Player Matchup

Set
Set
DonDaNoble
Set
Level 105
God Stats
0W - 4L
1,432 SR
Queue Stats
281W - 276L
1,512 Elo+
Solo
Neith
Neith
JohnIsDie
Neith
Level 143
God Stats
7W - 14L
1,462 SR
Queue Stats
503W - 511L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mhanks816
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,682 Elo+
Party 1
Athena
Athena
SunnyEggroll
Athena
Level 100
God Stats
0W - 1L
1,271 SR
Queue Stats
8W - 6L
1,682 Elo+
Party 1
Merlin
Merlin
dirt6kicker
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 106
1,433 SR
1,586 Elo+

VS

Team Averages
Level 94
1,644 SR
1,501 Elo+
Ymir
Ymir
BojangBoogami
Ymir
Level 42
God Stats
4W - 6L
1,715 SR
Queue Stats
151W - 156L
1,564 Elo+
Solo
Pele
Pele
DizzyNox
Pele
Level 45
God Stats
7W - 11L
1,410 SR
Queue Stats
46W - 59L
1,350 Elo+
Solo
Ishtar
Ishtar
Freakystrange
Ishtar
Level 156
God Stats
3W - 0L
1,779 SR
Queue Stats
13W - 12L
1,492 Elo+
Solo
Bellona
Bellona
KneepitSniffer
Bellona
Level 128
God Stats
2W - 1L
1,818 SR
Queue Stats
27W - 18L
1,649 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhySoSerious0803
Morgan Le Fay
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 34L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
7,544
444
3,656
16,044
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
JohnIsDie
Neith
15
4 / 3 / 4
9,061
533
11,771
11,415
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Mhanks816
Tsukuyomi
13
1 / 7 / 1
7,438
438
5,246
15,911
10,787
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
2 / 3 / 1
7,896
464
3,818
13,537
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
0 / 5 / 0
6,130
361
1,591
6,013
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
8,810
518
3,421
11,154
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
15
8 / 5 / 3
10,034
590
12,102
14,002
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
6 / 1 / 4
10,265
604
8,848
10,106
4,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 1 / 5
10,616
624
14,244
16,600
17,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
WhySoSerious0803
Morgan Le Fay
16
2 / 2 / 2
9,854
580
4,864
8,017
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
23
23
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Pele
8
5
3
1.9
L
3
5
3
0.9
W
6
1
4
8
L
Neith
JohnIsDie
Neith
4
3
4
2
W
7
1
5
9.5
L
Tsukuyomi
Mhanks816
Tsukuyomi
1
7
1
0.21
L
Athena
2
3
1
0.83
W
Morgan Le Fay
WhySoSerious0803
Morgan Le Fay
2
2
2
1.5
L
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,082
Damage
43,479
62,920
Taken
59,879
38,058
Mitigated
44,519
11,313
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,421
701
0
1,695
11,154
12,769
0
2,027
9,055
31,475
0
W
Pele
12,102
3,635
0
2,142
14,002
5,759
772
1,021
12,981
0
74,584
L
3,656
2,131
0
4,769
16,044
6,595
0
2,127
13,917
0
30,732
W
8,848
5,580
0
5,015
10,106
4,684
379
1,384
8,626
0
99,253
L
Neith
JohnIsDie
Neith
11,771
4,137
0
2,977
11,415
5,973
0
3,400
8,015
0
81,458
W
14,244
4,927
0
7,890
16,600
17,552
18
1,339
15,261
114
80,311
L
Tsukuyomi
Mhanks816
Tsukuyomi
5,246
1,084
0
1,910
15,911
10,787
0
29
15,882
0
43,415
L
Athena
3,818
653
0
1,657
13,537
13,244
0
2,171
11,366
30,910
0
W
Morgan Le Fay
WhySoSerious0803
Morgan Le Fay
4,864
743
0
1,418
8,017
3,755
116
0
8,017
83,945
0
L
Merlin
1,591
171
0
0
6,013
1,459
0
672
5,341
24,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,069
Gold Earned
49,579
368
Minions Killed
588
0
Camps Cleared
0
1,477,341
Distance Traveled
1,579,124
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,810
518
31
2
0
307,540
8
W
Pele
10,034
590
104
6
0
350,535
3
L
Set
7,544
444
53
3
0
305,294
0
W
Ishtar
10,265
604
163
10
0
297,502
1
L
Neith
9,061
533
133
8
0
268,610
5
W
Bellona
10,616
624
125
7
0
318,922
4
L
Tsukuyomi
7,438
438
85
5
0
305,178
0
L
Athena
7,896
464
46
3
0
331,903
7
W
Morgan Le Fay
9,854
580
165
10
0
304,625
4
L
Merlin
6,130
361
51
3
0
266,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role