Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
MAICONIGHT89
Kali
Level 160
God Stats
13W - 11L
1,664 SR
Queue Stats
1,495W - 1,605L
1,448 Elo+
Party 2
Hades
Hades
RafaNotorious
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,295 Elo+
Party 2
Chaac
Chaac
Rheolon
Chaac
Level 68
God Stats
0W - 1L
1,463 SR
Queue Stats
6W - 4L
1,411 Elo+
Solo
Chiron
Chiron
xXLegalzaoXx
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 3
Team Averages
Level 71
1,525 SR
1,399 Elo+

VS

Team Averages
Level 107
1,511 SR
1,452 Elo+
Aphrodite
Aphrodite
Araldokiler
Aphrodite
Level 129
God Stats
5W - 0L
1,725 SR
Queue Stats
306W - 326L
1,458 Elo+
Party 1
Nike
Nike
IKKI-D-FENIX
Nike
Level 156
God Stats
506W - 523L
1,510 SR
Queue Stats
665W - 750L
1,433 Elo+
Party 1
Anubis
Anubis
Janitoxx
Anubis
Level 88
God Stats
1W - 1L
1,258 SR
Queue Stats
45W - 56L
1,373 Elo+
Solo
Neith
Neith
genusdroyd
Neith
Level 118
God Stats
28W - 32L
1,449 SR
Queue Stats
216W - 243L
1,460 Elo+
Solo
Danzaburou
Danzaburou
ottimos
Danzaburou
Level 46
God Stats
15W - 16L
1,612 SR
Queue Stats
260W - 261L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 2 / 1
7,829
489
7,162
14,374
13,692
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 0
7,834
490
4,490
17,290
8,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 0
7,306
457
7,519
13,143
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Rheolon
Chaac
12
0 / 5 / 0
7,241
453
7,855
16,140
8,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
0 / 4 / 1
7,384
462
3,709
12,554
4,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Araldokiler
Aphrodite
13
2 / 2 / 7
8,476
530
6,856
14,655
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 0 / 2
8,330
521
6,615
11,956
5,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anubis
Janitoxx
Anubis
11
1 / 0 / 5
6,904
432
2,732
3,242
1,682
Neith
17
7 / 1 / 0
9,929
621
10,019
6,943
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
ottimos
Danzaburou
15
7 / 1 / 7
9,963
623
18,891
16,042
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
19
19
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
1
1.25
W
Aphrodite
Araldokiler
Aphrodite
2
2
7
2.75
W
2
0
2
3
W
Anubis
Janitoxx
Anubis
1
0
5
3.5
L
1
3
0
0.33
L
1
5
0
0.2
L
Chaac
Rheolon
Chaac
0
5
0
0
W
Neith
7
1
0
7
W
Danzaburou
ottimos
Danzaburou
7
1
7
10.5
L
Chiron
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,735
Damage
45,113
73,501
Taken
52,838
41,890
Mitigated
27,382
20,995
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,162
1,458
521
3,808
14,374
13,692
0
3,629
10,745
32,796
0
W
Aphrodite
Araldokiler
Aphrodite
6,856
1,523
2,536
8,086
14,655
8,608
381
7,802
6,853
44,927
0
W
6,615
1,330
0
3,980
11,956
5,606
0
523
11,433
0
54,450
W
Anubis
Janitoxx
Anubis
2,732
50
0
1,406
3,242
1,682
172
1,536
1,706
22,073
0
L
4,490
1,727
0
4,102
17,290
8,786
0
1,026
16,264
0
68,389
L
7,519
581
1,012
4,026
13,143
5,587
0
3,754
9,389
55,957
0
L
Chaac
Rheolon
Chaac
7,855
1,486
0
4,326
16,140
8,951
90
568
15,572
0
50,745
W
Neith
10,019
4,875
0
2,579
6,943
3,314
5,108
706
6,237
0
86,167
W
Danzaburou
ottimos
Danzaburou
18,891
8,415
0
6,986
16,042
8,172
1,234
4,114
11,928
0
73,906
L
Chiron
3,709
1,595
703
2,497
12,554
4,874
0
611
11,943
0
60,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
43,602
453
Minions Killed
451
0
Camps Cleared
0
1,507,123
Distance Traveled
1,316,508
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,829
489
43
3
0
270,694
4
W
Aphrodite
8,476
530
71
4
0
271,843
4
W
Nike
8,330
521
102
6
0
306,341
2
W
Anubis
6,904
432
35
2
0
148,886
0
L
Kali
7,834
490
109
7
0
332,639
0
L
Hades
7,306
457
115
7
0
300,003
0
L
Chaac
7,241
453
75
5
0
321,735
4
W
Neith
9,929
621
144
9
0
274,979
3
W
Danzaburou
9,963
623
99
6
0
314,459
0
L
Chiron
7,384
462
111
7
0
282,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role