Player Matchup

Fafnir
Fafnir
DELLPC822
Fafnir
Level 145
God Stats
7W - 4L
1,467 SR
Queue Stats
855W - 834L
1,491 Elo+
Solo
Chiron
Chiron
RyuRai13
Chiron
Level 148
God Stats
10W - 11L
1,438 SR
Queue Stats
694W - 767L
1,498 Elo+
Solo
Cthulhu
Cthulhu
SindicationZ
Cthulhu
Level 114
God Stats
7W - 7L
1,436 SR
Queue Stats
502W - 522L
1,486 Elo+
Solo
Discordia
Discordia
solly8517
Discordia
Level 149
God Stats
8W - 5L
1,503 SR
Queue Stats
800W - 849L
1,456 Elo+
Solo
Serqet
Serqet
weruxx
Serqet
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 215L
1,486 Elo+
Solo
Team Averages
Level 130
1,469 SR
1,484 Elo+

VS

Team Averages
Level 110
1,427 SR
1,406 Elo+
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Boldschlager
Artio
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 139L
1,407 Elo+
Party 1
Ganesha
Ganesha
LittlPeenBoy
Ganesha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
MrWeenerz
Jormungandr
Level 155
God Stats
2W - 1L
1,135 SR
Queue Stats
58W - 57L
1,324 Elo+
Party 1
Thanatos
Thanatos
phillyboi12
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DELLPC822
Fafnir
14
0 / 1 / 12
8,306
831
3,976
13,997
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
RyuRai13
Chiron
15
9 / 1 / 5
8,876
888
15,252
8,575
4,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SindicationZ
Cthulhu
14
3 / 3 / 11
8,237
824
13,396
15,772
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
solly8517
Discordia
15
3 / 1 / 10
8,266
827
12,987
6,159
3,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
weruxx
Serqet
14
2 / 1 / 12
7,740
774
5,773
8,241
9,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 3 / 3
7,603
760
12,225
9,857
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 5
7,716
772
8,562
16,701
15,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
LittlPeenBoy
Ganesha
13
0 / 3 / 4
7,472
747
3,349
11,462
15,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
MrWeenerz
Jormungandr
15
3 / 3 / 2
8,263
826
9,032
14,439
14,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
phillyboi12
Thanatos
8
0 / 3 / 2
5,893
589
2,861
5,494
2,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
17
Kills
6
7
Deaths
17
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
3
1.17
L
1
5
5
0.7
W
Fafnir
DELLPC822
Fafnir
0
1
12
6
L
Ganesha
LittlPeenBoy
Ganesha
0
3
4
0.67
L
Jormungandr
MrWeenerz
Jormungandr
3
3
2
1.33
W
Chiron
RyuRai13
Chiron
9
1
5
11.5
W
Cthulhu
SindicationZ
Cthulhu
3
3
11
2.83
L
Thanatos
phillyboi12
Thanatos
0
3
2
0.33
W
Discordia
solly8517
Discordia
3
1
10
8
W
Serqet
weruxx
Serqet
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,384
Damage
36,029
52,744
Taken
57,953
49,321
Mitigated
55,030
21,195
Healing
22,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,225
330
270
3,784
9,857
7,039
0
7,072
2,343
26,628
0
L
8,562
823
4,140
5,466
16,701
15,599
0
7,634
8,455
9,842
0
W
Fafnir
DELLPC822
Fafnir
3,976
1,205
1,233
5,097
13,997
18,058
395
7,685
5,985
7,585
0
L
Ganesha
LittlPeenBoy
Ganesha
3,349
290
646
1,124
11,462
15,215
0
6,053
4,943
5,608
0
L
Jormungandr
MrWeenerz
Jormungandr
9,032
1,870
1,165
2,934
14,439
14,513
0
5,055
8,933
25,314
0
W
Chiron
RyuRai13
Chiron
15,252
5,632
1,132
2,532
8,575
4,208
804
4,491
3,789
0
22,470
W
Cthulhu
SindicationZ
Cthulhu
13,396
895
1,110
3,069
15,772
13,973
225
10,745
4,642
26,144
0
L
Thanatos
phillyboi12
Thanatos
2,861
401
309
2,273
5,494
2,664
0
3,491
1,814
0
4,492
W
Discordia
solly8517
Discordia
12,987
1,141
993
803
6,159
3,256
370
4,244
1,772
27,855
0
W
Serqet
weruxx
Serqet
5,773
1,039
3,366
1,860
8,241
9,826
0
4,677
3,388
0
5,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
36,947
96
Minions Killed
83
0
Camps Cleared
0
904,114
Distance Traveled
855,576
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,603
760
35
4
0
172,311
0
L
Artio
7,716
772
9
1
0
193,186
0
W
Fafnir
8,306
831
11
1
0
184,665
0
L
Ganesha
7,472
747
0
0
0
179,312
0
L
Jormungandr
8,263
826
38
4
0
194,701
0
W
Chiron
8,876
888
20
2
0
172,599
0
W
Cthulhu
8,237
824
29
3
0
190,804
2
L
Thanatos
5,893
589
1
0
0
116,066
0
W
Discordia
8,266
827
32
3
0
174,371
0
W
Serqet
7,740
774
4
0
0
181,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role