Player Matchup

Zhong Kui
Zhong Kui
GlowingPlagoo
Zhong Kui
Level 108
God Stats
1W - 0L
1,347 SR
Queue Stats
59W - 17L
1,831 Elo+
Party 2
Vamana
Vamana
JIMBO57424205
Vamana
Level 116
God Stats
2W - 1L
1,597 SR
Queue Stats
28W - 27L
1,508 Elo+
Solo
Nemesis
Nemesis
Virtualll33
Nemesis
Level 6
God Stats
6W - 2L
1,621 SR
Queue Stats
6W - 3L
1,449 Elo+
Party 2
Team Averages
Level 77
1,521 SR
1,596 Elo+

VS

Team Averages
Level 54
1,565 SR
1,477 Elo+
Ymir
Ymir
ImmobileJoker14
Ymir
Level 28
God Stats
5W - 7L
1,503 SR
Queue Stats
9W - 13L
1,426 Elo+
Party 1
Ullr
Ullr
ShiDiu
Ullr
Level 106
God Stats
12W - 9L
1,505 SR
Queue Stats
206W - 180L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
xBackwoodPapiix
Sun Wukong
Level 29
God Stats
14W - 7L
1,687 SR
Queue Stats
20W - 17L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GlowingPlagoo
Zhong Kui
17
8 / 4 / 4
12,461
733
30,941
19,963
14,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 2 / 8
13,482
793
19,967
24,853
29,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Virtualll33
Nemesis
16
3 / 5 / 10
11,944
703
7,867
17,014
9,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
10,163
598
9,396
26,326
33,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
ShiDiu
Ullr
17
5 / 5 / 3
12,145
714
17,384
20,002
9,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xBackwoodPapiix
Sun Wukong
15
4 / 7 / 4
11,142
655
14,959
21,927
15,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
11
11
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GlowingPlagoo
Zhong Kui
8
4
4
2.5
L
2
6
4
0.67
W
7
2
8
5.5
L
Ullr
ShiDiu
Ullr
5
5
3
1.3
W
Nemesis
Virtualll33
Nemesis
3
5
10
1.6
L
Sun Wukong
xBackwoodPapiix
Sun Wukong
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,775
Damage
41,739
61,830
Taken
68,255
53,727
Mitigated
58,368
17,968
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GlowingPlagoo
Zhong Kui
30,941
5,513
0
5,346
19,963
14,201
1,499
3,565
16,398
68,648
0
L
9,396
1,242
311
1,459
26,326
33,248
0
9,236
16,543
22,676
0
W
19,967
9,274
2,624
7,657
24,853
29,696
209
4,040
20,813
4,811
49,228
L
Ullr
ShiDiu
Ullr
17,384
7,888
0
662
20,002
9,355
265
11,590
7,942
0
57,266
W
Nemesis
Virtualll33
Nemesis
7,867
2,945
488
1,853
17,014
9,830
499
2,077
14,937
0
17,862
L
Sun Wukong
xBackwoodPapiix
Sun Wukong
14,959
4,033
0
2,407
21,927
15,765
0
10,765
10,644
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
33,450
174
Minions Killed
138
8
Camps Cleared
5
862,943
Distance Traveled
815,200
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,461
733
104
6
5
261,240
1
L
Ymir
10,163
598
23
1
0
255,895
0
W
Vamana
13,482
793
57
3
2
303,600
2
L
Ullr
12,145
714
87
5
5
279,827
0
W
Nemesis
11,944
703
13
1
1
298,103
1
L
Sun Wukong
11,142
655
28
2
0
279,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role