Player Matchup

Achilles
Achilles
PsychoticDucky
Achilles
Level 146
God Stats
1W - 2L
1,541 SR
Queue Stats
47W - 67L
1,421 Elo+
Party 1
Arachne
Arachne
YaBoiDrizzt
Arachne
Level 160
God Stats
19W - 6L
1,730 SR
Queue Stats
362W - 301L
1,621 Elo+
Party 1
Anubis
Anubis
tessting123
Anubis
Level 109
God Stats
1W - 1L
1,730 SR
Queue Stats
26W - 47L
1,285 Elo+
Party 1
Team Averages
Level 138
1,667 SR
1,442 Elo+

VS

Team Averages
Level 103
1,646 SR
1,390 Elo+
Olorun
Olorun
Chyleson
Olorun
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,367 Elo+
Party 2
Izanami
Izanami
LucidMortem
Izanami
Level 98
God Stats
8W - 2L
1,893 SR
Queue Stats
52W - 48L
1,417 Elo+
Party 2
Cabrakan
Cabrakan
SlyTheHangedMan
Cabrakan
Level 123
God Stats
5W - 2L
1,546 SR
Queue Stats
107W - 137L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 5 / 4
8,144
679
5,716
13,265
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
YaBoiDrizzt
Arachne
12
3 / 5 / 2
8,098
675
11,488
16,052
8,876
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
13
1 / 4 / 4
7,886
657
9,500
9,204
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chyleson
Olorun
14
4 / 2 / 10
9,127
761
7,529
8,741
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LucidMortem
Izanami
16
10 / 1 / 4
10,723
894
19,104
12,581
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
12
0 / 3 / 12
8,106
676
5,339
12,362
16,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
14
14
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
Chyleson
Olorun
4
2
10
4.5
W
Izanami
LucidMortem
Izanami
10
1
4
12
L
Achilles
2
5
4
0.8
W
Cabrakan
0
3
12
2
L
Arachne
YaBoiDrizzt
Arachne
3
5
2
0.8
L
Anubis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
31,972
38,521
Taken
33,684
30,151
Mitigated
25,388
9,003
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Chyleson
Olorun
7,529
2,488
725
1,249
8,741
4,138
1,159
2,107
6,461
24,101
2,074
W
Izanami
LucidMortem
Izanami
19,104
13,867
0
5,006
12,581
5,071
1,758
3,262
9,068
0
74,878
L
Achilles
5,716
1,098
0
3,557
13,265
16,218
0
4,119
9,146
220
19,998
W
Cabrakan
5,339
881
0
887
12,362
16,179
0
4,579
7,622
16,133
0
L
Arachne
YaBoiDrizzt
Arachne
11,488
8,684
0
2,877
16,052
8,876
0
5,624
10,428
0
23,940
L
Anubis
9,500
1,567
229
2,340
9,204
5,057
0
2,978
6,226
34,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
27,956
108
Minions Killed
201
4
Camps Cleared
8
595,013
Distance Traveled
620,003
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,127
761
36
3
1
211,761
0
W
Izanami
10,723
894
149
12
7
199,906
2
L
Achilles
8,144
679
31
3
1
193,443
0
W
Cabrakan
8,106
676
16
1
0
208,336
5
L
Arachne
8,098
675
32
3
2
222,696
3
L
Anubis
7,886
657
45
4
1
178,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role