Player Matchup

Achilles
Achilles
Codyc90c
Achilles
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,364 Elo+
Party 2
Hel
Hel
Col_Kabuki
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,448 Elo+
Party 1
Tiamat
Tiamat
ShantyPete
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
jpesoson2
Cabrakan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,420 Elo+
Party 2
Mercury
Mercury
tlc34
Mercury
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 42L
1,342 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,405 Elo+

VS

Team Averages
Level 102
1,481 SR
1,348 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ElocNavanod
Sobek
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,241 Elo+
Solo
Osiris
Osiris
Nargone
Osiris
Level 112
God Stats
1W - 0L
1,505 SR
Queue Stats
83W - 108L
1,393 Elo+
Solo
Aphrodite
Aphrodite
WhackAGnome
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,276 Elo+
Solo
Freya
Freya
marssin
Freya
Level 158
God Stats
15W - 18L
1,402 SR
Queue Stats
1,065W - 1,087L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Codyc90c
Achilles
16
4 / 5 / 7
9,964
830
11,585
18,010
21,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 5 / 9
9,469
789
11,396
15,271
8,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
ShantyPete
Tiamat
17
4 / 4 / 9
9,747
812
22,121
15,360
14,201
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
jpesoson2
Cabrakan
14
3 / 7 / 5
9,732
811
11,434
22,799
32,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
tlc34
Mercury
14
2 / 7 / 3
8,678
723
4,885
14,025
6,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
9 / 3 / 14
10,786
899
10,894
16,276
17,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 23
9,135
761
12,779
17,115
14,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Nargone
Osiris
17
6 / 5 / 19
10,817
901
15,237
17,871
13,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
WhackAGnome
Aphrodite
18
7 / 1 / 20
10,284
857
13,499
14,735
10,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
marssin
Freya
15
4 / 3 / 20
9,508
792
17,731
13,164
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
124
15
Kills
28
28
Deaths
15
33
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
3
14
5.33
L
Achilles
Codyc90c
Achilles
4
5
7
1.5
L
2
5
9
1.3
W
2
3
23
4.5
W
Osiris
Nargone
Osiris
6
5
19
3.1
L
Tiamat
ShantyPete
Tiamat
4
4
9
2.13
W
Aphrodite
WhackAGnome
Aphrodite
7
1
20
17
L
Cabrakan
jpesoson2
Cabrakan
3
7
5
0.79
W
Freya
marssin
Freya
4
3
20
4.67
L
Mercury
tlc34
Mercury
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,421
Damage
70,140
85,465
Taken
79,161
83,553
Mitigated
62,324
29,121
Healing
38,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,894
1,409
100
2,768
16,276
17,536
204
4,868
11,408
0
18,172
L
Achilles
Codyc90c
Achilles
11,585
3,121
888
2,102
18,010
21,490
562
11,331
6,679
101
21,231
L
11,396
1,175
8,551
6,672
15,271
8,834
927
9,036
6,235
24,180
0
W
12,779
1,406
649
3,927
17,115
14,466
709
13,483
3,632
20,040
0
W
Osiris
Nargone
Osiris
15,237
5,878
2,818
2,718
17,871
13,842
1,292
8,825
9,046
0
24,852
L
Tiamat
ShantyPete
Tiamat
22,121
1,656
1,638
2,881
15,360
14,201
958
7,109
8,251
38,341
0
W
Aphrodite
WhackAGnome
Aphrodite
13,499
3,128
9,497
8,657
14,735
10,069
670
9,111
5,624
26,560
0
L
Cabrakan
jpesoson2
Cabrakan
11,434
972
2,269
2,522
22,799
32,575
372
9,892
12,907
20,803
0
W
Freya
marssin
Freya
17,731
6,450
2,437
4,453
13,164
6,411
1,505
8,801
4,363
35,343
0
L
Mercury
tlc34
Mercury
4,885
1,923
623
975
14,025
6,453
1,764
6,641
7,384
36
8,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
50,530
100
Minions Killed
126
0
Camps Cleared
0
1,112,759
Distance Traveled
1,119,421
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,786
899
20
2
0
210,752
0
L
Achilles
9,964
830
17
1
0
231,318
0
L
Hel
9,469
789
36
3
0
231,941
0
W
Sobek
9,135
761
17
1
0
230,877
0
W
Osiris
10,817
901
28
2
0
238,330
3
L
Tiamat
9,747
812
27
2
0
222,838
0
W
Aphrodite
10,284
857
34
3
0
223,289
4
L
Cabrakan
9,732
811
14
1
0
189,259
0
W
Freya
9,508
792
27
2
0
216,173
0
L
Mercury
8,678
723
6
1
0
237,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role