Player Matchup

Hou Yi
Hou Yi
DivineX_Shotz
Hou Yi
Level 67
God Stats
15W - 18L
1,459 SR
Queue Stats
292W - 297L
1,433 Elo+
Solo
King Arthur
King Arthur
PAID3643
King Arthur
Level 37
God Stats
7W - 12L
1,655 SR
Queue Stats
49W - 61L
1,364 Elo+
Party 1
Janus
Janus
shadowaface07
Janus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,378 Elo+
Party 1
Team Averages
Level 56
1,538 SR
1,391 Elo+

VS

Team Averages
Level 21
1,573 SR
1,707 Elo+
Izanami
Izanami
 
Izanami
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SPRSHRDDR
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,854 Elo+
Party 2
Kukulkan
Kukulkan
TheeDoctor14
Kukulkan
Level 48
God Stats
85W - 19L
1,720 SR
Queue Stats
85W - 20L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,438
604
4,827
11,457
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
PAID3643
King Arthur
8
0 / 7 / 0
5,383
598
2,592
11,655
8,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 0
5,826
647
5,995
8,556
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
10 / 0 / 5
8,482
942
15,717
8,906
3,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 13
7,414
824
5,633
9,204
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TheeDoctor14
Kukulkan
12
3 / 0 / 9
7,345
816
6,501
4,242
1,782
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
0
5
12.5
L
0
3
0
0
L
King Arthur
PAID3643
King Arthur
0
7
0
0
W
2
0
13
8.5
W
Kukulkan
TheeDoctor14
Kukulkan
3
0
9
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,414
Damage
27,851
31,668
Taken
22,352
15,243
Mitigated
13,509
850
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,717
11,684
0
2,647
8,906
3,650
1,237
1,874
6,886
28
51,096
L
4,827
1,783
0
600
11,457
4,022
0
4,478
6,723
0
12,131
L
King Arthur
PAID3643
King Arthur
2,592
202
0
0
11,655
8,025
0
4,214
7,131
0
8,469
W
5,633
1,211
0
4,427
9,204
8,077
422
2,320
6,604
10,453
0
W
Kukulkan
TheeDoctor14
Kukulkan
6,501
346
0
354
4,242
1,782
652
1,569
2,503
24,739
0
L
5,995
457
0
250
8,556
3,196
0
2,799
5,652
20,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,647
Gold Earned
23,241
73
Minions Killed
117
1
Camps Cleared
6
461,364
Distance Traveled
524,177
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,482
942
54
6
4
177,196
1
L
Hou Yi
5,438
604
11
1
0
171,003
1
L
King Arthur
5,383
598
12
1
1
140,176
0
W
Geb
7,414
824
6
1
0
171,484
0
W
Kukulkan
7,345
816
57
6
2
175,497
0
L
Janus
5,826
647
50
6
0
150,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role