Player Matchup

Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Violèt
Shiva
Level 145
God Stats
3W - 2L
1,481 SR
Queue Stats
66W - 65L
1,541 Elo+
Party 1
Ra
Ra
Zkiah
Ra
Level 67
God Stats
6W - 9L
1,512 SR
Queue Stats
64W - 63L
1,541 Elo+
Party 1
Team Averages
Level 105
1,498 SR
1,528 Elo+

VS

Team Averages
Level 146
1,720 SR
1,571 Elo+
Cerberus
Cerberus
CreatorCodeJump
Cerberus
Level 155
God Stats
1W - 1L
1,724 SR
Queue Stats
116W - 91L
1,592 Elo+
Party 2
Neith
Neith
SKayEyeElEl
Neith
Level 154
God Stats
4W - 4L
1,510 SR
Queue Stats
22W - 22L
1,527 Elo+
Party 2
Discordia
Discordia
Tunasam
Discordia
Level 129
God Stats
0W - 1L
1,927 SR
Queue Stats
89W - 58L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 4 / 7
11,443
715
12,713
18,583
7,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Violèt
Shiva
18
7 / 4 / 4
13,280
830
11,480
20,985
28,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
15
3 / 7 / 5
10,945
684
10,574
11,461
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
9 / 4 / 3
12,282
768
14,721
22,765
18,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 6
10,753
672
11,832
13,014
5,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Tunasam
Discordia
15
3 / 4 / 9
11,026
689
13,830
10,871
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
15
15
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
4
7
1.38
L
Cerberus
9
4
3
2.63
L
3
4
6
1.5
L
Discordia
Tunasam
Discordia
3
4
9
1.88
W
Shiva
Violèt
Shiva
7
4
4
2.25
W
Ra
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
40,383
51,029
Taken
46,650
40,479
Mitigated
28,231
9,955
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,713
6,830
0
4,667
18,583
7,068
1,845
10,213
8,370
0
41,459
L
Cerberus
14,721
1,740
0
7,603
22,765
18,641
0
5,453
17,312
42,080
0
L
11,832
4,449
0
2,069
13,014
5,357
1,097
4,389
8,625
0
34,789
L
Discordia
Tunasam
Discordia
13,830
745
0
500
10,871
4,233
556
1,540
9,331
45,051
0
W
Shiva
Violèt
Shiva
11,480
2,333
160
2,378
20,985
28,645
542
9,637
11,348
207
27,389
W
Ra
10,574
562
1,414
1,336
11,461
4,766
92
9,193
2,268
45,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
34,061
165
Minions Killed
186
4
Camps Cleared
9
880,196
Distance Traveled
862,566
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,443
715
61
4
0
285,949
3
L
Cerberus
12,282
768
64
4
5
303,325
1
L
Neith
10,753
672
61
4
3
282,227
1
L
Discordia
11,026
689
61
4
1
277,014
0
W
Shiva
13,280
830
31
2
3
316,148
2
W
Ra
10,945
684
73
5
1
278,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role