Player Matchup

The Morrigan
The Morrigan
Aquafina_Drip00
The Morrigan
Level 116
God Stats
28W - 28L
1,511 SR
Queue Stats
215W - 216L
1,506 Elo+
Party 3
Loki
Loki
FFS--Mikey
Loki
Level 121
God Stats
2W - 7L
1,247 SR
Queue Stats
945W - 925L
1,507 Elo+
Party 3
Chaac
Chaac
K1llerCooki4
Chaac
Level 86
God Stats
8W - 3L
1,597 SR
Queue Stats
34W - 50L
1,467 Elo+
Party 1
Sol
Sol
TKC OCTANE
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
bennyboy0620
Jormungandr
Level 67
God Stats
18W - 13L
1,686 SR
Queue Stats
409W - 439L
1,481 Elo+
Party 3
Team Averages
Level 80
1,508 SR
1,459 Elo+

VS

Team Averages
Level 41
1,615 SR
1,539 Elo+
Odin
Odin
BillBean-
Odin
Level 26
God Stats
8W - 4L
1,744 SR
Queue Stats
32W - 21L
1,600 Elo+
Party 2
Izanami
Izanami
CrocPack
Izanami
Level 55
God Stats
23W - 13L
1,725 SR
Queue Stats
115W - 100L
1,619 Elo+
Party 2
Arachne
Arachne
MonsterMoo
Arachne
Level 36
God Stats
8W - 10L
1,604 SR
Queue Stats
92W - 104L
1,452 Elo+
Solo
Anubis
Anubis
SellGlubb
Anubis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 43L
1,595 Elo+
Party 2
Bakasura
Bakasura
kx B10nd13 xk
Bakasura
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 239L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aquafina_Drip00
The Morrigan
11
1 / 5 / 0
7,246
453
7,083
10,359
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 0
5,706
357
2,479
9,425
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 2
7,931
496
6,108
16,121
10,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
7,344
459
6,580
10,682
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
bennyboy0620
Jormungandr
10
1 / 10 / 3
6,461
404
5,923
21,454
15,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 1 / 12
9,554
597
4,142
13,963
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
CrocPack
Izanami
17
6 / 2 / 1
10,727
670
7,403
11,505
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
MonsterMoo
Arachne
18
12 / 0 / 2
12,096
756
20,990
17,216
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SellGlubb
Anubis
16
6 / 1 / 6
10,345
647
9,853
11,397
6,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
kx B10nd13 xk
Bakasura
16
2 / 2 / 8
10,247
640
9,651
15,926
7,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
29
29
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aquafina_Drip00
The Morrigan
1
5
0
0.2
W
Odin
3
1
12
9
W
Izanami
CrocPack
Izanami
6
2
1
3.25
L
0
6
0
0
L
1
4
2
0.5
W
Arachne
MonsterMoo
Arachne
12
0
2
13
W
Anubis
SellGlubb
Anubis
6
1
6
9
L
2
4
1
0.63
L
Jormungandr
bennyboy0620
Jormungandr
1
10
3
0.25
W
Bakasura
kx B10nd13 xk
Bakasura
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
52,039
68,041
Taken
70,007
36,848
Mitigated
38,708
14,354
Healing
36,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aquafina_Drip00
The Morrigan
7,083
786
0
2,035
10,359
3,411
0
3,632
6,198
48,699
249
W
Odin
4,142
666
159
3,684
13,963
12,158
348
4,654
9,209
0
28,599
W
Izanami
CrocPack
Izanami
7,403
4,822
0
3,972
11,505
4,670
1,596
4,116
7,389
0
119,929
L
2,479
576
0
1,958
9,425
4,217
0
0
9,425
0
22,272
L
6,108
777
0
6,583
16,121
10,190
0
440
15,511
0
63,303
W
Arachne
MonsterMoo
Arachne
20,990
14,034
0
14,467
17,216
8,540
3,198
2,671
14,461
0
84,111
W
Anubis
SellGlubb
Anubis
9,853
1,054
0
8,928
11,397
6,239
451
5,695
5,516
82,118
0
L
6,580
3,294
0
3,118
10,682
3,170
1,446
302
10,005
54,668
0
L
Jormungandr
bennyboy0620
Jormungandr
5,923
2,451
0
660
21,454
15,860
210
5,467
15,122
37,050
0
W
Bakasura
kx B10nd13 xk
Bakasura
9,651
6,431
0
5,669
15,926
7,101
0
5,906
9,912
0
77,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
52,969
403
Minions Killed
608
0
Camps Cleared
0
1,344,983
Distance Traveled
1,652,451
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,246
453
105
7
0
276,993
1
W
Odin
9,554
597
46
3
0
362,739
5
W
Izanami
10,727
670
159
10
0
270,811
0
L
Loki
5,706
357
50
3
0
195,648
1
L
Chaac
7,931
496
121
8
0
343,446
2
W
Arachne
12,096
756
146
9
0
333,822
5
W
Anubis
10,345
647
133
8
0
287,465
4
L
Sol
7,344
459
78
5
0
279,324
1
L
Jormungandr
6,461
404
49
3
0
249,572
3
W
Bakasura
10,247
640
124
8
0
397,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role