Player Matchup

Rama
Rama
Platinum V
ESPrieto
Rama
Platinum V
Level 127
God Stats
15W - 9L
1,744 SR
Queue Stats
122W - 129L
1,863 MMR
Party 2
Achilles
Achilles
Platinum II
FlafMorris
Achilles
Platinum II
Level 147
God Stats
17W - 15L
1,508 SR
Queue Stats
223W - 207L
1,906 MMR
Party 3
Bacchus
Bacchus
Platinum II
LBD_Jules
Bacchus
Platinum II
Level 95
God Stats
2W - 2L
1,533 SR
Queue Stats
268W - 276L
1,785 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Lga_92
Tsukuyomi
Platinum IV
Level 126
God Stats
2W - 8L
1,317 SR
Queue Stats
119W - 111L
1,954 MMR
Party 2
Hades
Hades
Gold I
TheGreatMatosky
Hades
Gold I
Level 158
God Stats
16W - 10L
1,780 SR
Queue Stats
167W - 168L
1,723 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,576 SR
1,846 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,673 SR
1,836 MMR
Bellona
Bellona
Platinum I
ComplexJester21
Bellona
Platinum I
Level 67
God Stats
1W - 0L
1,809 SR
Queue Stats
111W - 92L
1,928 MMR
Party 4
Vulcan
Vulcan
Gold II
I_NEED_MONEY_49
Vulcan
Gold II
Level 133
God Stats
6W - 7L
1,593 SR
Queue Stats
63W - 60L
1,690 MMR
Party 1
Chiron
Chiron
Platinum V
TiMAR-
Chiron
Platinum V
Level 119
God Stats
16W - 10L
1,702 SR
Queue Stats
174W - 167L
1,795 MMR
Party 1
Ganesha
Ganesha
Platinum II
Tom the FishHD
Ganesha
Platinum II
Level 104
God Stats
84W - 66L
1,677 SR
Queue Stats
280W - 275L
1,947 MMR
Party 4
Fenrir
Fenrir
Platinum III
iStyLeiNfiNite__
Fenrir
Platinum III
Level 103
God Stats
6W - 6L
1,585 SR
Queue Stats
367W - 368L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 1 / 0
4,314
539
3,013
6,064
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
FlafMorris
Achilles
7
0 / 0 / 0
4,297
537
1,467
4,197
2,357
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
LBD_Jules
Bacchus
7
0 / 2 / 1
4,534
567
4,265
7,912
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Lga_92
Tsukuyomi
8
0 / 2 / 0
4,527
566
1,206
5,902
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,776
597
3,219
6,125
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ArachneBakasuraLancelotCabrakan

VS

Bans
MercuryLokiGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,181
648
1,911
5,132
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 0 / 0
5,372
672
4,939
2,530
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
TiMAR-
Chiron
9
2 / 0 / 0
5,068
634
4,145
4,291
1,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 5
4,832
604
2,479
6,264
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 0 / 6
4,688
586
3,995
5,680
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Rama
0
1
0
0
L
Achilles
FlafMorris
Achilles
0
0
0
0
W
4
0
0
4
L
Bacchus
LBD_Jules
Bacchus
0
2
1
0.25
L
Tsukuyomi
Lga_92
Tsukuyomi
0
2
0
0
L
1
1
0
1
W
Chiron
TiMAR-
Chiron
2
0
0
2
W
0
1
5
2.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,170
Damage
17,469
30,200
Taken
23,897
14,206
Mitigated
11,331
11,980
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,911
786
0
3,389
5,132
3,309
0
37
5,095
0
38,412
L
Rama
3,013
2,473
0
2,397
6,064
1,829
0
247
5,817
0
30,888
L
Achilles
FlafMorris
Achilles
1,467
351
0
1,354
4,197
2,357
0
0
4,197
0
22,169
W
4,939
1,046
0
946
2,530
1,058
0
1,499
1,031
35,832
0
L
Bacchus
LBD_Jules
Bacchus
4,265
768
0
1,714
7,912
5,609
0
3,043
4,803
15,308
0
L
Tsukuyomi
Lga_92
Tsukuyomi
1,206
571
0
2,731
5,902
1,786
0
854
5,004
0
24,703
L
3,219
248
635
3,149
6,125
2,625
0
2,952
2,961
36,013
0
W
Chiron
TiMAR-
Chiron
4,145
1,327
317
1,812
4,291
1,266
0
777
3,514
0
35,977
W
2,479
200
198
2,509
6,264
3,506
0
2,776
3,488
12,356
0
W
3,995
1,435
0
2,940
5,680
2,192
0
2,395
3,285
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,448
Gold Earned
25,141
260
Minions Killed
280
0
Camps Cleared
0
737,786
Distance Traveled
854,747
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,181
648
82
10
0
172,999
1
L
Rama
4,314
539
56
7
0
145,860
3
L
Achilles
4,297
537
40
5
0
120,184
3
W
Vulcan
5,372
672
63
8
0
168,945
2
L
Bacchus
4,534
567
20
3
0
152,111
0
L
Tsukuyomi
4,527
566
57
7
0
173,263
3
L
Hades
4,776
597
87
11
0
146,368
0
W
Chiron
5,068
634
85
11
0
159,382
2
W
Ganesha
4,832
604
0
0
0
160,228
5
W
Fenrir
4,688
586
50
6
0
193,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role