Player Matchup

Bacchus
Bacchus
BeatNik_Gold
Bacchus
Level 148
God Stats
5W - 6L
1,395 SR
Queue Stats
650W - 747L
1,429 Elo+
Solo
Anubis
Anubis
GlowingPlagoo
Anubis
Level 108
God Stats
8W - 0L
1,837 SR
Queue Stats
59W - 17L
1,835 Elo+
Party 1
Nemesis
Nemesis
Virtualll33
Nemesis
Level 7
God Stats
6W - 2L
1,694 SR
Queue Stats
6W - 3L
1,522 Elo+
Party 1
Team Averages
Level 88
1,642 SR
1,596 Elo+

VS

Team Averages
Level 75
1,659 SR
1,479 Elo+
Atlas
Atlas
Tre3idaGoD
Atlas
Level 81
God Stats
29W - 41L
1,472 SR
Queue Stats
366W - 486L
1,415 Elo+
Party 2
Thanatos
Thanatos
User LiMP
Thanatos
Level 26
God Stats
6W - 15L
1,719 SR
Queue Stats
149W - 187L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
mantthew
Baron Samedi
Level 119
God Stats
31W - 13L
1,786 SR
Queue Stats
299W - 243L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeatNik_Gold
Bacchus
15
8 / 3 / 10
11,073
852
8,902
15,969
19,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
12 / 2 / 8
11,585
891
19,348
15,425
8,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Virtualll33
Nemesis
12
1 / 5 / 11
9,171
705
4,674
12,934
5,701
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 7 / 5
10,451
804
8,750
19,357
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
User LiMP
Thanatos
14
2 / 8 / 7
9,360
720
7,583
13,026
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
mantthew
Baron Samedi
15
5 / 6 / 5
9,922
763
12,414
12,994
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
21
Kills
10
10
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BeatNik_Gold
Bacchus
8
3
10
4.33
W
12
2
8
8
L
Atlas
3
7
5
0.79
L
Thanatos
User LiMP
Thanatos
2
8
7
0.69
W
Nemesis
Virtualll33
Nemesis
1
5
11
1.3
L
Baron Samedi
mantthew
Baron Samedi
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
28,747
44,328
Taken
45,377
33,910
Mitigated
29,827
11,966
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BeatNik_Gold
Bacchus
8,902
1,378
0
774
15,969
19,262
416
4,302
11,667
20,130
0
W
19,348
2,683
0
9,706
15,425
8,947
1,565
9,633
5,792
57,497
0
L
Atlas
8,750
3,638
0
2,486
19,357
16,981
564
11,099
8,258
20,320
0
L
Thanatos
User LiMP
Thanatos
7,583
2,093
0
6,010
13,026
5,553
0
9,430
3,596
0
26,618
W
Nemesis
Virtualll33
Nemesis
4,674
1,693
100
1,386
12,934
5,701
1,258
7,476
5,458
0
11,159
L
Baron Samedi
mantthew
Baron Samedi
12,414
1,317
1,452
2,793
12,994
7,293
350
8,419
4,575
42,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
29,733
125
Minions Killed
110
4
Camps Cleared
4
629,750
Distance Traveled
634,902
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,073
852
22
2
1
229,726
2
W
Anubis
11,585
891
88
7
2
181,469
3
L
Atlas
10,451
804
14
1
0
200,078
3
L
Thanatos
9,360
720
49
4
1
230,255
0
W
Nemesis
9,171
705
15
1
1
218,555
1
L
Baron Samedi
9,922
763
47
4
3
204,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role