Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BeautifulEnd
Bacchus
Level 129
God Stats
4W - 2L
1,686 SR
Queue Stats
130W - 86L
1,805 Elo+
Party 1
Discordia
Discordia
SovietVirus
Discordia
Level 126
God Stats
3W - 2L
1,614 SR
Queue Stats
126W - 83L
1,804 Elo+
Party 1
Team Averages
Level 138
1,600 SR
1,703 Elo+

VS

Team Averages
Level 132
1,651 SR
1,796 Elo+
Thor
Thor
Kínĝ
Thor
Level 160
God Stats
4W - 4L
1,606 SR
Queue Stats
301W - 120L
1,719 Elo+
Solo
Izanami
Izanami
firststory
Izanami
Level 85
God Stats
0W - 3L
1,526 SR
Queue Stats
26W - 19L
1,722 Elo+
Solo
Raijin
Raijin
Λllan
Raijin
Level 152
God Stats
5W - 1L
1,823 SR
Queue Stats
622W - 225L
1,947 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 0 / 4
8,081
808
11,811
7,331
2,838
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
BeautifulEnd
Bacchus
12
3 / 3 / 2
8,321
832
5,043
10,239
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
SovietVirus
Discordia
11
1 / 3 / 2
7,018
702
4,804
4,964
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kínĝ
Thor
9
2 / 1 / 3
7,000
700
4,253
9,531
7,054
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
firststory
Izanami
8
0 / 2 / 4
6,025
603
2,874
4,405
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
Λllan
Raijin
12
3 / 3 / 1
7,169
717
7,702
10,355
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
5
6
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
4
4
W
Bacchus
BeautifulEnd
Bacchus
3
3
2
1.33
L
Thor
Kínĝ
Thor
2
1
3
3.5
W
Discordia
SovietVirus
Discordia
1
3
2
0.67
L
Izanami
firststory
Izanami
0
2
4
1
L
Raijin
Λllan
Raijin
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
14,829
22,534
Taken
24,291
13,964
Mitigated
12,847
5,671
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,811
7,211
0
3,577
7,331
2,838
2,162
2,502
4,829
0
44,747
W
Bacchus
BeautifulEnd
Bacchus
5,043
913
0
1,515
10,239
9,186
222
2,683
6,611
7,954
0
L
Thor
Kínĝ
Thor
4,253
1,265
0
1,565
9,531
7,054
0
4,502
5,029
0
5,959
W
Discordia
SovietVirus
Discordia
4,804
342
0
579
4,964
1,940
396
2,858
2,106
28,139
0
L
Izanami
firststory
Izanami
2,874
2,279
0
363
4,405
1,682
0
2,227
2,178
0
12,650
L
Raijin
Λllan
Raijin
7,702
694
0
952
10,355
4,111
0
3,564
6,791
34,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
20,194
125
Minions Killed
97
5
Camps Cleared
3
520,982
Distance Traveled
377,784
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,081
808
67
7
2
176,375
3
W
Bacchus
8,321
832
4
0
0
175,260
3
L
Thor
7,000
700
2
0
0
130,504
0
W
Discordia
7,018
702
54
5
3
169,347
5
L
Izanami
6,025
603
20
2
1
85,158
1
L
Raijin
7,169
717
75
8
2
162,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role