Player Matchup

Bacchus
Bacchus
Affiunoo
Bacchus
Level 141
God Stats
1W - 2L
1,548 SR
Queue Stats
14W - 14L
1,581 Elo+
Party 1
Geb
Geb
AtlasErol
Geb
Level 155
God Stats
5W - 9L
1,625 SR
Queue Stats
133W - 149L
1,628 Elo+
Solo
Atlas
Atlas
BAZINGA0428
Atlas
Level 154
God Stats
1W - 2L
1,559 SR
Queue Stats
19W - 17L
1,691 Elo+
Party 1
Team Averages
Level 150
1,577 SR
1,634 Elo+

VS

Team Averages
Level 145
1,513 SR
1,574 Elo+
Zhong Kui
Zhong Kui
JoshKleinRuns69
Zhong Kui
Level 146
God Stats
15W - 9L
1,582 SR
Queue Stats
156W - 192L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
ShinyReaper427
Gilgamesh
Level 129
God Stats
20W - 17L
1,458 SR
Queue Stats
184W - 192L
1,541 Elo+
Solo
Camazotz
Camazotz
WhoBice
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 85L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Affiunoo
Bacchus
11
2 / 2 / 3
7,252
659
10,190
13,305
12,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 5
6,813
619
9,257
15,574
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 2 / 2
7,698
700
9,886
15,570
14,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoshKleinRuns69
Zhong Kui
12
4 / 3 / 3
8,695
790
14,415
13,059
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ShinyReaper427
Gilgamesh
13
2 / 1 / 8
8,677
789
12,250
14,255
13,098
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
WhoBice
Camazotz
13
4 / 1 / 5
8,349
759
10,536
15,287
10,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
10
10
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Affiunoo
Bacchus
2
2
3
1.75
L
0
6
5
0.42
L
3
2
2
2
W
Zhong Kui
JoshKleinRuns69
Zhong Kui
4
3
3
1.83
W
Gilgamesh
ShinyReaper427
Gilgamesh
2
1
8
6
W
Camazotz
WhoBice
Camazotz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
37,201
44,449
Taken
42,601
34,034
Mitigated
35,954
11,343
Healing
18,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Affiunoo
Bacchus
10,190
2,609
0
4,424
13,305
12,065
0
4,500
8,805
19,685
0
L
9,257
2,019
0
2,326
15,574
7,471
0
5,256
10,318
23,910
0
L
9,886
3,450
1,026
3,567
15,570
14,498
0
5,149
10,421
18,306
0
W
Zhong Kui
JoshKleinRuns69
Zhong Kui
14,415
2,195
0
4,029
13,059
12,441
638
9,606
3,453
34,432
0
W
Gilgamesh
ShinyReaper427
Gilgamesh
12,250
3,121
2,071
3,367
14,255
13,098
0
8,439
5,816
0
24,947
W
Camazotz
WhoBice
Camazotz
10,536
3,956
0
8,844
15,287
10,415
636
11,511
3,776
0
27,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,763
Gold Earned
25,721
75
Minions Killed
112
3
Camps Cleared
6
593,971
Distance Traveled
603,721
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,252
659
23
2
0
207,270
2
L
Geb
6,813
619
38
3
2
184,281
0
L
Atlas
7,698
700
14
1
1
202,420
9
W
Zhong Kui
8,695
790
52
5
3
186,923
1
W
Gilgamesh
8,677
789
32
3
1
207,217
1
W
Camazotz
8,349
759
28
3
2
209,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role