Player Matchup

Medusa
Medusa
Funnycat3
Medusa
Level 46
God Stats
16W - 41L
1,400 SR
Queue Stats
37W - 120L
1,081 Elo+
Party 2
Anubis
Anubis
LIL_SNORLAX-_-
Anubis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 96L
1,030 Elo+
Party 2
Janus
Janus
Ski_Massacre
Janus
Level 62
God Stats
4W - 17L
1,257 SR
Queue Stats
51W - 149L
1,111 Elo+
Party 2
Nike
Nike
SquidinkGravy
Nike
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 103L
1,090 Elo+
Party 2
Thanatos
Thanatos
Zig0maTiK
Thanatos
Level 42
God Stats
1W - 1L
1,703 SR
Queue Stats
29W - 47L
1,300 Elo+
Solo
Team Averages
Level 40
1,472 SR
1,122 Elo+

VS

Team Averages
Level 47
1,483 SR
1,334 Elo+
Hun Batz
Hun Batz
Alexmoix
Hun Batz
Level 44
God Stats
6W - 8L
1,271 SR
Queue Stats
59W - 73L
1,241 Elo+
Solo
Chiron
Chiron
IWAGNI
Chiron
Level 63
God Stats
3W - 0L
1,642 SR
Queue Stats
53W - 71L
1,336 Elo+
Party 1
Chaac
Chaac
Rykkooo
Chaac
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 25L
1,409 Elo+
Solo
Janus
Janus
SchiebFilme
Janus
Level 31
God Stats
2W - 5L
1,300 SR
Queue Stats
49W - 65L
1,332 Elo+
Party 1
Ymir
Ymir
indomitabull
Ymir
Level 57
God Stats
3W - 0L
1,701 SR
Queue Stats
36W - 31L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Funnycat3
Medusa
10
1 / 10 / 2
6,749
450
7,791
15,176
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 5 / 1
8,356
557
8,011
11,859
5,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 3
6,637
442
5,241
10,375
3,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 3
6,453
430
4,885
17,050
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Zig0maTiK
Thanatos
10
2 / 5 / 0
6,939
463
3,304
11,730
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexmoix
Hun Batz
12
4 / 2 / 3
7,375
492
4,686
12,126
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
IWAGNI
Chiron
14
12 / 3 / 10
9,267
618
21,207
12,812
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Rykkooo
Chaac
14
7 / 2 / 2
8,813
588
9,490
12,510
8,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
7 / 1 / 5
8,457
564
8,532
4,051
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 15
7,611
507
8,735
13,389
7,618
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
33
34
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alexmoix
Hun Batz
4
2
3
2.75
L
Medusa
Funnycat3
Medusa
1
10
2
0.2
W
Chiron
IWAGNI
Chiron
12
3
10
5.67
L
4
5
1
0.9
W
Chaac
Rykkooo
Chaac
7
2
2
4
W
7
1
5
9.5
L
0
7
3
0.21
L
0
7
3
0.21
L
Thanatos
Zig0maTiK
Thanatos
2
5
0
0.4
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
52,650
66,190
Taken
54,888
28,732
Mitigated
27,225
15,912
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alexmoix
Hun Batz
4,686
727
0
2,490
12,126
4,513
0
4,441
7,685
0
35,571
L
Medusa
Funnycat3
Medusa
7,791
3,837
0
2,391
15,176
5,078
0
4,595
10,513
0
33,383
W
Chiron
IWAGNI
Chiron
21,207
11,480
977
4,599
12,812
4,878
968
2,161
10,651
0
67,631
L
8,011
888
0
4,146
11,859
5,351
990
1,387
10,374
47,963
0
W
Chaac
Rykkooo
Chaac
9,490
1,759
0
3,799
12,510
8,880
4,215
2,688
9,822
0
66,346
W
8,532
820
0
615
4,051
1,336
2,217
0
4,051
46,461
0
L
5,241
592
0
667
10,375
3,452
320
2,228
7,929
35,184
0
L
4,885
417
621
2,246
17,050
9,739
63
5,872
11,134
0
19,628
L
Thanatos
Zig0maTiK
Thanatos
3,304
1,102
0
5,841
11,730
5,112
0
2,635
8,973
0
34,265
W
8,735
799
330
3,809
13,389
7,618
112
4,062
9,327
27,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
41,523
280
Minions Killed
351
0
Camps Cleared
0
1,320,664
Distance Traveled
1,367,875
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,375
492
48
3
0
309,964
0
L
Medusa
6,749
450
52
3
0
263,290
0
W
Chiron
9,267
618
76
5
0
248,585
4
L
Anubis
8,356
557
79
5
0
257,856
2
W
Chaac
8,813
588
110
7
0
291,988
0
W
Janus
8,457
564
78
5
0
242,372
1
L
Janus
6,637
442
55
4
0
247,788
3
L
Nike
6,453
430
27
2
0
278,533
0
L
Thanatos
6,939
463
67
4
0
273,197
1
W
Ymir
7,611
507
39
3
0
274,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role