Player Matchup

Ishtar
Ishtar
DragonLazarus
Ishtar
Level 159
God Stats
6W - 6L
1,406 SR
Queue Stats
47W - 56L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Huggingthecharm
Nu Wa
Level 156
God Stats
444W - 463L
1,429 SR
Queue Stats
695W - 806L
1,397 Elo+
Solo
Horus
Horus
InhabitRabbit
Horus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,417 Elo+
Solo
Yu Huang
Yu Huang
Rapcat98
Yu Huang
Level 127
God Stats
1W - 2L
1,257 SR
Queue Stats
12W - 17L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
merp00
Danzaburou
Level 73
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 14L
1,510 Elo+
Party 1
Team Averages
Level 127
1,375 SR
1,439 Elo+

VS

Team Averages
Level 87
1,604 SR
1,436 Elo+
Atlas
Atlas
Blackmambax09x
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,417 Elo+
Party 3
Erlang Shen
Erlang Shen
NugCakes420
Erlang Shen
Level 107
God Stats
137W - 154L
1,459 SR
Queue Stats
448W - 481L
1,402 Elo+
Solo
Jing Wei
Jing Wei
RayZums
Jing Wei
Level 80
God Stats
6W - 6L
1,570 SR
Queue Stats
115W - 133L
1,400 Elo+
Party 3
Freya
Freya
RealRoice
Freya
Level 88
God Stats
11W - 6L
1,991 SR
Queue Stats
38W - 43L
1,480 Elo+
Party 2
Susano
Susano
ZealZoice
Susano
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
10,630
1,063
11,482
11,801
6,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 1 / 11
11,158
1,116
14,957
3,467
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 11
11,563
1,156
9,974
15,351
20,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Rapcat98
Yu Huang
17
4 / 0 / 14
10,824
1,082
9,551
2,823
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
merp00
Danzaburou
17
6 / 0 / 12
12,234
1,223
9,566
3,470
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

265

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
11,239
1,124
7,011
15,547
22,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
NugCakes420
Erlang Shen
15
0 / 12 / 0
8,818
882
205
18,832
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
RayZums
Jing Wei
15
0 / 3 / 1
9,622
962
4,691
14,270
6,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
RealRoice
Freya
16
3 / 0 / 1
10,444
1,044
11,023
5,624
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
ZealZoice
Susano
15
2 / 5 / 2
10,212
1,021
9,232
15,503
7,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
20
Kills
5
5
Deaths
23
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
2
4
8
1.5
W
5
1
11
10.5
W
3
0
11
8.5
L
Erlang Shen
NugCakes420
Erlang Shen
0
12
0
0
W
Yu Huang
Rapcat98
Yu Huang
4
0
14
11
L
Jing Wei
RayZums
Jing Wei
0
3
1
0.17
L
Freya
RealRoice
Freya
3
0
1
3.5
L
Susano
ZealZoice
Susano
2
5
2
0.6
W
Danzaburou
merp00
Danzaburou
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,530
Damage
32,162
36,912
Taken
69,776
31,668
Mitigated
46,066
14,127
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,011
3,883
0
1,572
15,547
22,235
0
5,003
10,176
30,689
0
W
11,482
7,225
0
1,769
11,801
6,208
0
6,391
5,410
0
32,190
W
14,957
3,217
94
658
3,467
1,531
0
2,055
1,412
36,106
0
W
9,974
4,610
2,308
7,708
15,351
20,655
0
6,619
8,732
0
15,703
L
Erlang Shen
NugCakes420
Erlang Shen
205
205
0
0
18,832
7,437
0
6,788
9,073
0
362
W
Yu Huang
Rapcat98
Yu Huang
9,551
1,911
258
445
2,823
1,461
0
1,271
1,552
24,631
0
L
Jing Wei
RayZums
Jing Wei
4,691
4,336
0
2,160
14,270
6,804
0
3,639
10,463
0
35,816
L
Freya
RealRoice
Freya
11,023
5,130
0
2,756
5,624
2,459
0
2,658
2,882
47,483
0
L
Susano
ZealZoice
Susano
9,232
1,698
0
276
15,503
7,131
0
5,358
10,019
0
20,290
W
Danzaburou
merp00
Danzaburou
9,566
4,198
0
887
3,470
1,813
0
1,698
1,772
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,409
Gold Earned
50,335
211
Minions Killed
226
10
Camps Cleared
4
975,269
Distance Traveled
900,515
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,239
1,124
34
3
0
173,761
0
W
Ishtar
10,630
1,063
69
7
1
195,672
0
W
Nu Wa
11,158
1,116
52
5
1
179,339
4
W
Horus
11,563
1,156
7
1
0
208,924
0
L
Erlang Shen
8,818
882
2
0
0
150,113
0
W
Yu Huang
10,824
1,082
41
4
3
189,107
0
L
Jing Wei
9,622
962
91
9
2
170,596
0
L
Freya
10,444
1,044
74
7
2
194,190
0
L
Susano
10,212
1,021
25
3
0
211,855
0
W
Danzaburou
12,234
1,223
42
4
5
202,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role