Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
StarFlat
Khepri
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 232L
1,643 Elo+
Party 2
Mercury
Mercury
YeezyYerrr
Mercury
Level 109
God Stats
3W - 0L
1,375 SR
Queue Stats
115W - 85L
1,660 Elo+
Solo
Merlin
Merlin
oO Dab Wizrd Oo
Merlin
Level 125
God Stats
21W - 25L
1,803 SR
Queue Stats
735W - 724L
1,611 Elo+
Party 2
Mulan
Mulan
steamloller
Mulan
Level 155
God Stats
7W - 3L
1,700 SR
Queue Stats
61W - 48L
1,702 Elo+
Solo
Team Averages
Level 121
1,576 SR
1,623 Elo+

VS

Team Averages
Level 138
1,603 SR
1,646 Elo+
Ishtar
Ishtar
Babnel
Ishtar
Level 148
God Stats
2W - 2L
1,882 SR
Queue Stats
167W - 140L
1,658 Elo+
Solo
Chaac
Chaac
CSpear8
Chaac
Level 127
God Stats
0W - 3L
1,233 SR
Queue Stats
104W - 82L
1,677 Elo+
Solo
Nu Wa
Nu Wa
Necrofantasian
Nu Wa
Level 160
God Stats
11W - 7L
1,667 SR
Queue Stats
425W - 370L
1,659 Elo+
Party 1
Vamana
Vamana
SinRH
Vamana
Level 127
God Stats
1W - 3L
1,601 SR
Queue Stats
408W - 351L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZenoJX
Tsukuyomi
Level 126
God Stats
17W - 19L
1,633 SR
Queue Stats
156W - 148L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 2 / 2
13,391
609
13,218
18,471
9,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
StarFlat
Khepri
16
2 / 0 / 7
10,726
488
5,168
10,445
12,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
YeezyYerrr
Mercury
20
3 / 1 / 5
12,102
550
9,963
16,358
8,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 0 / 5
12,074
549
13,709
7,260
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 4
14,061
639
23,115
27,181
28,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Babnel
Ishtar
16
0 / 3 / 2
10,062
457
7,235
15,042
5,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
CSpear8
Chaac
17
1 / 4 / 2
11,029
501
13,009
27,822
28,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 3 / 1
11,658
530
12,129
10,663
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
SinRH
Vamana
16
2 / 3 / 3
10,599
482
8,975
24,505
17,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
ZenoJX
Tsukuyomi
16
1 / 4 / 3
10,132
461
9,938
19,462
9,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
5
5
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
2
2.5
L
Ishtar
Babnel
Ishtar
0
3
2
0.33
L
Chaac
CSpear8
Chaac
1
4
2
0.5
L
1
3
1
0.5
L
Vamana
SinRH
Vamana
2
3
3
1.17
W
Khepri
StarFlat
Khepri
2
0
7
5.5
W
Mercury
YeezyYerrr
Mercury
3
1
5
5.5
L
Tsukuyomi
ZenoJX
Tsukuyomi
1
4
3
0.63
W
3
0
5
5.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,173
Damage
51,286
79,715
Taken
97,494
63,196
Mitigated
65,935
29,688
Healing
30,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,218
4,861
0
8,701
18,471
9,448
354
3,085
15,140
0
151,748
L
Ishtar
Babnel
Ishtar
7,235
3,749
0
3,495
15,042
5,963
1,234
934
14,108
0
91,790
L
Chaac
CSpear8
Chaac
13,009
3,384
0
9,174
27,822
28,880
0
5,112
22,710
0
97,678
L
12,129
2,485
0
1,102
10,663
4,877
1,424
6,116
4,547
104,160
0
L
Vamana
SinRH
Vamana
8,975
4,508
2,512
7,439
24,505
17,036
120
5,374
16,683
0
48,059
W
Khepri
StarFlat
Khepri
5,168
862
0
2,573
10,445
12,524
0
2,995
7,282
32,999
0
W
Mercury
YeezyYerrr
Mercury
9,963
5,654
0
530
16,358
8,830
0
1,430
14,750
0
126,921
L
Tsukuyomi
ZenoJX
Tsukuyomi
9,938
4,230
0
6,384
19,462
9,179
0
2,042
17,420
0
92,771
W
13,709
320
0
1,239
7,260
3,503
0
3,199
3,815
140,835
0
W
23,115
5,057
0
16,645
27,181
28,891
779
2,261
24,733
701
130,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,354
Gold Earned
53,480
878
Minions Killed
739
0
Camps Cleared
0
2,279,871
Distance Traveled
2,075,054
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,391
609
227
10
0
438,863
1
L
Ishtar
10,062
457
171
8
0
357,123
5
L
Chaac
11,029
501
159
7
0
410,111
3
L
Nu Wa
11,658
530
193
9
0
401,768
11
L
Vamana
10,599
482
79
4
0
454,598
3
W
Khepri
10,726
488
37
2
0
442,059
6
W
Mercury
12,102
550
170
8
0
556,543
4
L
Tsukuyomi
10,132
461
137
6
0
451,454
6
W
Merlin
12,074
549
228
10
0
416,128
10
W
Mulan
14,061
639
216
10
0
426,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role