Player Matchup

Pele
Pele
Bubbashrimp2468
Pele
Level 129
God Stats
1W - 2L
1,539 SR
Queue Stats
324W - 288L
1,559 Elo+
Party 2
Nox
Nox
L2piFeed
Nox
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,430 Elo+
Solo
Hun Batz
Hun Batz
MrMindlessGuy
Hun Batz
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 112L
1,578 Elo+
Party 2
Team Averages
Level 111
1,513 SR
1,522 Elo+

VS

Team Averages
Level 65
1,540 SR
1,338 Elo+
Anhur
Anhur
SouzaGamer95
Anhur
Level 68
God Stats
3W - 2L
1,620 SR
Queue Stats
45W - 47L
1,479 Elo+
Solo
Vamana
Vamana
SЯYMЯY
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,213 Elo+
Party 1
Guan Yu
Guan Yu
УсатыйШмель
Guan Yu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,881
788
10,618
7,785
5,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 8
7,518
752
8,339
4,107
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
MrMindlessGuy
Hun Batz
14
6 / 1 / 5
8,577
858
9,413
8,334
3,264
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,650
665
4,787
8,293
2,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
SЯYMЯY
Vamana
12
2 / 2 / 0
7,754
775
7,972
13,881
12,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 1
6,719
672
1,894
11,851
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
2
0
8
6
W
Hun Batz
MrMindlessGuy
Hun Batz
6
1
5
8.5
L
0
4
1
0.13
L
Vamana
SЯYMЯY
Vamana
2
2
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
14,653
20,226
Taken
34,025
10,053
Mitigated
24,921
2,657
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,618
1,685
0
1,130
7,785
5,139
528
146
7,639
663
25,623
W
8,339
840
0
877
4,107
1,650
420
0
4,107
22,720
0
W
Hun Batz
MrMindlessGuy
Hun Batz
9,413
2,390
0
650
8,334
3,264
599
174
8,160
0
28,871
L
4,787
2,538
0
517
8,293
2,952
0
1,668
6,625
0
24,340
L
Vamana
SЯYMЯY
Vamana
7,972
3,928
116
1,818
13,881
12,547
0
4,252
9,629
0
27,444
L
1,894
415
843
1,356
11,851
9,422
0
3,367
8,484
0
4,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
21,123
134
Minions Killed
103
5
Camps Cleared
4
607,757
Distance Traveled
535,903
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,881
788
40
4
2
225,857
5
W
Nox
7,518
752
42
4
0
173,407
2
W
Hun Batz
8,577
858
52
5
3
208,493
3
L
Anhur
6,650
665
62
6
3
169,003
1
L
Vamana
7,754
775
33
3
1
210,141
4
L
Guan Yu
6,719
672
8
1
0
156,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role