Player Matchup

Nox
Nox
Jarxi
Nox
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
44W - 35L
1,611 Elo+
Party 2
Sol
Sol
MexicanArmada
Sol
Level 128
God Stats
3W - 1L
1,722 SR
Queue Stats
158W - 142L
1,515 Elo+
Solo
Neith
Neith
arugulaluvr
Neith
Level 131
God Stats
1W - 3L
1,491 SR
Queue Stats
107W - 85L
1,621 Elo+
Party 2
Guan Yu
Guan Yu
cujo64
Guan Yu
Level 117
God Stats
2W - 1L
1,772 SR
Queue Stats
315W - 311L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
samuel
Sun Wukong
Level 143
God Stats
7W - 2L
1,615 SR
Queue Stats
113W - 82L
1,637 Elo+
Party 2
Team Averages
Level 129
1,578 SR
1,597 Elo+

VS

Team Averages
Level 140
1,562 SR
1,569 Elo+
The Morrigan
The Morrigan
CosmicRonald
The Morrigan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 3
Chernobog
Chernobog
Jziegler27
Chernobog
Level 148
God Stats
5W - 4L
1,636 SR
Queue Stats
133W - 132L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
Madgenetix
Hou Yi
Level 157
God Stats
1W - 1L
1,580 SR
Queue Stats
44W - 36L
1,605 Elo+
Party 3
Tyr
Tyr
PieBoiii
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,695 Elo+
Party 3
Chang'e
Chang'e
sirbonkerss
Chang'e
Level 152
God Stats
0W - 2L
1,595 SR
Queue Stats
205W - 176L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jarxi
Nox
18
6 / 2 / 14
10,418
801
14,161
10,925
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 16
10,510
808
17,583
12,400
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 21
10,252
789
16,724
11,034
6,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
cujo64
Guan Yu
16
3 / 3 / 16
9,584
737
12,304
21,963
27,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
samuel
Sun Wukong
17
8 / 2 / 14
10,633
818
14,006
23,611
23,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CosmicRonald
The Morrigan
17
4 / 4 / 4
10,643
819
15,968
9,454
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Jziegler27
Chernobog
14
1 / 7 / 4
8,565
659
13,105
21,862
10,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Madgenetix
Hou Yi
16
2 / 4 / 5
8,932
687
16,490
14,375
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 7
7,964
613
4,639
21,896
21,416
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
sirbonkerss
Chang'e
16
2 / 5 / 7
9,225
710
8,263
14,083
10,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
25
Kills
9
10
Deaths
26
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CosmicRonald
The Morrigan
4
4
4
1.5
W
Nox
Jarxi
Nox
6
2
14
6.5
L
Chernobog
Jziegler27
Chernobog
1
7
4
0.43
L
Hou Yi
Madgenetix
Hou Yi
2
4
5
1.13
W
5
1
16
13
L
0
6
7
0.58
W
3
2
21
6.75
W
Guan Yu
cujo64
Guan Yu
3
3
16
3.67
W
Sun Wukong
samuel
Sun Wukong
8
2
14
7.5
L
Chang'e
sirbonkerss
Chang'e
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,778
Damage
58,465
79,933
Taken
81,670
70,196
Mitigated
54,580
34,339
Healing
26,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CosmicRonald
The Morrigan
15,968
2,065
2,734
728
9,454
4,968
366
1,992
7,462
25,408
9,671
W
Nox
Jarxi
Nox
14,161
784
1,508
1,757
10,925
6,575
1,323
2,758
8,167
23,236
0
L
Chernobog
Jziegler27
Chernobog
13,105
5,896
1,027
5,661
21,862
10,296
410
7,107
14,511
0
28,733
L
Hou Yi
Madgenetix
Hou Yi
16,490
6,303
1,272
2,678
14,375
6,937
900
4,764
9,385
0
29,295
W
17,583
5,490
861
5,052
12,400
7,275
4,336
3,841
8,559
49,386
3,802
L
4,639
485
219
1,157
21,896
21,416
26
9,383
12,208
19
5,686
W
16,724
3,671
725
3,119
11,034
6,239
2,188
1,545
9,489
0
42,216
W
Guan Yu
cujo64
Guan Yu
12,304
971
5,593
5,428
21,963
27,053
436
5,862
16,101
0
22,088
W
Sun Wukong
samuel
Sun Wukong
14,006
1,905
1,826
8,470
23,611
23,054
173
5,357
18,254
0
30,595
L
Chang'e
sirbonkerss
Chang'e
8,263
805
7,238
3,385
14,083
10,963
370
6,048
7,775
20,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,397
Gold Earned
45,329
166
Minions Killed
132
0
Camps Cleared
0
1,272,085
Distance Traveled
1,113,974
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,643
819
41
3
0
210,950
4
W
Nox
10,418
801
20
2
0
248,849
1
L
Chernobog
8,565
659
30
2
0
205,762
0
L
Hou Yi
8,932
687
31
2
0
221,078
2
W
Sol
10,510
808
55
4
0
230,817
0
L
Tyr
7,964
613
5
0
0
245,509
1
W
Neith
10,252
789
46
4
0
244,334
1
W
Guan Yu
9,584
737
21
2
0
268,572
0
W
Sun Wukong
10,633
818
24
2
0
279,513
2
L
Chang'e
9,225
710
25
2
0
230,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role