Player Matchup

Kumbhakarna
Kumbhakarna
Roarzilla198
Kumbhakarna
Level 114
God Stats
2W - 6L
1,343 SR
Queue Stats
338W - 306L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Saintninja
Danzaburou
Level 122
God Stats
3W - 6L
1,439 SR
Queue Stats
119W - 113L
1,527 Elo+
Party 2
Geb
Geb
SimplySaline
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,560 Elo+
Party 2
Horus
Horus
Xedgar5775X
Horus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 80L
1,493 Elo+
Solo
Chronos
Chronos
lilmunchy181
Chronos
Level 158
God Stats
1W - 2L
1,528 SR
Queue Stats
89W - 120L
1,421 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,500 Elo+

VS

Team Averages
Level 155
1,494 SR
1,547 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Assassin000117
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 62L
1,509 Elo+
Party 1
Anhur
Anhur
DrR3dn3ck
Anhur
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 46L
1,635 Elo+
Party 1
Bellona
Bellona
Ronoc77
Bellona
Level 160
God Stats
2W - 1L
1,400 SR
Queue Stats
161W - 172L
1,527 Elo+
Solo
Chang'e
Chang'e
yalimars
Chang'e
Level 143
God Stats
6W - 3L
1,572 SR
Queue Stats
156W - 121L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Roarzilla198
Kumbhakarna
19
2 / 4 / 8
11,171
698
12,551
31,999
37,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Saintninja
Danzaburou
17
3 / 5 / 8
10,835
677
23,063
20,723
12,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
1 / 3 / 6
10,064
629
18,011
19,376
21,402
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 7 / 10
8,888
556
10,330
21,515
26,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
lilmunchy181
Chronos
17
5 / 7 / 5
10,534
658
23,314
22,510
12,586
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
2 / 3 / 19
11,931
746
16,869
33,847
42,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 1 / 22
11,469
717
32,870
16,404
10,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
DrR3dn3ck
Anhur
19
11 / 6 / 7
12,703
794
19,676
22,667
12,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ronoc77
Bellona
18
5 / 3 / 12
12,282
768
11,080
25,714
28,441
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
yalimars
Chang'e
20
6 / 1 / 18
12,201
763
25,523
16,272
9,791
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
11
Kills
26
26
Deaths
14
37
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
19
3.83
W
2
1
22
13
W
Anhur
DrR3dn3ck
Anhur
11
6
7
2.42
L
Kumbhakarna
Roarzilla198
Kumbhakarna
2
4
8
1.5
W
Bellona
Ronoc77
Bellona
5
3
12
3.67
L
Danzaburou
Saintninja
Danzaburou
3
5
8
1.4
L
1
3
6
1.33
L
0
7
10
0.71
L
Chronos
lilmunchy181
Chronos
5
7
5
1.07
W
Chang'e
yalimars
Chang'e
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,269
Damage
106,018
116,123
Taken
114,904
110,075
Mitigated
103,785
39,191
Healing
64,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,869
3,563
6,432
9,039
33,847
42,134
392
13,586
20,261
0
23,044
W
32,870
1,288
2,701
5,389
16,404
10,468
1,514
9,023
7,381
59,109
0
W
Anhur
DrR3dn3ck
Anhur
19,676
10,051
2,751
4,521
22,667
12,951
1,936
11,721
10,946
0
35,511
L
Kumbhakarna
Roarzilla198
Kumbhakarna
12,551
1,095
1,408
7,416
31,999
37,093
82
18,376
13,623
26,492
0
W
Bellona
Ronoc77
Bellona
11,080
3,223
1,067
5,257
25,714
28,441
319
9,740
15,974
0
22,232
L
Danzaburou
Saintninja
Danzaburou
23,063
6,829
1,264
5,188
20,723
12,518
490
10,476
10,247
0
45,332
L
18,011
956
2,154
4,302
19,376
21,402
56
8,965
10,411
32,845
0
L
10,330
4,693
5,869
5,458
21,515
26,476
0
8,330
13,185
0
16,201
L
Chronos
lilmunchy181
Chronos
23,314
11,267
1,632
4,500
22,510
12,586
1,320
12,246
10,264
40,448
0
W
Chang'e
yalimars
Chang'e
25,523
3,309
18,263
8,895
16,272
9,791
2,686
9,806
6,466
53,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
60,586
195
Minions Killed
168
0
Camps Cleared
0
1,357,931
Distance Traveled
1,412,329
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,931
746
11
1
0
312,825
1
W
Ah Puch
11,469
717
38
2
0
282,732
0
W
Anhur
12,703
794
34
2
0
258,136
1
L
Kumbhakarna
11,171
698
45
3
0
270,767
1
W
Bellona
12,282
768
30
2
0
293,948
0
L
Danzaburou
10,835
677
69
4
0
239,540
0
L
Geb
10,064
629
16
1
0
328,038
3
L
Horus
8,888
556
11
1
0
305,332
0
L
Chronos
10,534
658
54
3
0
214,254
2
W
Chang'e
12,201
763
55
3
0
264,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role