Player Matchup

Sol
Sol
Andrea hyrda
Sol
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,207 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Goat King Jay
Cu Chulainn
Level 85
God Stats
4W - 8L
1,054 SR
Queue Stats
188W - 257L
1,316 Elo+
Party 2
Heimdallr
Heimdallr
KwissyP
Heimdallr
Level 18
God Stats
17W - 15L
1,673 SR
Queue Stats
139W - 166L
1,294 Elo+
Party 3
Bacchus
Bacchus
LokZizi
Bacchus
Level 28
God Stats
36W - 43L
1,510 SR
Queue Stats
93W - 132L
1,331 Elo+
Party 3
Lancelot
Lancelot
Megavitor7
Lancelot
Level 36
God Stats
25W - 30L
1,183 SR
Queue Stats
136W - 167L
1,331 Elo+
Party 3
Team Averages
Level 34
1,384 SR
1,296 Elo+

VS

Team Averages
Level 25
1,441 SR
1,328 Elo+
Charybdis
Charybdis
Grigo003
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,417 Elo+
Party 1
Ishtar
Ishtar
Ikhwan1453
Ishtar
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,315 Elo+
Party 1
Izanami
Izanami
Sisslerpow
Izanami
Level 38
God Stats
167W - 198L
1,416 SR
Queue Stats
176W - 216L
1,275 Elo+
Solo
Ymir
Ymir
iMP_GermanY_
Ymir
Level 6
God Stats
1W - 4L
1,289 SR
Queue Stats
3W - 12L
1,315 Elo+
Party 1
Eset
Eset
zombiejunge
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 4
12,904
614
21,126
15,715
8,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Goat King Jay
Cu Chulainn
18
1 / 0 / 3
11,986
571
9,410
11,169
14,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
KwissyP
Heimdallr
18
10 / 1 / 10
12,361
589
19,737
15,175
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
LokZizi
Bacchus
17
3 / 0 / 13
11,837
564
7,011
16,328
24,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Megavitor7
Lancelot
20
12 / 1 / 3
13,060
622
14,460
13,588
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grigo003
Charybdis
13
1 / 7 / 0
8,165
389
7,709
18,374
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
Ikhwan1453
Ishtar
12
0 / 13 / 1
7,348
350
8,354
20,368
7,994
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
Sisslerpow
Izanami
14
1 / 7 / 1
8,671
413
9,108
22,534
9,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 0
7,346
350
3,073
17,324
16,799
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 6 / 0
7,745
369
2,937
13,505
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
35
Kills
2
3
Deaths
36
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Cu Chulainn
Goat King Jay
Cu Chulainn
1
0
3
2.5
L
Charybdis
Grigo003
Charybdis
1
7
0
0.14
L
Ishtar
Ikhwan1453
Ishtar
0
13
1
0.04
W
Heimdallr
KwissyP
Heimdallr
10
1
10
15
W
Bacchus
LokZizi
Bacchus
3
0
13
9.5
W
Lancelot
Megavitor7
Lancelot
12
1
3
13.5
L
Izanami
Sisslerpow
Izanami
1
7
1
0.21
L
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,744
Damage
31,181
71,975
Taken
92,105
63,244
Mitigated
49,864
26,307
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,126
8,688
0
8,923
15,715
8,808
11,095
2,384
13,140
112,204
11,125
W
Cu Chulainn
Goat King Jay
Cu Chulainn
9,410
1,828
0
1,133
11,169
14,584
2,382
1,568
9,443
0
87,744
L
Charybdis
Grigo003
Charybdis
7,709
3,196
0
581
18,374
9,420
465
6,235
12,139
0
48,562
L
Ishtar
Ikhwan1453
Ishtar
8,354
4,814
762
1,348
20,368
7,994
0
3,617
16,751
0
43,449
W
Heimdallr
KwissyP
Heimdallr
19,737
12,068
0
6,367
15,175
7,019
5,049
262
14,894
0
96,711
W
Bacchus
LokZizi
Bacchus
7,011
1,455
0
4,116
16,328
24,607
990
999
15,250
34,299
0
W
Lancelot
Megavitor7
Lancelot
14,460
3,468
0
5,768
13,588
8,226
464
797
12,719
0
132,357
L
Izanami
Sisslerpow
Izanami
9,108
6,197
0
6,403
22,534
9,541
0
6,463
16,071
0
76,131
L
3,073
352
0
375
17,324
16,799
145
3,466
13,858
35,039
0
L
2,937
155
0
0
13,505
6,110
144
6,396
7,109
50,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,148
Gold Earned
39,275
718
Minions Killed
386
0
Camps Cleared
0
2,014,425
Distance Traveled
1,732,809
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,904
614
195
9
0
367,882
0
W
Cu Chulainn
11,986
571
159
8
0
352,223
1
L
Charybdis
8,165
389
75
4
0
361,015
2
L
Ishtar
7,348
350
65
3
0
331,896
9
W
Heimdallr
12,361
589
145
7
0
360,341
1
W
Bacchus
11,837
564
36
2
0
417,238
4
W
Lancelot
13,060
622
183
9
0
516,741
3
L
Izanami
8,671
413
132
6
0
371,478
5
L
Ymir
7,346
350
35
2
0
354,885
0
L
Eset
7,745
369
79
4
0
313,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role