Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Communism28
Yemoja
Level 155
God Stats
1W - 1L
1,692 SR
Queue Stats
57W - 58L
1,531 Elo+
Solo
Camazotz
Camazotz
TheMegaDoom
Camazotz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,503 Elo+
Solo
He Bo
He Bo
mitchellnl
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,533 Elo+
Solo
Team Averages
Level 125
1,538 SR
1,514 Elo+

VS

Team Averages
Level 115
1,587 SR
1,490 Elo+
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BengelGolf93
Ymir
Level 109
God Stats
7W - 6L
1,463 SR
Queue Stats
141W - 146L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
IXxTheWitCheRxXI
Ao Kuang
Level 96
God Stats
2W - 2L
1,731 SR
Queue Stats
267W - 248L
1,491 Elo+
Solo
Yemoja
Yemoja
Kadossa
Yemoja
Level 109
God Stats
8W - 8L
1,742 SR
Queue Stats
503W - 485L
1,515 Elo+
Solo
Hun Batz
Hun Batz
LeBenny23
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 184L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 2 / 1
6,547
727
8,219
12,180
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
 
Zeus
9
0 / 2 / 0
6,030
670
11,262
5,274
2,092
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
0 / 0 / 0
6,408
712
4,179
6,107
3,405
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
TheMegaDoom
Camazotz
13
0 / 1 / 0
6,483
720
7,909
8,955
4,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
12
1 / 2 / 0
6,397
711
9,989
8,490
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 5
7,054
784
11,042
15,369
11,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 1 / 6
6,621
736
3,304
11,130
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 0 / 4
7,906
878
5,476
11,889
9,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Kadossa
Yemoja
12
1 / 0 / 4
7,031
781
2,692
5,870
6,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
LeBenny23
Hun Batz
13
2 / 0 / 3
6,742
749
12,838
6,897
3,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
7
7
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
L
Zeus
 
Zeus
0
2
0
0
W
Achilles
 
Achilles
2
0
5
4.5
W
0
1
6
3
L
Yemoja
0
0
0
0
W
2
0
4
4
W
Yemoja
Kadossa
Yemoja
1
0
4
3
W
Hun Batz
LeBenny23
Hun Batz
2
0
3
3.5
L
Camazotz
TheMegaDoom
Camazotz
0
1
0
0
L
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,558
Damage
35,352
41,006
Taken
51,155
24,415
Mitigated
44,417
24,194
Healing
34,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,219
1,098
628
4,400
12,180
10,520
0
3,263
8,917
0
12,687
L
Zeus
 
Zeus
11,262
1,011
284
908
5,274
2,092
0
1,427
3,847
21,486
0
W
Achilles
 
Achilles
11,042
2,491
848
6,589
15,369
11,883
0
8,733
6,408
0
22,131
W
3,304
80
723
1,278
11,130
12,815
0
5,302
5,602
6,359
0
L
Yemoja
4,179
585
6,480
2,293
6,107
3,405
0
1,275
4,832
8,414
0
W
5,476
1,084
2,716
5,329
11,889
9,605
0
4,790
6,999
14,362
0
W
Yemoja
Kadossa
Yemoja
2,692
714
12,764
2,949
5,870
6,451
0
3,784
2,053
4,990
0
W
Hun Batz
LeBenny23
Hun Batz
12,838
492
1,010
589
6,897
3,663
0
2,821
4,009
0
23,651
L
Camazotz
TheMegaDoom
Camazotz
7,909
1,180
2,764
3,200
8,955
4,603
0
3,037
5,918
0
15,909
L
He Bo
9,989
395
787
2,450
8,490
3,795
0
2,470
6,020
19,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
35,354
94
Minions Killed
72
0
Camps Cleared
0
843,490
Distance Traveled
875,026
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,547
727
16
2
0
181,758
3
L
Zeus
6,030
670
31
3
0
111,099
0
W
Achilles
7,054
784
15
2
0
204,016
1
W
Ymir
6,621
736
8
1
0
144,650
0
L
Yemoja
6,408
712
8
1
0
171,412
0
W
Ao Kuang
7,906
878
17
2
0
196,820
0
W
Yemoja
7,031
781
8
1
0
157,437
0
W
Hun Batz
6,742
749
24
3
0
172,103
0
L
Camazotz
6,483
720
15
2
0
199,472
1
L
He Bo
6,397
711
24
3
0
179,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role