Player Matchup

Camazotz
Camazotz
GandalfDaWhite
Camazotz
Level 68
God Stats
6W - 3L
1,285 SR
Queue Stats
286W - 203L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
KingMaz92
Baron Samedi
Level 156
God Stats
10W - 2L
1,818 SR
Queue Stats
359W - 263L
1,539 Elo+
Party 1
Janus
Janus
ReZzTaR
Janus
Level 107
God Stats
9W - 8L
1,494 SR
Queue Stats
299W - 226L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
Tiffins26
Cthulhu
Level 90
God Stats
19W - 11L
1,608 SR
Queue Stats
640W - 617L
1,554 Elo+
Party 1
Athena
Athena
shamefuleye166
Athena
Level 128
God Stats
1W - 2L
1,230 SR
Queue Stats
347W - 266L
1,539 Elo+
Party 1
Team Averages
Level 110
1,487 SR
1,557 Elo+

VS

Team Averages
Level 120
1,600 SR
1,536 Elo+
Bakasura
Bakasura
Captain Pandou
Bakasura
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,535 Elo+
Solo
Khepri
Khepri
Kojin_XII
Khepri
Level 106
God Stats
1W - 6L
1,309 SR
Queue Stats
340W - 346L
1,552 Elo+
Solo
Tiamat
Tiamat
Píramo
Tiamat
Level 149
God Stats
3W - 7L
1,428 SR
Queue Stats
364W - 342L
1,528 Elo+
Solo
Cupid
Cupid
Saintninja
Cupid
Level 122
God Stats
2W - 2L
1,688 SR
Queue Stats
119W - 113L
1,518 Elo+
Party 2
Zeus
Zeus
SimplySaline
Zeus
Level 107
God Stats
5W - 1L
2,077 SR
Queue Stats
71W - 56L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
8 / 2 / 8
12,594
741
15,205
20,586
15,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
KingMaz92
Baron Samedi
18
5 / 2 / 9
11,275
663
12,624
16,838
14,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ReZzTaR
Janus
19
1 / 0 / 16
11,381
669
16,832
7,338
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Tiffins26
Cthulhu
18
3 / 3 / 10
11,163
657
10,278
14,909
15,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 1 / 14
10,519
619
5,299
15,425
18,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 4 / 2
10,984
646
9,096
13,519
11,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Kojin_XII
Khepri
15
0 / 4 / 5
8,852
521
4,510
19,124
14,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Píramo
Tiamat
17
1 / 4 / 4
10,030
590
16,038
12,583
8,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
16
3 / 4 / 1
9,889
582
9,083
11,218
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 5
9,930
584
19,511
8,817
4,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
18
Kills
8
8
Deaths
18
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
4
2
1
W
Camazotz
8
2
8
6
W
Baron Samedi
KingMaz92
Baron Samedi
5
2
9
4.75
L
Khepri
Kojin_XII
Khepri
0
4
5
0.63
L
Tiamat
Píramo
Tiamat
1
4
4
0.75
W
Janus
ReZzTaR
Janus
1
0
16
9
L
Cupid
3
4
1
0.88
L
1
2
5
1.75
W
Cthulhu
Tiffins26
Cthulhu
3
3
10
2.67
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,238
Damage
58,238
75,096
Taken
65,261
67,189
Mitigated
45,859
45,160
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,096
5,488
2,691
2,669
13,519
11,952
0
9,586
3,933
0
12,220
W
Camazotz
15,205
4,809
2,057
11,266
20,586
15,057
475
11,451
7,777
0
37,520
W
Baron Samedi
KingMaz92
Baron Samedi
12,624
748
8,881
6,677
16,838
14,572
1,334
10,010
5,537
36,294
0
L
Khepri
Kojin_XII
Khepri
4,510
62
1,211
5,646
19,124
14,852
0
10,423
8,701
10,945
0
L
Tiamat
Píramo
Tiamat
16,038
451
984
2,573
12,583
8,685
0
10,317
2,266
35,046
0
W
Janus
ReZzTaR
Janus
16,832
1,070
3,743
1,499
7,338
3,913
2,184
4,278
2,830
43,208
0
L
Cupid
9,083
2,650
1,609
1,618
11,218
5,732
0
8,190
3,028
0
20,673
L
19,511
1,322
953
1,517
8,817
4,638
0
6,517
2,300
37,692
0
W
Cthulhu
Tiffins26
Cthulhu
10,278
202
3,494
1,470
14,909
15,131
906
5,510
8,827
23,027
0
W
5,299
916
3,306
2,767
15,425
18,516
1,663
6,732
8,227
13,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,932
Gold Earned
49,685
195
Minions Killed
146
0
Camps Cleared
0
1,590,706
Distance Traveled
1,353,321
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,984
646
24
1
0
297,721
0
W
Camazotz
12,594
741
29
2
0
302,995
0
W
Baron Samedi
11,275
663
35
2
0
283,028
0
L
Khepri
8,852
521
6
0
0
202,374
0
L
Tiamat
10,030
590
39
2
0
270,797
1
W
Janus
11,381
669
86
5
0
332,989
0
L
Cupid
9,889
582
33
2
0
285,029
0
L
Zeus
9,930
584
44
3
0
297,400
3
W
Cthulhu
11,163
657
27
2
0
344,594
0
W
Athena
10,519
619
18
1
0
327,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role