Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
FluesternEmu599
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,649 Elo+
Party 1
Da Ji
Da Ji
HuTaoSimp
Da Ji
Level 154
God Stats
3W - 0L
1,868 SR
Queue Stats
29W - 16L
1,663 Elo+
Party 1
Nox
Nox
Isicus
Nox
Level 46
God Stats
1W - 0L
1,687 SR
Queue Stats
3W - 0L
1,654 Elo+
Party 1
Anubis
Anubis
PumaRamon123
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,697 Elo+
Party 1
Team Averages
Level 117
1,611 SR
1,633 Elo+

VS

Team Averages
Level 54
1,505 SR
1,449 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
Level 28
God Stats
1W - 2L
1,328 SR
Queue Stats
52W - 67L
1,352 Elo+
Party 3
Pele
Pele
ZUMYYY
Pele
Level 85
God Stats
11W - 8L
1,647 SR
Queue Stats
296W - 199L
1,658 Elo+
Party 2
Nu Wa
Nu Wa
deadmau-fivee
Nu Wa
Level 66
God Stats
44W - 50L
1,416 SR
Queue Stats
186W - 218L
1,361 Elo+
Party 3
Sol
Sol
muchachoss60
Sol
Level 46
God Stats
16W - 11L
1,635 SR
Queue Stats
84W - 109L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 0
5,291
529
2,755
7,236
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
FluesternEmu599
Cernunnos
8
0 / 1 / 0
5,023
502
2,979
7,713
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
HuTaoSimp
Da Ji
9
3 / 3 / 2
5,658
566
6,280
9,628
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
Isicus
Nox
11
3 / 1 / 1
6,540
654
5,277
3,507
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
10
1 / 2 / 0
5,816
582
6,301
6,997
4,090
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 2
5,568
557
3,751
4,387
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
9
0 / 1 / 2
5,476
548
3,282
8,472
5,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
ZUMYYY
Pele
12
5 / 0 / 0
6,632
663
4,982
7,913
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
1 / 6 / 0
4,725
473
2,663
8,887
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,965
497
5,183
5,991
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
8
Kills
7
7
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
L
Neith
 
Neith
1
0
2
2
W
Cernunnos
FluesternEmu599
Cernunnos
0
1
0
0
W
Da Ji
HuTaoSimp
Da Ji
3
3
2
1.33
W
Nox
Isicus
Nox
3
1
1
3.5
W
Anubis
1
2
0
0.5
L
Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
0
1
2
1
L
Pele
ZUMYYY
Pele
5
0
0
5
L
1
6
0
0.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
19,861
35,081
Taken
35,650
14,580
Mitigated
15,267
12,280
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,755
173
219
2,328
7,236
3,317
609
2,219
4,515
17,860
0
L
Neith
 
Neith
3,751
1,566
0
2,225
4,387
2,168
0
1,633
2,754
0
20,733
W
Cernunnos
FluesternEmu599
Cernunnos
2,979
1,157
0
3,483
7,713
2,540
1,192
3,470
4,243
0
30,511
W
Da Ji
HuTaoSimp
Da Ji
6,280
1,998
0
3,185
9,628
3,275
0
1,168
8,460
0
30,369
W
Nox
Isicus
Nox
5,277
75
0
114
3,507
1,358
700
887
2,620
36,891
0
W
Anubis
6,301
444
0
2,951
6,997
4,090
0
3,384
3,613
36,257
0
L
Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
3,282
445
0
2,675
8,472
5,446
0
6,049
2,423
30,702
0
L
Pele
ZUMYYY
Pele
4,982
1,540
0
1,144
7,913
2,686
0
930
6,983
0
53,880
L
2,663
347
0
577
8,887
3,122
116
3,590
5,297
20,620
0
L
5,183
1,938
0
3,312
5,991
1,845
0
2,131
3,860
27,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
27,366
281
Minions Killed
277
0
Camps Cleared
0
962,424
Distance Traveled
942,671
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,291
529
33
3
0
219,650
0
L
Neith
5,568
557
29
3
0
188,695
7
W
Cernunnos
5,023
502
54
5
0
171,969
3
W
Da Ji
5,658
566
44
4
0
223,364
2
W
Nox
6,540
654
84
8
0
190,687
3
W
Anubis
5,816
582
66
7
0
156,754
2
L
Zhong Kui
5,476
548
60
6
0
183,187
1
L
Pele
6,632
663
95
10
0
226,469
1
L
Nu Wa
4,725
473
41
4
0
171,079
0
L
Sol
4,965
497
52
5
0
173,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role