,447
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Sumorb6
Medusa
16
5 / 3 / 9
11,582
724
14,427
10,719
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
16
16
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BR 1bielmito
Bacchus
2
3
7
1.83
W
7
3
9
3.83
L
Bakasura
5
6
4
1.17
L
Poseidon
3
7
2
0.57
W
4
4
10
2.25
W
Medusa
Sumorb6
Medusa
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
40,056
46,088
Taken
39,209
40,758
Mitigated
25,907
7,290
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BR 1bielmito
Bacchus
11,135
1,274
0
2,539
16,783
24,910
0
5,364
11,419
18,364
0
W
12,941
188
0
3,192
10,043
3,881
736
6,920
2,944
44,292
0
L
Bakasura
12,688
6,484
0
2,789
16,975
10,723
0
4,284
12,691
0
31,486
L
Poseidon
7,526
1,125
439
1,523
12,330
5,125
50
3,643
8,687
48,484
0
W
12,688
971
2,301
3,586
18,447
17,263
196
7,007
9,618
0
29,259
W
Medusa
Sumorb6
Medusa
14,427
7,292
0
1,170
10,719
4,763
1,368
5,241
5,102
0
58,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
36,009
169
Minions Killed
197
9
Camps Cleared
6
800,847
Distance Traveled
898,445
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,961
685
6
0
0
254,908
4
W
Scylla
12,332
771
69
4
3
290,883
2
L
Bakasura
11,235
702
64
4
8
290,249
5
L
Poseidon
10,392
650
99
6
1
255,690
3
W
Guan Yu
12,095
756
30
2
1
329,911
2
W
Medusa
11,582
724
98
6
2
277,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role