Player Matchup

Rama
Rama
G 0ne 3
Rama
Level 8
God Stats
1W - 6L
1,084 SR
Queue Stats
1W - 6L
1,057 Elo+
Party 1
Poseidon
Poseidon
NUNZSUX
Poseidon
Level 11
God Stats
0W - 3L
1,275 SR
Queue Stats
1W - 10L
1,069 Elo+
Party 1
Bellona
Bellona
eL Duderino925
Bellona
Level 32
God Stats
1W - 4L
1,263 SR
Queue Stats
8W - 22L
1,069 Elo+
Party 1
Team Averages
Level 17
1,207 SR
1,065 Elo+

VS

Team Averages
Level 67
1,391 SR
1,257 Elo+
Baron Samedi
Baron Samedi
ArcticCubs
Baron Samedi
Level 139
God Stats
2W - 3L
1,378 SR
Queue Stats
45W - 43L
1,405 Elo+
Party 2
Fenrir
Fenrir
Ju Hef Dc
Fenrir
Level 49
God Stats
2W - 0L
1,296 SR
Queue Stats
6W - 13L
1,155 Elo+
Solo
Danzaburou
Danzaburou
W3T Rest1ve
Danzaburou
Level 14
God Stats
6W - 6L
1,500 SR
Queue Stats
16W - 25L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
G 0ne 3
Rama
16
1 / 5 / 9
11,246
662
8,018
13,232
5,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
NUNZSUX
Poseidon
16
5 / 10 / 5
12,148
715
13,592
17,259
7,558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 9 / 4
14,457
850
23,329
26,129
33,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcticCubs
Baron Samedi
20
18 / 5 / 4
14,551
856
26,623
20,718
12,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Ju Hef Dc
Fenrir
15
2 / 8 / 12
11,746
691
4,775
21,716
20,885
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
W3T Rest1ve
Danzaburou
17
4 / 3 / 15
12,676
746
12,879
16,134
7,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
16
Kills
24
24
Deaths
16
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArcticCubs
Baron Samedi
18
5
4
4
L
Rama
G 0ne 3
Rama
1
5
9
1.1
W
Fenrir
Ju Hef Dc
Fenrir
2
8
12
1
L
Poseidon
NUNZSUX
Poseidon
5
10
5
0.75
W
Danzaburou
W3T Rest1ve
Danzaburou
4
3
15
3.83
L
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,939
Damage
44,277
56,620
Taken
58,568
47,229
Mitigated
40,792
5,961
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArcticCubs
Baron Samedi
26,623
2,228
2,821
8,279
20,718
12,297
597
3,766
16,952
67,845
0
L
Rama
G 0ne 3
Rama
8,018
7,168
0
1,817
13,232
5,964
998
8,751
4,481
0
27,129
W
Fenrir
Ju Hef Dc
Fenrir
4,775
1,891
0
2,339
21,716
20,885
148
7,683
14,033
0
17,883
L
Poseidon
NUNZSUX
Poseidon
13,592
3,450
0
1,925
17,259
7,558
163
10,468
6,791
45,424
0
W
Danzaburou
W3T Rest1ve
Danzaburou
12,879
6,563
0
3,307
16,134
7,610
1,693
3,664
12,470
0
43,199
L
23,329
10,532
555
1,664
26,129
33,707
0
7,581
18,548
0
49,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
38,973
158
Minions Killed
177
3
Camps Cleared
7
691,096
Distance Traveled
767,829
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,551
856
91
5
0
258,010
0
L
Rama
11,246
662
60
4
0
224,885
0
W
Fenrir
11,746
691
20
1
6
235,949
3
L
Poseidon
12,148
715
66
4
2
218,062
3
W
Danzaburou
12,676
746
66
4
1
273,870
0
L
Bellona
14,457
850
32
2
1
248,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role