Player Matchup

Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ch33kyCactus
Susano
Level 108
God Stats
7W - 4L
1,699 SR
Queue Stats
165W - 104L
1,736 Elo+
Party 1
Horus
Horus
chimfart
Horus
Level 15
God Stats
2W - 0L
1,722 SR
Queue Stats
30W - 8L
1,764 Elo+
Party 1
Ishtar
Ishtar
jguillermo008
Ishtar
Level 127
God Stats
15W - 14L
1,611 SR
Queue Stats
309W - 309L
1,539 Elo+
Solo
Cthulhu
Cthulhu
vFIERCE DEITY
Cthulhu
Level 145
God Stats
1W - 1L
1,253 SR
Queue Stats
159W - 138L
1,544 Elo+
Solo
Team Averages
Level 99
1,557 SR
1,617 Elo+

VS

Team Averages
Level 82
1,530 SR
1,569 Elo+
Shiva
Shiva
RighteousRedz
Shiva
Level 67
God Stats
9W - 8L
1,588 SR
Queue Stats
107W - 96L
1,453 Elo+
Party 2
Thor
Thor
Young_IceKid
Thor
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 123L
1,624 Elo+
Party 2
Atlas
Atlas
apollo dynamic
Atlas
Level 124
God Stats
74W - 44L
1,753 SR
Queue Stats
185W - 152L
1,577 Elo+
Party 3
Ishtar
Ishtar
eBossk
Ishtar
Level 44
God Stats
2W - 4L
1,309 SR
Queue Stats
104W - 75L
1,588 Elo+
Party 3
Merlin
Merlin
runnycoast34400
Merlin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 133L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 3 / 0
5,524
552
3,389
7,689
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
11
7 / 0 / 4
6,840
684
8,085
6,352
2,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
chimfart
Horus
10
2 / 0 / 6
5,873
587
3,547
6,155
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 3
5,297
530
3,571
4,615
1,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
7
3 / 0 / 2
4,956
496
3,600
4,583
2,420
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,839
584
5,638
8,267
4,202
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 2 / 0
5,103
510
1,913
7,767
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,757
476
2,630
8,375
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
eBossk
Ishtar
8
0 / 1 / 1
4,923
492
2,728
4,195
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 0
4,718
472
2,678
7,488
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
0
0.33
W
Susano
7
0
4
9
L
3
2
0
1.5
L
1
2
0
0.5
L
0
2
1
0.25
W
Horus
chimfart
Horus
2
0
6
5
L
Ishtar
eBossk
Ishtar
0
1
1
0.5
W
1
1
3
2.5
L
0
7
0
0
W
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
15,587
29,394
Taken
36,092
13,168
Mitigated
13,809
7,394
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,389
1,123
0
750
7,689
3,914
0
40
7,649
27,413
0
W
Susano
8,085
3,316
0
1,380
6,352
2,398
0
2,014
4,338
0
37,006
L
5,638
1,659
0
1,996
8,267
4,202
0
3,138
4,723
0
34,009
L
1,913
453
0
1,160
7,767
2,399
0
287
7,480
0
30,057
L
2,630
1,246
0
1,400
8,375
4,383
0
1,823
6,552
9,936
0
W
Horus
chimfart
Horus
3,547
1,815
418
2,306
6,155
2,925
0
1,322
4,833
0
34,296
L
Ishtar
eBossk
Ishtar
2,728
1,702
0
1,114
4,195
1,287
0
1,270
2,925
0
31,335
W
3,571
1,814
0
1,130
4,615
1,511
0
975
3,640
0
34,809
L
2,678
263
0
425
7,488
1,538
0
65
7,423
28,965
0
W
Cthulhu
3,600
563
561
849
4,583
2,420
0
957
3,626
12,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
25,340
287
Minions Killed
231
0
Camps Cleared
0
971,985
Distance Traveled
925,189
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,524
552
61
6
0
173,025
3
W
Susano
6,840
684
72
7
0
212,959
2
L
Shiva
5,839
584
45
5
0
193,054
2
L
Thor
5,103
510
54
5
0
195,827
1
L
Atlas
4,757
476
19
2
0
192,563
2
W
Horus
5,873
587
68
7
0
210,116
1
L
Ishtar
4,923
492
58
6
0
185,192
2
W
Ishtar
5,297
530
71
7
0
171,330
0
L
Merlin
4,718
472
55
6
0
158,553
1
W
Cthulhu
4,956
496
15
2
0
204,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role