Player Matchup

Bellona
Bellona
DevinIsBASTRDMan
Bellona
Level 75
God Stats
25W - 26L
1,485 SR
Queue Stats
136W - 153L
1,424 Elo+
Party 3
Freya
Freya
Grimle0
Freya
Level 39
God Stats
9W - 3L
1,577 SR
Queue Stats
102W - 109L
1,470 Elo+
Party 3
Sobek
Sobek
SpecDatName
Sobek
Level 68
God Stats
12W - 15L
1,398 SR
Queue Stats
21W - 33L
1,347 Elo+
Party 3
Persephone
Persephone
TempestGamingOG
Persephone
Level 63
God Stats
3W - 4L
1,414 SR
Queue Stats
80W - 98L
1,443 Elo+
Party 3
Pele
Pele
dmvrgs
Pele
Level 53
God Stats
11W - 5L
1,595 SR
Queue Stats
101W - 119L
1,343 Elo+
Party 3
Team Averages
Level 60
1,494 SR
1,405 Elo+

VS

Team Averages
Level 40
1,433 SR
1,301 Elo+
Achilles
Achilles
HeyMrTurtLe
Achilles
Level 26
God Stats
2W - 4L
1,371 SR
Queue Stats
4W - 7L
1,376 Elo+
Party 2
Tiamat
Tiamat
Lukistrm
Tiamat
Level 26
God Stats
0W - 3L
1,182 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 2
Geb
Geb
SlothsAttack
Geb
Level 32
God Stats
0W - 1L
1,501 SR
Queue Stats
30W - 53L
1,346 Elo+
Party 1
Ratatoskr
Ratatoskr
TwoflowersPlease
Ratatoskr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
981 Elo+
Party 2
Jing Wei
Jing Wei
tr0picalheat1
Jing Wei
Level 82
God Stats
2W - 2L
1,610 SR
Queue Stats
111W - 133L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 6
11,047
552
14,648
15,851
19,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Grimle0
Freya
14
3 / 4 / 3
8,795
440
9,137
12,419
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 0 / 5
9,373
469
6,932
17,760
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
TempestGamingOG
Persephone
15
1 / 4 / 3
9,907
495
9,113
14,504
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
dmvrgs
Pele
19
8 / 2 / 2
11,369
568
11,710
20,838
9,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HeyMrTurtLe
Achilles
14
1 / 2 / 3
9,197
460
9,726
15,771
16,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Lukistrm
Tiamat
16
4 / 6 / 2
10,466
523
15,519
16,597
10,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 3
8,247
412
6,101
16,920
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
15
5 / 5 / 2
10,072
504
11,206
20,076
8,954
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
tr0picalheat1
Jing Wei
15
1 / 0 / 4
9,449
472
12,121
12,493
5,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
16
Kills
11
11
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Freya
Grimle0
Freya
3
4
3
1.13
L
Achilles
HeyMrTurtLe
Achilles
1
2
3
1.25
L
Tiamat
Lukistrm
Tiamat
4
6
2
0.83
L
0
4
3
0.38
W
1
0
5
3.5
W
Persephone
TempestGamingOG
Persephone
1
4
3
0.63
L
Ratatoskr
5
5
2
1.2
W
Pele
dmvrgs
Pele
8
2
2
4.5
L
Jing Wei
tr0picalheat1
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,540
Damage
54,673
81,372
Taken
81,857
60,378
Mitigated
57,455
31,004
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,648
4,037
0
7,569
15,851
19,198
416
2,777
12,359
706
71,562
W
Freya
Grimle0
Freya
9,137
4,156
0
4,597
12,419
5,324
985
3,056
9,107
68,934
0
L
Achilles
HeyMrTurtLe
Achilles
9,726
2,879
0
2,640
15,771
16,446
68
4,673
10,976
0
54,991
L
Tiamat
Lukistrm
Tiamat
15,519
1,086
0
4,479
16,597
10,595
612
5,370
11,003
74,377
0
L
6,101
872
0
1,091
16,920
15,872
0
9,844
7,062
21,967
0
W
6,932
890
601
5,644
17,760
20,361
278
3,917
12,925
25,369
0
W
Persephone
TempestGamingOG
Persephone
9,113
1,555
0
3,161
14,504
6,372
1,308
7,590
6,791
66,485
0
L
Ratatoskr
11,206
4,049
0
1,212
20,076
8,954
263
3,932
16,078
0
86,040
W
Pele
dmvrgs
Pele
11,710
3,170
483
8,949
20,838
9,123
0
6,082
14,653
0
114,023
L
Jing Wei
tr0picalheat1
Jing Wei
12,121
8,343
0
5,729
12,493
5,588
0
6,015
6,432
0
84,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,491
Gold Earned
47,431
546
Minions Killed
473
0
Camps Cleared
0
1,996,544
Distance Traveled
1,886,094
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,047
552
141
7
0
395,680
7
W
Freya
8,795
440
93
5
0
359,366
1
L
Achilles
9,197
460
88
4
0
349,870
3
L
Tiamat
10,466
523
117
6
0
342,184
5
L
Geb
8,247
412
18
1
0
386,789
0
W
Sobek
9,373
469
33
2
0
417,746
2
W
Persephone
9,907
495
145
7
0
383,223
11
L
Ratatoskr
10,072
504
116
6
0
450,155
2
W
Pele
11,369
568
134
7
0
440,529
0
L
Jing Wei
9,449
472
134
7
0
357,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role